Player Matchup

Ganesha
Ganesha
Darkstarmet
Ganesha
Level 31
God Stats
5W - 2L
1,658 SR
Queue Stats
30W - 24L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Kriskiller78
Gilgamesh
Level 81
God Stats
3W - 1L
1,622 SR
Queue Stats
37W - 29L
1,527 Elo+
Party 1
Ra
Ra
PenetratorDuck
Ra
Level 85
God Stats
21W - 16L
1,499 SR
Queue Stats
55W - 61L
1,456 Elo+
Solo
Team Averages
Level 66
1,593 SR
1,499 Elo+

VS

Team Averages
Level 136
1,502 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
CONUNDRUM216
Ah Muzen Cab
Level 125
God Stats
8W - 13L
1,491 SR
Queue Stats
564W - 778L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Lord Scythe
Gilgamesh
Level 153
God Stats
2W - 4L
1,525 SR
Queue Stats
71W - 88L
1,442 Elo+
Solo
Vulcan
Vulcan
killinqyaw
Vulcan
Level 129
God Stats
65W - 62L
1,489 SR
Queue Stats
313W - 367L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Darkstarmet
Ganesha
15
0 / 2 / 25
13,242
697
7,184
21,958
27,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Gilgamesh
Kriskiller78
Gilgamesh
18
24 / 1 / 4
15,269
804
32,222
25,262
27,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 17
12,511
658
11,679
12,817
9,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CONUNDRUM216
Ah Muzen Cab
14
1 / 11 / 2
10,677
562
14,286
18,809
7,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Lord Scythe
Gilgamesh
11
1 / 10 / 1
10,052
529
8,692
25,103
21,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
killinqyaw
Vulcan
14
2 / 8 / 2
10,855
571
20,335
16,095
6,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
29
Kills
4
4
Deaths
29
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CONUNDRUM216
Ah Muzen Cab
1
11
2
0.18
W
Ganesha
Darkstarmet
Ganesha
0
2
25
6.25
W
Gilgamesh
Kriskiller78
Gilgamesh
24
1
4
26
L
Gilgamesh
Lord Scythe
Gilgamesh
1
10
1
0.15
W
5
1
17
13.5
L
Vulcan
killinqyaw
Vulcan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,085
Damage
43,313
60,037
Taken
60,007
64,515
Mitigated
35,736
19,309
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CONUNDRUM216
Ah Muzen Cab
14,286
4,664
346
1,664
18,809
7,528
0
7,305
11,504
0
42,714
W
Ganesha
Darkstarmet
Ganesha
7,184
645
1,140
5,414
21,958
27,872
316
6,503
13,448
24,881
0
W
Gilgamesh
Kriskiller78
Gilgamesh
32,222
8,542
0
6,909
25,262
27,268
1,508
9,044
16,042
14,610
71,065
L
Gilgamesh
Lord Scythe
Gilgamesh
8,692
2,163
0
269
25,103
21,598
0
10,805
14,298
0
20,810
W
11,679
690
3,223
2,623
12,817
9,375
736
5,245
7,572
52,101
0
L
Vulcan
killinqyaw
Vulcan
20,335
9,033
0
1,378
16,095
6,610
0
5,238
10,857
56,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
31,584
246
Minions Killed
154
10
Camps Cleared
5
1,090,427
Distance Traveled
927,437
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,677
562
58
3
1
318,440
5
W
Ganesha
13,242
697
7
0
0
317,568
1
W
Gilgamesh
15,269
804
115
6
9
410,454
1
L
Gilgamesh
10,052
529
24
1
0
272,308
2
W
Ra
12,511
658
124
7
1
362,405
2
L
Vulcan
10,855
571
72
4
4
336,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role