Player Matchup

Guan Yu
Guan Yu
DemonHunterReed
Guan Yu
Level 141
God Stats
5W - 2L
1,537 SR
Queue Stats
418W - 383L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diogger
Ah Muzen Cab
Level 95
God Stats
11W - 4L
1,471 SR
Queue Stats
560W - 552L
1,589 Elo+
Party 1
Ares
Ares
EmperorTruza
Ares
Level 64
God Stats
7W - 6L
1,471 SR
Queue Stats
205W - 208L
1,525 Elo+
Party 1
Poseidon
Poseidon
Swaggyg0d
Poseidon
Level 149
God Stats
2W - 0L
1,543 SR
Queue Stats
47W - 37L
1,630 Elo+
Solo
Chiron
Chiron
papanick
Chiron
Level 87
God Stats
24W - 6L
1,753 SR
Queue Stats
562W - 508L
1,623 Elo+
Party 1
Team Averages
Level 107
1,555 SR
1,597 Elo+

VS

Team Averages
Level 139
1,490 SR
1,567 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
YoUnGReD23
Sol
Level 128
God Stats
7W - 7L
1,521 SR
Queue Stats
115W - 95L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
drippinsweat
Xing Tian
Level 102
God Stats
0W - 2L
1,307 SR
Queue Stats
440W - 437L
1,606 Elo+
Solo
Jing Wei
Jing Wei
lXIKingIXl
Jing Wei
Level 157
God Stats
3W - 7L
1,539 SR
Queue Stats
102W - 66L
1,591 Elo+
Party 2
Charybdis
Charybdis
maoJmc
Charybdis
Level 152
God Stats
9W - 7L
1,585 SR
Queue Stats
308W - 297L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,032
618
8,688
12,105
11,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Diogger
Ah Muzen Cab
14
1 / 0 / 1
7,574
583
5,555
6,333
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 6
7,533
579
3,377
6,616
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Swaggyg0d
Poseidon
14
4 / 1 / 2
7,866
605
5,594
5,328
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
papanick
Chiron
13
2 / 3 / 3
7,759
597
5,439
8,492
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 0
7,910
608
6,284
8,478
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
7,278
560
3,929
7,427
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
drippinsweat
Xing Tian
9
0 / 3 / 1
5,868
451
2,542
8,791
4,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
lXIKingIXl
Jing Wei
12
1 / 2 / 0
7,128
548
3,969
8,276
1,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
maoJmc
Charybdis
12
2 / 4 / 0
7,250
558
4,642
10,175
2,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
7
7
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
0
2
W
5
1
4
7
W
Ah Muzen Cab
Diogger
Ah Muzen Cab
1
0
1
1.5
W
3
2
6
3
W
Poseidon
Swaggyg0d
Poseidon
4
1
2
5
L
0
4
1
0.13
L
Xing Tian
drippinsweat
Xing Tian
0
3
1
0.17
L
Jing Wei
lXIKingIXl
Jing Wei
1
2
0
0.5
L
Charybdis
maoJmc
Charybdis
2
4
0
0.5
W
Chiron
papanick
Chiron
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
21,366
38,874
Taken
43,147
22,849
Mitigated
13,314
15,809
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,284
1,593
0
3,681
8,478
2,379
0
2,567
5,911
0
62,093
W
8,688
1,605
700
5,660
12,105
11,826
15
838
11,267
8,870
31,998
W
Ah Muzen Cab
Diogger
Ah Muzen Cab
5,555
1,608
0
2,940
6,333
1,947
806
653
5,680
0
64,014
W
3,377
374
0
1,403
6,616
5,112
532
664
5,952
17,151
0
W
Poseidon
Swaggyg0d
Poseidon
5,594
1,294
0
1,000
5,328
1,364
1,215
503
4,825
52,375
0
L
3,929
1,389
0
2,968
7,427
2,522
1,071
2,422
5,005
45,831
6,213
L
Xing Tian
drippinsweat
Xing Tian
2,542
187
1,058
1,844
8,791
4,018
120
2,516
6,275
12,843
0
L
Jing Wei
lXIKingIXl
Jing Wei
3,969
2,673
0
1,516
8,276
1,992
0
753
7,523
0
50,163
L
Charybdis
maoJmc
Charybdis
4,642
3,405
0
3,962
10,175
2,403
548
2,583
7,592
0
37,870
W
Chiron
papanick
Chiron
5,439
3,207
237
3,869
8,492
2,600
0
3,381
5,111
0
51,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
35,434
450
Minions Killed
451
0
Camps Cleared
0
1,381,697
Distance Traveled
1,308,457
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,910
608
116
9
0
297,534
2
W
Guan Yu
8,032
618
85
7
0
290,649
5
W
Ah Muzen Cab
7,574
583
114
9
0
266,483
4
W
Ares
7,533
579
41
3
0
268,885
3
W
Poseidon
7,866
605
97
7
0
293,283
2
L
Sol
7,278
560
121
9
0
240,754
2
L
Xing Tian
5,868
451
19
1
0
268,047
4
L
Jing Wei
7,128
548
113
9
0
267,890
3
L
Charybdis
7,250
558
82
6
0
234,232
3
W
Chiron
7,759
597
113
9
0
262,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role