Player Matchup

Discordia
Discordia
LeFauno
Discordia
Level 99
God Stats
2W - 1L
1,548 SR
Queue Stats
23W - 21L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
Tbands215
Kuzenbo
Level 101
God Stats
13W - 8L
1,497 SR
Queue Stats
770W - 911L
1,342 Elo+
Solo
Ymir
Ymir
fluffykittens420
Ymir
Level 154
God Stats
126W - 98L
1,541 SR
Queue Stats
832W - 922L
1,370 Elo+
Solo
Apollo
Apollo
wanabemyfrend
Apollo
Level 66
God Stats
101W - 126L
1,379 SR
Queue Stats
242W - 289L
1,301 Elo+
Solo
Yemoja
Yemoja
zombieshroomz17
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo
Team Averages
Level 92
1,493 SR
1,315 Elo+

VS

Team Averages
Level 72
1,414 SR
1,341 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BigJigs69
Vulcan
Level 28
God Stats
17W - 29L
1,387 SR
Queue Stats
92W - 114L
1,246 Elo+
Party 1
Olorun
Olorun
GLADIAT0RXTREME
Olorun
Level 80
God Stats
4W - 7L
1,278 SR
Queue Stats
16W - 21L
1,319 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_Cabbagepants
Ah Muzen Cab
Level 105
God Stats
3W - 3L
1,406 SR
Queue Stats
629W - 717L
1,339 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VansPK
Morgan Le Fay
Level 36
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 145L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LeFauno
Discordia
19
6 / 5 / 4
11,862
494
22,279
13,345
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Tbands215
Kuzenbo
16
5 / 0 / 2
10,353
431
8,580
30,427
35,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 6 / 0
8,889
370
2,461
16,171
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
1 / 0 / 0
6,488
270
1,525
1,318
243
Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
6,177
257
60
1,843
630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 1 / 0
12,538
522
13,571
16,867
10,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
BigJigs69
Vulcan
17
1 / 5 / 3
11,339
472
12,524
11,153
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 0 / 2
13,058
544
4,166
3,805
1,656
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
Mr_Cabbagepants
Ah Muzen Cab
18
2 / 2 / 2
11,476
478
11,448
17,602
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VansPK
Morgan Le Fay
14
2 / 5 / 4
10,657
444
7,438
12,247
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
13
Kills
11
12
Deaths
13
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
0
6
W
Vulcan
BigJigs69
Vulcan
1
5
3
0.5
W
0
0
2
1
L
Discordia
LeFauno
Discordia
6
5
4
1.6
W
Ah Muzen Cab
Mr_Cabbagepants
Ah Muzen Cab
2
2
2
1.5
L
Kuzenbo
Tbands215
Kuzenbo
5
0
2
6
W
Morgan Le Fay
VansPK
Morgan Le Fay
2
5
4
0.8
L
1
6
0
0.17
L
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
49,147
63,104
Taken
61,674
46,665
Mitigated
27,507
22,055
Healing
23,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,571
5,898
335
7,441
16,867
10,493
1,672
5,909
10,817
0
102,814
W
Vulcan
BigJigs69
Vulcan
12,524
5,133
340
2,026
11,153
4,401
1,738
6,868
4,043
85,936
0
W
4,166
1,341
1,766
866
3,805
1,656
7,610
1,235
2,398
88,784
0
L
Discordia
LeFauno
Discordia
22,279
395
837
2,773
13,345
4,325
679
5,091
7,842
99,947
0
W
Ah Muzen Cab
Mr_Cabbagepants
Ah Muzen Cab
11,448
4,865
0
7,610
17,602
6,425
4,937
10,087
7,066
0
81,277
L
Kuzenbo
Tbands215
Kuzenbo
8,580
2,580
73
14,203
30,427
35,348
87
9,452
20,407
31,360
0
W
Morgan Le Fay
VansPK
Morgan Le Fay
7,438
1,111
568
2,496
12,247
4,532
1,553
7,826
3,970
40,340
0
L
2,461
278
105
3,132
16,171
6,119
369
7,538
8,345
40,787
0
L
1,525
1,206
0
823
1,318
243
279
139
1,179
0
7,548
L
60
0
0
109
1,843
630
0
542
1,203
827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,769
Gold Earned
59,068
327
Minions Killed
717
0
Camps Cleared
0
1,243,283
Distance Traveled
2,225,457
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,538
522
157
7
0
502,129
0
W
Vulcan
11,339
472
146
6
0
425,517
2
W
Olorun
13,058
544
215
9
0
464,981
0
L
Discordia
11,862
494
193
8
0
415,427
0
W
Ah Muzen Cab
11,476
478
120
5
0
436,829
3
L
Kuzenbo
10,353
431
38
2
0
388,136
0
W
Morgan Le Fay
10,657
444
79
3
0
396,001
1
L
Ymir
8,889
370
78
3
0
325,397
1
L
Apollo
6,488
270
17
1
0
58,644
0
L
Yemoja
6,177
257
1
0
0
55,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role