Player Matchup

Olorun
Olorun
Botuist
Olorun
Level 18
God Stats
4W - 7L
1,391 SR
Queue Stats
58W - 83L
1,399 Elo+
Party 2
Rama
Rama
CrazyCashew
Rama
Level 29
God Stats
25W - 12L
1,650 SR
Queue Stats
183W - 181L
1,486 Elo+
Solo
Chaac
Chaac
LunarEclipse21
Chaac
Level 26
God Stats
2W - 1L
1,268 SR
Queue Stats
32W - 25L
1,451 Elo+
Solo
Tyr
Tyr
NemesisIsThicc
Tyr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,579 Elo+
Solo
Sobek
Sobek
Slambian
Sobek
Level 28
God Stats
1W - 1L
1,460 SR
Queue Stats
113W - 146L
1,441 Elo+
Party 2
Team Averages
Level 22
1,454 SR
1,471 Elo+

VS

Team Averages
Level 19
1,394 SR
1,470 Elo+
Hera
Hera
Jhdavis
Hera
Level 13
God Stats
2W - 4L
1,445 SR
Queue Stats
11W - 14L
1,312 Elo+
Party 1
Neith
Neith
Jovyen
Neith
Level 8
God Stats
0W - 2L
1,568 SR
Queue Stats
1W - 2L
1,601 Elo+
Party 1
Ra
Ra
Lanius90
Ra
Level 23
God Stats
0W - 3L
1,133 SR
Queue Stats
35W - 41L
1,442 Elo+
Solo
Susano
Susano
Momen100
Susano
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 40L
1,556 Elo+
Solo
King Arthur
King Arthur
jmanfo11
King Arthur
Level 24
God Stats
5W - 4L
1,325 SR
Queue Stats
22W - 39L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Botuist
Olorun
15
6 / 7 / 10
10,416
579
9,066
11,287
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 5 / 8
10,930
607
12,377
11,346
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 7
8,929
496
7,609
13,554
11,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
18 / 3 / 3
13,266
737
20,026
16,150
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Slambian
Sobek
13
2 / 3 / 14
9,654
536
3,956
16,878
20,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jhdavis
Hera
14
4 / 7 / 9
9,615
534
7,792
11,982
2,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Jovyen
Neith
15
8 / 7 / 4
10,094
561
11,777
13,890
3,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 8 / 5
7,449
414
8,170
11,903
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Momen100
Susano
13
6 / 7 / 3
8,722
485
7,950
15,703
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
jmanfo11
King Arthur
11
1 / 7 / 2
7,132
396
5,097
11,543
7,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
35
Kills
21
22
Deaths
36
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Botuist
Olorun
6
7
10
1.57
W
8
5
8
2.4
L
Hera
Jhdavis
Hera
4
7
9
1.21
L
Neith
Jovyen
Neith
8
7
4
1.43
L
2
8
5
0.56
W
1
4
7
1.13
L
Susano
Momen100
Susano
6
7
3
1.07
W
18
3
3
6.5
W
Sobek
Slambian
Sobek
2
3
14
3
L
King Arthur
jmanfo11
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,034
Damage
40,786
69,215
Taken
65,021
50,261
Mitigated
21,349
20,025
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Botuist
Olorun
9,066
4,605
88
1,842
11,287
4,448
6,073
3,771
7,246
47,533
3,929
W
12,377
9,455
0
3,678
11,346
4,634
4,466
2,990
8,290
0
75,021
L
Hera
Jhdavis
Hera
7,792
2,173
1,921
2,026
11,982
2,189
310
1,934
10,048
28,781
0
L
Neith
Jovyen
Neith
11,777
7,044
0
586
13,890
3,768
387
3,445
10,445
0
42,817
L
8,170
504
195
2,386
11,903
3,063
365
3,423
8,480
29,938
0
W
7,609
685
0
3,544
13,554
11,625
925
4,075
9,381
1,894
34,724
L
Susano
Momen100
Susano
7,950
1,110
0
3,018
15,703
4,633
0
2,301
13,402
0
44,960
W
20,026
2,559
0
8,080
16,150
8,783
93
2,029
13,987
0
108,911
W
Sobek
Slambian
Sobek
3,956
305
0
2,793
16,878
20,771
564
3,303
13,425
15,617
0
L
King Arthur
jmanfo11
King Arthur
5,097
394
0
598
11,543
7,696
64
1,131
10,412
2,681
21,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,195
Gold Earned
43,012
457
Minions Killed
293
0
Camps Cleared
0
1,607,123
Distance Traveled
1,405,191
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,416
579
82
5
0
299,461
2
W
Rama
10,930
607
123
7
0
300,283
2
L
Hera
9,615
534
47
3
0
296,653
0
L
Neith
10,094
561
77
4
0
265,713
0
L
Ra
7,449
414
56
3
0
249,862
1
W
Chaac
8,929
496
54
3
0
299,563
7
L
Susano
8,722
485
87
5
0
339,313
0
W
Tyr
13,266
737
180
10
0
388,947
0
W
Sobek
9,654
536
18
1
0
318,869
5
L
King Arthur
7,132
396
26
1
0
253,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role