Player Matchup

Discordia
Discordia
Iluvm0lly
Discordia
Level 21
God Stats
12W - 12L
1,593 SR
Queue Stats
43W - 56L
1,374 Elo+
Party 2
Scylla
Scylla
Ovelmor
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,060 Elo+
Solo
Sun Wukong
Sun Wukong
QdenPL
Sun Wukong
Level 123
God Stats
0W - 2L
1,536 SR
Queue Stats
457W - 451L
1,507 Elo+
Party 2
Team Averages
Level 49
1,543 SR
1,314 Elo+

VS

Team Averages
Level 50
1,686 SR
1,452 Elo+
Bellona
Bellona
Henwayyy
Bellona
Level 100
God Stats
1W - 0L
1,828 SR
Queue Stats
274W - 231L
1,477 Elo+
Party 1
Ra
Ra
Lebloombaldiz
Ra
Level 25
God Stats
7W - 4L
1,514 SR
Queue Stats
80W - 65L
1,470 Elo+
Party 1
Bastet
Bastet
Sheldon4k
Bastet
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
80W - 82L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Iluvm0lly
Discordia
13
1 / 7 / 4
8,948
639
7,227
10,762
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Ovelmor
Scylla
5
0 / 5 / 1
6,861
490
108
3,865
606
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
QdenPL
Sun Wukong
14
5 / 9 / 0
10,081
720
9,932
18,216
11,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Henwayyy
Bellona
15
11 / 3 / 7
11,014
787
15,804
14,793
13,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 2 / 10
10,773
770
5,951
8,033
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Sheldon4k
Bastet
12
4 / 1 / 7
9,997
714
5,948
5,858
1,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
21
21
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Henwayyy
Bellona
11
3
7
4.83
L
Discordia
Iluvm0lly
Discordia
1
7
4
0.43
W
6
2
10
5.5
L
Scylla
Ovelmor
Scylla
0
5
1
0.1
L
Sun Wukong
QdenPL
Sun Wukong
5
9
0
0.56
W
Bastet
Sheldon4k
Bastet
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,267
Damage
27,703
32,843
Taken
28,684
15,371
Mitigated
18,698
1,562
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Henwayyy
Bellona
15,804
4,833
0
2,146
14,793
13,641
2,516
4,128
10,665
266
45,398
L
Discordia
Iluvm0lly
Discordia
7,227
236
183
338
10,762
2,964
0
2,147
8,531
29,330
0
W
5,951
362
2,127
2,039
8,033
3,173
211
2,409
5,624
45,658
0
L
Scylla
Ovelmor
Scylla
108
108
0
0
3,865
606
0
800
3,023
553
0
L
Sun Wukong
QdenPL
Sun Wukong
9,932
1,397
0
1,041
18,216
11,801
0
3,140
14,778
0
31,107
W
Bastet
Sheldon4k
Bastet
5,948
1,275
0
1,134
5,858
1,884
34
1,257
4,601
0
13,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
31,784
96
Minions Killed
158
2
Camps Cleared
10
448,704
Distance Traveled
705,031
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,014
787
46
3
6
269,221
3
L
Discordia
8,948
639
57
4
0
198,705
0
W
Ra
10,773
770
103
7
4
248,738
2
L
Scylla
6,861
490
2
0
0
39,612
0
L
Sun Wukong
10,081
720
37
3
2
210,387
3
W
Bastet
9,997
714
9
1
0
187,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role