Player Matchup

Ymir
Ymir
Darkeisha
Ymir
Level 13
God Stats
1W - 1L
1,577 SR
Queue Stats
20W - 20L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
Vuta
Ne Zha
Level 113
God Stats
0W - 1L
1,776 SR
Queue Stats
76W - 64L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
YourGirlsLoofa
Kukulkan
Level 75
God Stats
1W - 1L
1,906 SR
Queue Stats
107W - 90L
1,503 Elo+
Party 1
Team Averages
Level 67
1,753 SR
1,520 Elo+

VS

Team Averages
Level 49
1,413 SR
1,564 Elo+
Artio
Artio
AnhurYagami
Artio
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,605 Elo+
Solo
Agni
Agni
DeadByLife
Agni
Level 19
God Stats
13W - 4L
1,500 SR
Queue Stats
60W - 23L
1,500 Elo+
Party 2
Bellona
Bellona
MicahTheCreator
Bellona
Level 107
God Stats
5W - 2L
1,238 SR
Queue Stats
135W - 88L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 6
8,067
576
5,209
16,925
17,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Vuta
Ne Zha
12
3 / 9 / 3
8,932
638
10,419
15,807
11,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
13
5 / 6 / 3
9,407
672
11,850
15,574
5,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 19
10,500
750
7,550
16,750
21,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
10 / 4 / 8
11,251
804
17,254
10,321
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 3 / 12
11,261
804
18,487
16,279
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
22
22
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Ymir
0
7
6
0.43
W
10
4
8
3.5
W
10
3
12
5.33
L
Ne Zha
Vuta
Ne Zha
3
9
3
0.5
L
Kukulkan
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,478
Damage
43,291
48,306
Taken
43,350
34,552
Mitigated
37,533
6,787
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,550
1,067
3,173
5,651
16,750
21,144
483
7,086
9,239
18,667
0
L
Ymir
5,209
835
30
685
16,925
17,372
0
9,632
6,869
15,280
0
W
17,254
1,098
0
2,519
10,321
4,022
970
3,336
6,769
47,764
0
W
18,487
4,929
0
4,091
16,279
12,367
1,204
7,131
8,848
0
42,518
L
Ne Zha
Vuta
Ne Zha
10,419
2,264
0
2,541
15,807
11,350
0
7,142
8,187
0
27,551
L
Kukulkan
11,850
906
64
3,467
15,574
5,830
0
8,217
6,937
33,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
33,012
118
Minions Killed
123
6
Camps Cleared
4
652,164
Distance Traveled
718,853
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,500
750
14
1
0
237,784
3
L
Ymir
8,067
576
17
1
1
214,201
0
W
Agni
11,251
804
65
5
1
219,342
1
W
Bellona
11,261
804
44
3
3
261,727
6
L
Ne Zha
8,932
638
36
3
1
207,506
3
L
Kukulkan
9,407
672
65
5
4
230,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role