Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MoistKitty1
Discordia
Level 154
God Stats
4W - 5L
1,433 SR
Queue Stats
29W - 28L
1,239 Elo+
Solo
Vulcan
Vulcan
ReiLobolouco
Vulcan
Level 114
God Stats
20W - 20L
1,505 SR
Queue Stats
296W - 309L
1,462 Elo+
Solo
Izanami
Izanami
Xenu Zunanee
Izanami
Level 95
God Stats
6W - 5L
1,442 SR
Queue Stats
19W - 18L
1,476 Elo+
Solo
Geb
Geb
lonelock
Geb
Level 104
God Stats
2W - 1L
1,350 SR
Queue Stats
15W - 16L
1,524 Elo+
Solo
Team Averages
Level 107
1,446 SR
1,440 Elo+

VS

Team Averages
Level 92
1,500 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
Grendalin
Morgan Le Fay
Level 56
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 4L
1,210 Elo+
Solo
King Arthur
King Arthur
Jormuungandr
King Arthur
Level 147
God Stats
0W - 1L
1,615 SR
Queue Stats
14W - 26L
1,347 Elo+
Party 1
Bastet
Bastet
LuckyGirl31
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,360 Elo+
Party 1
Jing Wei
Jing Wei
Vetus Deus
Jing Wei
Level 117
God Stats
3W - 2L
1,427 SR
Queue Stats
22W - 30L
1,367 Elo+
Party 1
Cerberus
Cerberus
WayrestKnight
Cerberus
Level 15
God Stats
0W - 2L
1,497 SR
Queue Stats
5W - 6L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 1 / 17
8,140
814
7,471
9,000
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MoistKitty1
Discordia
14
2 / 2 / 11
7,763
776
8,164
4,849
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
16
5 / 0 / 11
9,282
928
17,313
3,368
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Xenu Zunanee
Izanami
16
8 / 1 / 10
9,923
992
9,004
8,120
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
11 / 1 / 12
10,268
1,027
10,942
11,018
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grendalin
Morgan Le Fay
13
4 / 6 / 0
7,229
723
7,467
10,011
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Jormuungandr
King Arthur
13
0 / 5 / 4
6,722
672
9,395
17,040
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
1 / 6 / 1
6,593
659
3,946
10,875
3,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Vetus Deus
Jing Wei
12
0 / 4 / 1
6,162
616
2,682
9,904
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WayrestKnight
Cerberus
11
0 / 7 / 2
6,140
614
2,741
12,972
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
28
Kills
5
5
Deaths
28
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
17
10.5
L
Morgan Le Fay
Grendalin
Morgan Le Fay
4
6
0
0.67
L
King Arthur
Jormuungandr
King Arthur
0
5
4
0.4
L
Bastet
1
6
1
0.25
W
Discordia
MoistKitty1
Discordia
2
2
11
3.75
W
Vulcan
5
0
11
10.5
L
Jing Wei
Vetus Deus
Jing Wei
0
4
1
0.13
L
Cerberus
WayrestKnight
Cerberus
0
7
2
0.14
W
Izanami
Xenu Zunanee
Izanami
8
1
10
13
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,894
Damage
26,231
36,355
Taken
60,802
15,012
Mitigated
25,439
9,681
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,471
2,137
0
3,575
9,000
2,975
328
2,297
6,231
0
14,066
L
Morgan Le Fay
Grendalin
Morgan Le Fay
7,467
164
0
789
10,011
3,452
0
5,716
4,295
17,593
0
L
King Arthur
Jormuungandr
King Arthur
9,395
1,509
0
3,986
17,040
8,269
0
7,806
9,234
0
32,740
L
Bastet
3,946
675
0
897
10,875
3,384
0
7,405
3,470
0
10,584
W
Discordia
MoistKitty1
Discordia
8,164
422
0
890
4,849
1,436
280
1,473
3,197
20,254
0
W
Vulcan
17,313
8,989
0
736
3,368
1,206
256
1,267
2,054
47,931
0
L
Jing Wei
Vetus Deus
Jing Wei
2,682
1,728
0
862
9,904
2,995
0
6,879
3,025
0
20,918
L
Cerberus
WayrestKnight
Cerberus
2,741
175
30
1,937
12,972
7,339
0
8,613
4,359
11,281
0
W
Izanami
Xenu Zunanee
Izanami
9,004
5,479
288
1,504
8,120
3,540
3,343
2,950
4,865
0
29,411
W
10,942
1,453
0
2,688
11,018
5,855
218
2,111
8,580
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
32,846
226
Minions Killed
197
11
Camps Cleared
3
1,034,101
Distance Traveled
814,937
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,140
814
18
2
1
212,513
1
L
Morgan Le Fay
7,229
723
35
4
1
170,488
3
L
King Arthur
6,722
672
62
6
2
175,651
0
L
Bastet
6,593
659
12
1
0
155,909
0
W
Discordia
7,763
776
37
4
1
189,151
2
W
Vulcan
9,282
928
80
8
1
216,451
1
L
Jing Wei
6,162
616
53
5
0
171,426
3
L
Cerberus
6,140
614
35
4
0
141,463
0
W
Izanami
9,923
992
57
6
7
188,046
2
W
Geb
10,268
1,027
34
3
1
227,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role