Player Matchup

Bastet
Bastet
 
Bastet
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MrFantabuloso
Bellona
Level 7
God Stats
7W - 7L
1,759 SR
Queue Stats
23W - 18L
1,554 Elo+
Party 1
Geb
Geb
NutrientCrayon
Geb
Level 61
God Stats
2W - 2L
1,710 SR
Queue Stats
98W - 69L
1,588 Elo+
Party 1
Yemoja
Yemoja
R3ndezvous
Yemoja
Level 25
God Stats
5W - 14L
1,408 SR
Queue Stats
143W - 118L
1,549 Elo+
Solo
Poseidon
Poseidon
Smoketkiller10
Poseidon
Level 27
God Stats
5W - 4L
1,662 SR
Queue Stats
38W - 24L
1,609 Elo+
Solo
Team Averages
Level 28
1,608 SR
1,560 Elo+

VS

Team Averages
Level 42
1,678 SR
1,616 Elo+
Jing Wei
Jing Wei
IceDragon807
Jing Wei
Level 146
God Stats
23W - 12L
1,685 SR
Queue Stats
408W - 298L
1,597 Elo+
Party 2
Nemesis
Nemesis
JoshIsMC
Nemesis
Level 12
God Stats
9W - 3L
1,613 SR
Queue Stats
172W - 138L
1,592 Elo+
Party 2
Zeus
Zeus
TUPELOMAN3
Zeus
Level 29
God Stats
16W - 7L
1,724 SR
Queue Stats
40W - 25L
1,617 Elo+
Solo
Hera
Hera
WaterMelonFruits
Hera
Level 20
God Stats
14W - 5L
1,676 SR
Queue Stats
156W - 99L
1,635 Elo+
Party 2
Ares
Ares
s3an2405
Ares
Level 3
God Stats
5W - 1L
1,691 SR
Queue Stats
5W - 1L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 0 / 0
3,820
637
0
0
0
Bellona
12
1 / 4 / 4
6,758
1,126
4,887
10,295
6,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 3
6,524
1,087
4,591
8,020
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
R3ndezvous
Yemoja
12
0 / 0 / 4
6,556
1,093
4,832
4,637
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
12
3 / 3 / 0
6,913
1,152
3,750
4,611
1,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

304

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IceDragon807
Jing Wei
12
4 / 0 / 3
7,865
1,311
4,256
3,666
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
JoshIsMC
Nemesis
12
0 / 1 / 7
6,138
1,023
1,181
2,591
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 4
6,582
1,097
11,344
3,386
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 6
6,790
1,132
4,643
3,101
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
12
0 / 3 / 7
6,807
1,135
3,019
7,366
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
5
Kills
9
9
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Jing Wei
IceDragon807
Jing Wei
4
0
3
5.5
W
Nemesis
JoshIsMC
Nemesis
0
1
7
3.5
L
Bellona
1
4
4
0.75
L
1
2
3
1.25
L
Yemoja
R3ndezvous
Yemoja
0
0
4
2
L
Poseidon
3
3
0
1
W
3
0
4
5
W
2
1
6
5
W
Ares
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
24,443
27,563
Taken
20,110
18,894
Mitigated
11,110
3,944
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
IceDragon807
Jing Wei
4,256
3,366
0
876
3,666
1,663
0
2,163
1,503
0
31,708
W
Nemesis
JoshIsMC
Nemesis
1,181
125
0
0
2,591
1,086
0
1,613
978
0
4,728
L
Bellona
4,887
1,572
857
820
10,295
6,156
0
7,341
2,770
0
9,707
L
4,591
705
0
345
8,020
7,087
0
4,938
2,958
8,539
0
L
Yemoja
R3ndezvous
Yemoja
4,832
559
1,100
467
4,637
4,033
0
3,323
1,264
12,661
0
L
Poseidon
3,750
171
0
355
4,611
1,618
0
2,926
1,565
27,807
0
W
11,344
702
217
561
3,386
1,311
0
2,346
1,040
18,756
0
W
4,643
578
0
72
3,101
1,476
0
2,083
1,018
11,701
0
W
Ares
3,019
704
0
537
7,366
5,574
0
4,968
2,398
5,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
34,182
92
Minions Killed
121
3
Camps Cleared
5
442,178
Distance Traveled
620,619
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,820
637
0
0
0
0
0
W
Jing Wei
7,865
1,311
65
11
2
133,695
0
W
Nemesis
6,138
1,023
12
2
2
144,487
0
L
Bellona
6,758
1,126
19
3
1
115,803
0
L
Geb
6,524
1,087
9
2
0
115,800
0
L
Yemoja
6,556
1,093
21
4
1
104,375
1
L
Poseidon
6,913
1,152
43
7
1
106,200
0
W
Zeus
6,582
1,097
19
3
0
115,288
0
W
Hera
6,790
1,132
22
4
1
111,273
0
W
Ares
6,807
1,135
3
1
0
115,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role