Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
BreaadPitt
Ah Muzen Cab
Masters
Level 128
God Stats
18W - 16L
1,701 SR
Queue Stats
567W - 559L
2,675 MMR
Solo
Scylla
Scylla
Diamond II
Jalkandari
Scylla
Diamond II
Level 151
God Stats
5W - 6L
1,683 SR
Queue Stats
93W - 78L
2,225 MMR
Solo
Chaac
Chaac
Diamond I
Livytan
Chaac
Diamond I
Level 159
God Stats
0W - 2L
1,625 SR
Queue Stats
314W - 305L
2,685 MMR
Solo
Cliodhna
Cliodhna
Diamond I
fayeisthebest
Cliodhna
Diamond I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 29L
2,820 MMR
Solo
Hercules
Hercules
Diamond III
tr3r4
Hercules
Diamond III
Level 128
God Stats
13W - 15L
1,621 SR
Queue Stats
340W - 311L
2,212 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,626 SR
2,524 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,663 SR
2,307 MMR
Nemesis
Nemesis
Grandmaster
 
Nemesis
Grandmaster
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Griffinizer
Amaterasu
Diamond III
Level 160
God Stats
13W - 5L
1,691 SR
Queue Stats
326W - 296L
2,161 MMR
Solo
Sobek
Sobek
Diamond I
HDCoBRaZ
Sobek
Diamond I
Level 145
God Stats
14W - 11L
1,678 SR
Queue Stats
222W - 147L
2,772 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
Mìdas
Danzaburou
Diamond II
Level 153
God Stats
8W - 1L
1,579 SR
Queue Stats
78W - 44L
2,651 MMR
Party 1
Eset
Eset
Diamond I
steadyturtle
Eset
Diamond I
Level 60
God Stats
3W - 0L
1,866 SR
Queue Stats
225W - 194L
2,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BreaadPitt
Ah Muzen Cab
16
1 / 6 / 5
10,394
520
8,899
15,411
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Jalkandari
Scylla
15
3 / 7 / 2
9,351
468
6,449
12,409
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Livytan
Chaac
17
1 / 5 / 2
10,747
537
14,822
19,208
17,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
fayeisthebest
Cliodhna
17
6 / 6 / 3
10,876
544
18,309
17,463
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
tr3r4
Hercules
15
1 / 5 / 6
9,500
475
5,044
23,516
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
GilgameshUllrFenrir

VS

Bans
TiamatGebSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
10 / 1 / 11
13,174
659
20,187
17,936
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Griffinizer
Amaterasu
18
2 / 1 / 9
11,217
561
6,696
17,419
24,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
HDCoBRaZ
Sobek
16
4 / 2 / 14
10,862
543
7,877
21,716
30,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Mìdas
Danzaburou
20
10 / 3 / 11
12,942
647
24,176
15,295
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 5 / 10
11,358
568
10,586
13,159
5,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
12
Kills
29
29
Deaths
12
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
1
11
15.5
L
Ah Muzen Cab
BreaadPitt
Ah Muzen Cab
1
6
5
0.58
W
Amaterasu
Griffinizer
Amaterasu
2
1
9
6.5
W
Sobek
HDCoBRaZ
Sobek
4
2
14
5.5
L
Scylla
Jalkandari
Scylla
3
7
2
0.57
L
Chaac
Livytan
Chaac
1
5
2
0.4
W
Danzaburou
Mìdas
Danzaburou
10
3
11
5.17
L
Cliodhna
fayeisthebest
Cliodhna
6
6
3
1.25
W
3
5
10
1.6
L
Hercules
tr3r4
Hercules
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
69,522
88,007
Taken
85,525
54,401
Mitigated
77,003
23,417
Healing
35,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
20,187
9,972
0
6,268
17,936
10,174
1,605
1,742
15,874
0
113,222
L
Ah Muzen Cab
BreaadPitt
Ah Muzen Cab
8,899
3,997
0
4,687
15,411
5,316
0
1,605
13,806
0
84,188
W
Amaterasu
Griffinizer
Amaterasu
6,696
2,225
0
9,014
17,419
24,750
926
1,157
15,343
0
60,424
W
Sobek
HDCoBRaZ
Sobek
7,877
1,065
0
6,930
21,716
30,045
182
2,012
19,374
22,404
0
L
Scylla
Jalkandari
Scylla
6,449
759
0
442
12,409
3,666
0
5,096
7,313
64,637
0
L
Chaac
Livytan
Chaac
14,822
2,999
0
6,717
19,208
17,545
0
3,127
16,081
5,182
69,538
W
Danzaburou
Mìdas
Danzaburou
24,176
13,923
0
8,851
15,295
6,351
4,106
664
14,609
0
109,213
L
Cliodhna
fayeisthebest
Cliodhna
18,309
3,750
0
4,864
17,463
6,274
0
3,176
14,287
0
83,989
W
10,586
1,627
7
4,483
13,159
5,683
2,206
3,334
9,547
84,680
0
L
Hercules
tr3r4
Hercules
5,044
1,324
0
6,707
23,516
21,600
0
5,459
18,057
0
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
59,553
581
Minions Killed
668
0
Camps Cleared
0
1,891,700
Distance Traveled
2,055,521
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,174
659
156
8
0
496,744
1
L
Ah Muzen Cab
10,394
520
153
8
0
372,675
1
W
Amaterasu
11,217
561
147
7
0
393,485
7
W
Sobek
10,862
543
32
2
0
422,263
5
L
Scylla
9,351
468
123
6
0
346,917
5
L
Chaac
10,747
537
152
8
0
398,885
5
W
Danzaburou
12,942
647
185
9
0
373,382
0
L
Cliodhna
10,876
544
128
6
0
401,804
5
W
Eset
11,358
568
148
7
0
369,647
1
L
Hercules
9,500
475
25
1
0
371,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role