Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChrisFaII
Arachne
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 53L
1,321 Elo+
Solo
Geb
Geb
KrowMagnan
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Reddemoneyeswolf
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,548 Elo+
Solo
Odin
Odin
SirYore
Odin
Level 7
God Stats
2W - 2L
1,274 SR
Queue Stats
7W - 7L
1,320 Elo+
Solo
Team Averages
Level 12
1,455 SR
1,438 Elo+

VS

Team Averages
Level 25
1,562 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Henna 5k
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Masterchief5292
Ymir
Level 17
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 4L
1,175 Elo+
Party 1
Pele
Pele
Swipper3275
Pele
Level 27
God Stats
9W - 7L
1,647 SR
Queue Stats
66W - 59L
1,481 Elo+
Solo
Ra
Ra
kqwmwi
Ra
Level 8
God Stats
8W - 2L
1,841 SR
Queue Stats
76W - 54L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 2
7,487
1,070
9,056
7,050
2,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ChrisFaII
Arachne
12
1 / 7 / 2
6,654
951
2,868
14,406
3,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 0
5,829
833
202
1,880
664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 5 / 2
6,308
901
3,750
6,452
1,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
SirYore
Odin
11
0 / 1 / 0
5,866
838
406
1,002
490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

198

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 10
7,934
1,133
9,395
4,010
1,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Henna 5k
Izanami
13
2 / 3 / 9
6,908
987
7,265
4,733
1,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 11
8,434
1,205
2,988
4,801
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 7
7,445
1,064
4,124
4,825
1,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
2 / 0 / 6
7,939
1,134
2,947
2,081
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
15
15
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
2
3
W
Anubis
 
Anubis
5
0
10
10
L
Arachne
ChrisFaII
Arachne
1
7
2
0.29
W
Izanami
Henna 5k
Izanami
2
3
9
2.17
L
0
2
0
0
W
3
0
11
8.5
L
0
5
2
0.2
L
Odin
SirYore
Odin
0
1
0
0
W
3
1
7
6.5
W
Ra
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,282
Damage
26,719
30,790
Taken
20,450
8,040
Mitigated
9,736
1,531
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,056
2,189
0
601
7,050
2,209
0
1,833
5,199
0
33,339
W
Anubis
 
Anubis
9,395
873
0
2,376
4,010
1,892
0
0
4,010
22,024
0
L
Arachne
ChrisFaII
Arachne
2,868
2,248
0
488
14,406
3,436
0
7,762
6,524
0
4,923
W
Izanami
Henna 5k
Izanami
7,265
4,933
0
0
4,733
1,748
0
0
4,733
0
10,856
L
202
152
0
36
1,880
664
0
930
898
1,431
0
W
2,988
850
1,870
1,439
4,801
3,647
0
110
4,656
9,929
0
L
3,750
2,133
0
329
6,452
1,241
0
4,143
2,240
0
11,798
L
Odin
SirYore
Odin
406
43
0
77
1,002
490
0
361
599
0
1,973
W
4,124
523
0
323
4,825
1,648
0
0
4,647
0
14,831
W
Ra
2,947
486
670
641
2,081
801
0
92
1,989
33,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
38,660
78
Minions Killed
173
2
Camps Cleared
7
333,273
Distance Traveled
634,252
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,487
1,070
55
8
1
110,039
2
W
Anubis
7,934
1,133
31
4
1
125,129
0
L
Arachne
6,654
951
2
0
0
103,796
0
W
Izanami
6,908
987
13
2
0
99,608
0
L
Geb
5,829
833
3
0
0
27,201
1
W
Ymir
8,434
1,205
12
2
0
124,310
0
L
Izanami
6,308
901
16
2
0
71,716
0
L
Odin
5,866
838
2
0
1
20,521
0
W
Pele
7,445
1,064
33
5
1
149,577
1
W
Ra
7,939
1,134
84
12
5
135,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role