Player Matchup

Ares
Ares
ColonelHeeHaw
Ares
Level 23
God Stats
34W - 34L
1,505 SR
Queue Stats
76W - 81L
1,454 Elo+
Party 1
Arachne
Arachne
Weenertoots
Arachne
Level 27
God Stats
25W - 15L
1,555 SR
Queue Stats
163W - 151L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
ziqp
Zhong Kui
Level 99
God Stats
1W - 2L
1,307 SR
Queue Stats
61W - 96L
1,484 Elo+
Party 1
Team Averages
Level 50
1,456 SR
1,477 Elo+

VS

Team Averages
Level 29
1,412 SR
1,388 Elo+
Rama
Rama
BanEvader
Rama
Level 7
God Stats
1W - 2L
1,535 SR
Queue Stats
70W - 54L
1,132 Elo+
Solo
Jormungandr
Jormungandr
TRIPSYY
Jormungandr
Level 17
God Stats
2W - 4L
1,201 SR
Queue Stats
13W - 30L
1,360 Elo+
Solo
Nox
Nox
yolmar33
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
11,063
738
13,097
17,593
20,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Weenertoots
Arachne
15
7 / 2 / 4
10,591
706
15,668
15,121
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
ziqp
Zhong Kui
14
3 / 2 / 8
9,813
654
10,653
16,710
11,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 5 / 3
9,072
605
17,577
13,130
4,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TRIPSYY
Jormungandr
12
3 / 4 / 1
9,998
667
8,708
19,754
23,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 5 / 5
9,254
617
9,578
10,558
4,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
6
6
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
2
5
3
0.7
W
4
2
9
4.25
L
Jormungandr
TRIPSYY
Jormungandr
3
4
1
0.88
W
Arachne
Weenertoots
Arachne
7
2
4
4.5
L
1
5
5
0.7
W
Zhong Kui
ziqp
Zhong Kui
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,418
Damage
35,863
49,424
Taken
43,442
40,133
Mitigated
32,918
17,354
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
17,577
9,662
0
1,390
13,130
4,962
0
6,381
6,501
0
35,533
W
13,097
377
511
2,259
17,593
20,796
200
6,780
10,813
25,344
0
L
Jormungandr
TRIPSYY
Jormungandr
8,708
1,910
0
637
19,754
23,762
0
11,648
7,593
25,620
0
W
Arachne
Weenertoots
Arachne
15,668
9,941
1,044
6,539
15,121
8,084
236
4,825
10,296
0
37,857
L
9,578
1,763
123
1,367
10,558
4,194
0
5,064
5,352
25,356
0
W
Zhong Kui
ziqp
Zhong Kui
10,653
972
0
7,001
16,710
11,253
182
7,472
9,238
41,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
28,324
151
Minions Killed
132
10
Camps Cleared
2
918,708
Distance Traveled
727,025
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,072
605
57
4
1
231,159
4
W
Ares
11,063
738
29
2
0
320,060
2
L
Jormungandr
9,998
667
28
2
1
270,286
0
W
Arachne
10,591
706
50
3
8
313,016
5
L
Nox
9,254
617
47
3
0
225,580
0
W
Zhong Kui
9,813
654
72
5
2
285,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role