Player Matchup

Ymir
Ymir
MarzouqAlghanim
Ymir
Level 16
God Stats
12W - 3L
1,813 SR
Queue Stats
22W - 7L
1,616 Elo+
Party 2
Ares
Ares
SaltySerDavos
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,710 Elo+
Party 2
Tiamat
Tiamat
UberHeisenberg
Tiamat
Level 99
God Stats
1W - 4L
1,386 SR
Queue Stats
186W - 140L
1,579 Elo+
Party 2
Neith
Neith
UncleWalterWhite
Neith
Level 7
God Stats
1W - 2L
1,334 SR
Queue Stats
4W - 2L
1,629 Elo+
Party 2
Chaac
Chaac
kingbartolo_26
Chaac
Level 15
God Stats
2W - 6L
1,389 SR
Queue Stats
13W - 21L
1,468 Elo+
Solo
Team Averages
Level 29
1,485 SR
1,600 Elo+

VS

Team Averages
Level 17
1,643 SR
1,489 Elo+
Baba Yaga
Baba Yaga
DryCliodhna
Baba Yaga
Level 15
God Stats
1W - 0L
1,717 SR
Queue Stats
18W - 7L
1,586 Elo+
Party 1
Artio
Artio
GuidingVos
Artio
Level 28
God Stats
2W - 1L
1,805 SR
Queue Stats
64W - 22L
1,656 Elo+
Party 1
Chaac
Chaac
PanchoMoka
Chaac
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 7L
1,383 Elo+
Solo
Kali
Kali
TsukiyamaSenpaii
Kali
Level 25
God Stats
2W - 1L
1,479 SR
Queue Stats
27W - 25L
1,449 Elo+
Solo
Cupid
Cupid
creepp1
Cupid
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 16L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,421
378
1,435
9,412
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 1
7,360
433
6,188
14,546
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 0
8,405
494
6,018
8,198
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
6,252
368
1,518
4,657
1,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 4 / 1
8,556
503
7,903
14,514
9,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DryCliodhna
Baba Yaga
17
3 / 0 / 6
9,794
576
12,531
8,173
3,668
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
0 / 1 / 10
7,196
423
3,232
8,345
7,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
14
2 / 3 / 2
8,587
505
6,446
10,351
6,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 7
9,333
549
7,886
13,528
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
creepp1
Cupid
15
7 / 1 / 3
9,111
536
4,961
6,975
2,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
17
18
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DryCliodhna
Baba Yaga
3
0
6
6
W
Artio
0
1
10
5
L
0
3
2
0.33
W
Chaac
2
3
2
1
L
1
6
1
0.25
W
5
1
7
8.5
L
2
2
0
1
L
0
3
0
0
W
Cupid
creepp1
Cupid
7
1
3
8.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
35,056
51,327
Taken
47,372
28,440
Mitigated
26,349
10,378
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DryCliodhna
Baba Yaga
12,531
503
119
4,014
8,173
3,668
36
3,382
4,535
92,834
0
W
Artio
3,232
685
198
1,877
8,345
7,784
0
3,391
4,846
21,122
0
L
1,435
208
0
546
9,412
6,457
0
4,235
5,177
13,531
0
W
Chaac
6,446
476
0
3,781
10,351
6,986
1,905
943
9,408
3,664
37,966
L
6,188
334
0
3,699
14,546
5,802
0
3,890
10,656
43,197
0
W
7,886
4,940
0
4,806
13,528
5,162
152
2,870
10,584
0
67,081
L
6,018
394
47
2,360
8,198
5,157
46
4,093
4,105
53,509
0
L
1,518
673
0
442
4,657
1,098
970
1,147
3,510
0
25,673
W
Cupid
creepp1
Cupid
4,961
2,867
95
2,840
6,975
2,749
1,966
3,218
3,697
0
60,440
L
7,903
670
0
3,284
14,514
9,926
49
3,218
11,296
2,541
44,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
44,021
358
Minions Killed
506
0
Camps Cleared
0
1,518,089
Distance Traveled
1,590,568
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,794
576
171
10
0
334,366
2
W
Artio
7,196
423
27
2
0
304,060
5
L
Ymir
6,421
378
23
1
0
305,401
4
W
Chaac
8,587
505
85
5
0
308,450
1
L
Ares
7,360
433
80
5
0
328,526
1
W
Kali
9,333
549
105
6
0
344,908
4
L
Tiamat
8,405
494
114
7
0
326,180
9
L
Neith
6,252
368
53
3
0
246,607
0
W
Cupid
9,111
536
118
7
0
298,784
2
L
Chaac
8,556
503
88
5
0
311,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role