Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Lunepack
Ymir
Level 7
God Stats
2W - 1L
1,611 SR
Queue Stats
4W - 2L
1,488 Elo+
Party 2
Hun Batz
Hun Batz
Novembrwolf
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,682 Elo+
Party 2
Team Averages
Level 20
1,537 SR
1,556 Elo+

VS

Team Averages
Level 80
1,406 SR
1,496 Elo+
Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Captain_SeeSawPR
Loki
Level 96
God Stats
14W - 11L
1,517 SR
Queue Stats
124W - 151L
1,416 Elo+
Solo
Nox
Nox
FNOmedina07
Nox
Level 26
God Stats
1W - 1L
1,202 SR
Queue Stats
48W - 29L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 2 / 3
10,719
766
11,197
10,256
3,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
14
2 / 4 / 12
9,842
703
7,673
15,370
11,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Novembrwolf
Hun Batz
16
7 / 4 / 8
11,168
798
12,798
12,699
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 5 / 5
9,160
654
16,633
14,894
12,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 6 / 3
9,809
701
5,917
9,211
3,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 6
8,831
631
9,917
13,541
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
10
10
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
3
5.25
L
Mulan
 
Mulan
3
5
5
1.1
L
5
6
3
1.08
L
2
7
6
0.71
W
Ymir
2
4
12
2
W
Hun Batz
Novembrwolf
Hun Batz
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
32,467
38,325
Taken
37,646
19,640
Mitigated
20,201
4,312
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,197
7,533
0
1,458
10,256
3,380
833
3,630
6,626
0
34,922
L
Mulan
 
Mulan
16,633
2,738
0
2,328
14,894
12,505
0
3,805
10,750
0
32,406
L
5,917
463
0
255
9,211
3,061
0
2,034
7,024
0
24,130
L
9,917
1,228
0
1,450
13,541
4,635
25
1,758
11,598
29,636
0
W
Ymir
7,673
1,434
0
0
15,370
11,115
140
3,254
12,116
21,044
0
W
Hun Batz
Novembrwolf
Hun Batz
12,798
3,832
0
2,854
12,699
5,145
0
3,424
9,275
0
42,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
27,800
159
Minions Killed
126
8
Camps Cleared
6
754,941
Distance Traveled
731,868
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,719
766
62
4
1
241,076
4
L
Mulan
9,160
654
46
3
2
245,638
3
L
Loki
9,809
701
31
2
2
252,659
2
L
Nox
8,831
631
49
4
2
233,571
3
W
Ymir
9,842
703
49
4
0
237,003
0
W
Hun Batz
11,168
798
48
3
7
276,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role