Player Matchup

Cthulhu
Cthulhu
Gold IV
HeadCapAlot
Cthulhu
Gold IV
Level 88
God Stats
7W - 10L
1,500 SR
Queue Stats
266W - 288L
1,345 MMR
Party 1
Bakasura
Bakasura
Gold V
StudMuffin58
Bakasura
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 121L
1,245 MMR
Solo
Hercules
Hercules
Silver II
dGvGodSpeed5900
Hercules
Silver II
Level 132
God Stats
29W - 47L
1,644 SR
Queue Stats
427W - 529L
1,169 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,548 SR
1,253 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,523 SR
1,235 MMR
Raijin
Raijin
Gold IV
LiftedStagge
Raijin
Gold IV
Level 123
God Stats
5W - 3L
1,563 SR
Queue Stats
110W - 102L
1,405 MMR
Solo
Danzaburou
Danzaburou
Gold V
Master Rifles
Danzaburou
Gold V
Level 107
God Stats
1W - 0L
1,490 SR
Queue Stats
24W - 32L
1,151 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
TheyCallMeT1tz
Cu Chulainn
Silver IV
Level 109
God Stats
4W - 4L
1,516 SR
Queue Stats
5W - 10L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeadCapAlot
Cthulhu
12
4 / 5 / 1
9,076
605
13,471
18,984
13,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
StudMuffin58
Bakasura
12
2 / 4 / 4
8,935
596
6,322
13,833
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
1 / 4 / 4
9,235
616
7,623
18,417
21,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaHorusGilgameshGebTiamat

VS

Bans
ChaacAthenaZhong KuiAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 2 / 3
10,258
684
10,812
8,070
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Master Rifles
Danzaburou
13
2 / 4 / 6
10,035
669
12,247
11,969
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TheyCallMeT1tz
Cu Chulainn
14
5 / 1 / 6
10,424
695
14,920
12,288
8,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
12
13
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HeadCapAlot
Cthulhu
4
5
1
0.9
W
Raijin
5
2
3
3.25
W
Danzaburou
Master Rifles
Danzaburou
2
4
6
1.25
L
Bakasura
StudMuffin58
Bakasura
2
4
4
1
W
Cu Chulainn
TheyCallMeT1tz
Cu Chulainn
5
1
6
8
L
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
37,979
51,234
Taken
32,327
41,360
Mitigated
15,347
10,971
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HeadCapAlot
Cthulhu
13,471
824
443
3,466
18,984
13,481
0
4,437
14,547
39,235
0
W
Raijin
10,812
834
0
2,173
8,070
2,820
520
3,197
4,303
39,434
0
W
Danzaburou
Master Rifles
Danzaburou
12,247
6,959
0
4,203
11,969
3,869
1,414
5,907
5,328
0
32,209
L
Bakasura
StudMuffin58
Bakasura
6,322
3,256
0
4,049
13,833
6,036
64
5,297
8,536
0
19,384
W
Cu Chulainn
TheyCallMeT1tz
Cu Chulainn
14,920
2,744
0
3,608
12,288
8,658
348
4,124
6,846
10,076
33,855
L
Hercules
7,623
1,806
0
3,013
18,417
21,843
60
5,514
12,903
0
19,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
30,717
133
Minions Killed
164
4
Camps Cleared
8
829,905
Distance Traveled
805,720
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,076
605
51
3
3
253,605
3
W
Raijin
10,258
684
73
5
4
274,469
6
W
Danzaburou
10,035
669
42
3
2
240,842
0
L
Bakasura
8,935
596
54
4
1
302,701
4
W
Cu Chulainn
10,424
695
49
3
2
290,409
0
L
Hercules
9,235
616
28
2
0
273,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role