Player Matchup

The Morrigan
The Morrigan
Chaos0073
The Morrigan
Level 33
God Stats
3W - 5L
1,450 SR
Queue Stats
18W - 16L
1,517 Elo+
Solo
Hel
Hel
VagueWizard420
Hel
Level 28
God Stats
0W - 2L
1,270 SR
Queue Stats
20W - 40L
1,293 Elo+
Party 1
Jing Wei
Jing Wei
WetMelon101
Jing Wei
Level 20
God Stats
8W - 7L
1,473 SR
Queue Stats
42W - 42L
1,429 Elo+
Party 3
Bastet
Bastet
isrial
Bastet
Level 89
God Stats
6W - 2L
1,770 SR
Queue Stats
350W - 280L
1,631 Elo+
Party 1
Discordia
Discordia
unknownpit
Discordia
Level 49
God Stats
22W - 20L
1,561 SR
Queue Stats
152W - 166L
1,422 Elo+
Party 3
Team Averages
Level 44
1,505 SR
1,458 Elo+

VS

Team Averages
Level 103
1,464 SR
1,440 Elo+
Chernobog
Chernobog
 
Chernobog
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
A-Discovery
Scylla
Level 124
God Stats
4W - 3L
1,564 SR
Queue Stats
534W - 634L
1,423 Elo+
Party 2
Ravana
Ravana
Magnifcent_E
Ravana
Level 30
God Stats
4W - 3L
1,603 SR
Queue Stats
141W - 127L
1,413 Elo+
Party 2
Camazotz
Camazotz
OhYouThought-_-
Camazotz
Level 143
God Stats
1W - 3L
1,180 SR
Queue Stats
671W - 750L
1,462 Elo+
Party 2
Geb
Geb
xOaths_OG
Geb
Level 126
God Stats
24W - 23L
1,474 SR
Queue Stats
937W - 1,064L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chaos0073
The Morrigan
13
1 / 3 / 2
7,993
470
4,645
6,511
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 3
7,177
422
3,007
12,017
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
WetMelon101
Jing Wei
12
2 / 5 / 4
7,601
447
7,725
13,755
3,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
isrial
Bastet
16
10 / 2 / 2
10,310
606
17,208
13,134
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
unknownpit
Discordia
15
5 / 3 / 1
9,786
576
9,279
6,054
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 7 / 5
8,372
492
8,080
13,853
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
2 / 1 / 5
9,265
545
5,660
10,182
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
8 / 4 / 2
9,651
568
9,323
10,623
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
15
4 / 3 / 3
9,075
534
6,782
15,141
9,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 6
8,281
487
6,274
15,979
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
19
Kills
20
20
Deaths
19
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
7
5
0.64
W
Scylla
2
1
5
4.5
L
The Morrigan
Chaos0073
The Morrigan
1
3
2
0.67
W
Ravana
8
4
2
2.25
W
Camazotz
4
3
3
1.83
L
1
7
3
0.36
L
Jing Wei
WetMelon101
Jing Wei
2
5
4
0.8
L
Bastet
isrial
Bastet
10
2
2
5.5
L
Discordia
unknownpit
Discordia
5
3
1
1.83
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
36,119
51,471
Taken
65,778
16,876
Mitigated
35,425
14,855
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,080
4,589
0
2,033
13,853
4,467
0
2,178
11,640
0
58,204
W
Scylla
5,660
568
0
3,857
10,182
3,764
852
3,073
6,646
62,264
0
L
The Morrigan
Chaos0073
The Morrigan
4,645
944
0
590
6,511
1,680
845
301
6,210
32,350
1,880
W
Ravana
9,323
3,553
0
914
10,623
4,486
657
2,483
8,035
0
56,707
W
Camazotz
6,782
2,762
0
8,398
15,141
9,332
186
2,707
12,077
0
60,780
L
3,007
751
960
879
12,017
5,232
0
2,055
9,962
28,719
0
L
Jing Wei
WetMelon101
Jing Wei
7,725
6,039
0
3,919
13,755
3,374
34
2,877
10,878
0
38,664
L
Bastet
isrial
Bastet
17,208
6,390
0
7,610
13,134
4,811
80
4,133
9,001
0
51,224
L
Discordia
unknownpit
Discordia
9,279
535
0
897
6,054
1,779
0
2,568
3,486
56,930
0
W
6,274
806
296
3,071
15,979
13,376
0
4,232
11,540
26,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
44,644
388
Minions Killed
463
0
Camps Cleared
0
1,512,938
Distance Traveled
1,662,562
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,372
492
107
6
0
300,780
3
W
Scylla
9,265
545
129
8
0
316,296
6
L
The Morrigan
7,993
470
76
4
0
226,814
0
W
Ravana
9,651
568
91
5
0
360,495
2
W
Camazotz
9,075
534
104
6
0
354,151
10
L
Hel
7,177
422
37
2
0
272,029
0
L
Jing Wei
7,601
447
77
5
0
320,519
2
L
Bastet
10,310
606
75
4
0
373,045
2
L
Discordia
9,786
576
123
7
0
320,531
3
W
Geb
8,281
487
32
2
0
330,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role