Player Matchup

Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hironexus
Kuzenbo
Level 106
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Undael
Chang'e
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,407 Elo+
Party 1
Team Averages
Level 123
1,432 SR
1,469 Elo+

VS

Team Averages
Level 41
1,393 SR
1,515 Elo+
Ganesha
Ganesha
BLAKnero
Ganesha
Level 11
God Stats
0W - 3L
1,179 SR
Queue Stats
11W - 25L
1,262 Elo+
Solo
Merlin
Merlin
FDPSNoobs
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,592 Elo+
Party 2
Jing Wei
Jing Wei
noobhater
Jing Wei
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 5
8,045
731
11,161
9,010
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
Hironexus
Kuzenbo
11
2 / 0 / 7
7,502
682
5,784
6,241
8,185
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Undael
Chang'e
12
3 / 1 / 5
7,471
679
6,880
6,731
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLAKnero
Ganesha
10
0 / 2 / 2
7,047
641
3,865
13,379
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
FDPSNoobs
Merlin
9
1 / 6 / 1
6,574
598
6,427
7,677
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
noobhater
Jing Wei
9
1 / 2 / 0
6,525
593
4,162
6,962
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
5
7.5
L
Ganesha
BLAKnero
Ganesha
0
2
2
0.5
L
Merlin
FDPSNoobs
Merlin
1
6
1
0.25
W
Kuzenbo
Hironexus
Kuzenbo
2
0
7
5.5
W
Chang'e
Undael
Chang'e
3
1
5
5.5
L
Jing Wei
noobhater
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,825
Damage
14,454
21,982
Taken
28,018
13,687
Mitigated
12,937
9,119
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,161
1,931
0
3,114
9,010
3,274
378
3,240
5,770
0
32,896
L
Ganesha
BLAKnero
Ganesha
3,865
105
0
4,117
13,379
8,508
0
6,206
7,173
14,502
0
L
Merlin
FDPSNoobs
Merlin
6,427
242
56
742
7,677
2,437
0
4,297
3,380
23,582
0
W
Kuzenbo
Hironexus
Kuzenbo
5,784
1,699
0
0
6,241
8,185
0
3,595
2,646
11,220
0
W
Chang'e
Undael
Chang'e
6,880
782
2,668
3,337
6,731
2,228
96
3,937
2,794
27,637
0
L
Jing Wei
noobhater
Jing Wei
4,162
3,292
0
0
6,962
1,992
0
2,409
4,553
0
16,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,018
Gold Earned
20,146
107
Minions Killed
119
7
Camps Cleared
1
656,334
Distance Traveled
504,328
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,045
731
42
4
4
248,321
2
L
Ganesha
7,047
641
4
0
0
165,427
0
L
Merlin
6,574
598
60
5
1
166,574
0
W
Kuzenbo
7,502
682
11
1
0
213,860
0
W
Chang'e
7,471
679
54
5
3
194,153
1
L
Jing Wei
6,525
593
55
5
0
172,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role