Player Matchup

Hel
Hel
Dubuzz175
Hel
Level 128
God Stats
69W - 61L
1,425 SR
Queue Stats
225W - 311L
1,358 Elo+
Solo
Hades
Hades
JoshDoes360
Hades
Level 37
God Stats
29W - 20L
1,670 SR
Queue Stats
65W - 51L
1,478 Elo+
Party 1
Medusa
Medusa
oOShiftyOneOo
Medusa
Level 97
God Stats
48W - 45L
1,454 SR
Queue Stats
106W - 113L
1,439 Elo+
Party 1
Team Averages
Level 87
1,516 SR
1,425 Elo+

VS

Team Averages
Level 51
1,539 SR
1,499 Elo+
Neith
Neith
Afictis
Neith
Level 15
God Stats
1W - 1L
1,816 SR
Queue Stats
4W - 4L
1,568 Elo+
Solo
Ares
Ares
SleepingForest7
Ares
Level 68
God Stats
4W - 3L
1,308 SR
Queue Stats
169W - 172L
1,455 Elo+
Party 2
Scylla
Scylla
ermahgerdgerby
Scylla
Level 69
God Stats
3W - 8L
1,491 SR
Queue Stats
158W - 159L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
10,227
682
7,384
11,317
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 11
10,833
722
14,926
20,065
16,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 6 / 6
11,632
775
21,003
14,532
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Afictis
Neith
15
9 / 4 / 2
11,285
752
15,835
15,130
6,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 8 / 6
9,569
638
10,136
20,850
25,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 9
8,620
575
10,328
15,287
6,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
17
Kills
11
11
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Afictis
Neith
9
4
2
2.5
W
2
3
11
2.5
W
5
2
11
5.25
L
2
8
6
0.63
L
0
5
9
0.9
W
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,313
Damage
36,299
45,914
Taken
51,267
27,550
Mitigated
38,940
17,873
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Afictis
Neith
15,835
7,679
0
4,813
15,130
6,816
0
5,450
9,680
0
43,455
W
7,384
346
7,285
5,603
11,317
4,750
295
5,280
6,037
23,757
0
W
14,926
1,962
208
4,777
20,065
16,602
311
10,085
9,980
40,083
0
L
10,136
811
0
1,340
20,850
25,254
0
8,354
12,496
16,765
0
L
10,328
1,340
93
2,293
15,287
6,870
0
8,552
6,735
31,384
0
W
21,003
12,283
0
0
14,532
6,198
2,100
6,020
8,512
0
58,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
29,474
167
Minions Killed
109
10
Camps Cleared
2
772,973
Distance Traveled
698,267
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,285
752
61
4
2
227,922
0
W
Hel
10,227
682
40
3
2
274,853
1
W
Hades
10,833
722
60
4
6
265,991
1
L
Ares
9,569
638
7
0
0
237,110
2
L
Scylla
8,620
575
41
3
0
233,235
3
W
Medusa
11,632
775
67
4
2
232,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role