Player Matchup

Geb
Geb
HulkbusterJ13
Geb
Level 9
God Stats
6W - 7L
1,438 SR
Queue Stats
7W - 8L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Long7shot28
Morgan Le Fay
Level 16
God Stats
3W - 5L
1,400 SR
Queue Stats
37W - 46L
1,381 Elo+
Party 3
Hun Batz
Hun Batz
MinturnRowch
Hun Batz
Level 22
God Stats
6W - 5L
1,403 SR
Queue Stats
47W - 76L
1,314 Elo+
Solo
Apollo
Apollo
NineTail Ninja9
Apollo
Level 98
God Stats
16W - 6L
1,628 SR
Queue Stats
356W - 318L
1,504 Elo+
Party 1
Pele
Pele
lichi05mena
Pele
Level 21
God Stats
13W - 13L
1,378 SR
Queue Stats
48W - 59L
1,385 Elo+
Party 3
Team Averages
Level 33
1,449 SR
1,380 Elo+

VS

Team Averages
Level 17
1,525 SR
1,299 Elo+
Hachiman
Hachiman
Castr8Chemist
Hachiman
Level 10
God Stats
5W - 6L
1,829 SR
Queue Stats
12W - 13L
1,367 Elo+
Party 2
Ymir
Ymir
Hujon
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,062 Elo+
Solo
Sobek
Sobek
StevenLansberg
Sobek
Level 25
God Stats
24W - 18L
1,530 SR
Queue Stats
58W - 54L
1,431 Elo+
Party 2
Neith
Neith
WittyPup8290593
Neith
Level 29
God Stats
0W - 5L
1,082 SR
Queue Stats
11W - 13L
1,239 Elo+
Solo
Loki
Loki
branman_187
Loki
Level 17
God Stats
2W - 4L
1,682 SR
Queue Stats
40W - 41L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
6,016
602
1,645
4,233
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Long7shot28
Morgan Le Fay
10
2 / 4 / 2
6,057
606
4,861
6,344
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
MinturnRowch
Hun Batz
10
1 / 5 / 0
5,903
590
2,592
6,893
1,993
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 3
6,374
637
3,147
3,486
1,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 0
5,682
568
1,170
6,075
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Castr8Chemist
Hachiman
8
1 / 3 / 1
4,851
485
2,253
5,182
1,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Hujon
Ymir
1
0 / 0 / 0
2,025
203
0
0
0
8
1 / 1 / 2
5,073
507
948
6,431
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
5 / 4 / 0
6,111
611
6,426
6,639
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
5 / 2 / 2
6,339
634
5,168
6,470
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
12
12
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Castr8Chemist
Hachiman
1
3
1
0.5
L
Ymir
Hujon
Ymir
0
0
0
0
W
3
0
1
3.5
W
Morgan Le Fay
Long7shot28
Morgan Le Fay
2
4
2
0.75
W
Hun Batz
MinturnRowch
Hun Batz
1
5
0
0.2
W
2
1
3
3.5
L
1
1
2
2
L
5
4
0
1.25
L
5
2
2
3
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
14,795
27,031
Taken
24,722
9,217
Mitigated
8,660
5,535
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Castr8Chemist
Hachiman
2,253
1,423
0
659
5,182
1,186
484
1,127
3,999
0
25,577
L
Ymir
Hujon
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,645
419
0
540
4,233
2,324
78
312
3,921
15,552
0
W
Morgan Le Fay
Long7shot28
Morgan Le Fay
4,861
679
0
1,036
6,344
2,125
842
239
6,105
25,717
0
W
Hun Batz
MinturnRowch
Hun Batz
2,592
1,419
0
315
6,893
1,993
472
54
6,839
0
27,483
W
3,147
1,954
0
674
3,486
1,116
130
461
3,025
0
34,476
L
948
126
0
1,450
6,431
3,341
130
978
5,453
8,628
0
L
6,426
3,027
0
1,566
6,639
2,343
183
3,418
2,903
0
25,605
L
5,168
1,905
0
1,530
6,470
1,790
338
579
5,861
0
27,387
W
1,170
274
0
2,970
6,075
1,659
0
121
5,954
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
24,399
273
Minions Killed
174
0
Camps Cleared
0
944,079
Distance Traveled
767,668
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,851
485
45
5
0
195,451
3
L
Ymir
2,025
203
0
0
0
0
0
W
Geb
6,016
602
13
1
0
188,157
0
W
Morgan Le Fay
6,057
606
49
5
0
172,978
0
W
Hun Batz
5,903
590
56
6
0
155,224
2
W
Apollo
6,374
637
83
8
0
204,141
0
L
Sobek
5,073
507
21
2
0
205,171
3
L
Neith
6,111
611
47
5
0
173,492
0
L
Loki
6,339
634
61
6
0
193,554
2
W
Pele
5,682
568
72
7
0
223,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role