Player Matchup

Susano
Susano
ChinoFulk
Susano
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
KeegStar778
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
914 Elo+
Solo
Tiamat
Tiamat
PrototypeJ
Tiamat
Level 49
God Stats
5W - 5L
1,331 SR
Queue Stats
233W - 261L
1,300 Elo+
Party 1
Cerberus
Cerberus
Squiddo999
Cerberus
Level 26
God Stats
1W - 7L
1,145 SR
Queue Stats
84W - 116L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
iggy442
Baron Samedi
Level 17
God Stats
54W - 31L
1,557 SR
Queue Stats
66W - 47L
1,473 Elo+
Party 1
Team Averages
Level 19
1,407 SR
1,301 Elo+

VS

Team Averages
Level 9
1,423 SR
1,344 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaitosWarrior
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,206 Elo+
Solo
Guan Yu
Guan Yu
CrownedFate
Guan Yu
Level 4
God Stats
1W - 3L
1,238 SR
Queue Stats
4W - 6L
1,297 Elo+
Solo
Cthulhu
Cthulhu
PokeyJam5569909
Cthulhu
Level 11
God Stats
7W - 14L
1,398 SR
Queue Stats
13W - 17L
1,363 Elo+
Party 2
Erlang Shen
Erlang Shen
Stealth801
Erlang Shen
Level 22
God Stats
19W - 20L
1,478 SR
Queue Stats
51W - 61L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ChinoFulk
Susano
8
0 / 2 / 4
5,153
515
1,831
6,356
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
9 / 0 / 2
6,609
661
9,395
5,072
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
PrototypeJ
Tiamat
10
1 / 2 / 4
5,766
577
2,490
5,812
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Squiddo999
Cerberus
9
2 / 0 / 2
6,005
601
2,046
7,993
3,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
iggy442
Baron Samedi
13
7 / 0 / 1
7,827
783
7,380
6,150
2,871
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 6 / 0
3,945
395
1,197
4,548
1,078
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 1
5,001
500
4,032
6,172
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
CrownedFate
Guan Yu
8
0 / 3 / 1
4,869
487
1,611
5,945
2,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 0
4,389
439
2,934
9,229
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Stealth801
Erlang Shen
9
3 / 3 / 0
5,307
531
4,536
7,413
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
4
4
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
0
0
L
1
3
1
0.5
W
Susano
ChinoFulk
Susano
0
2
4
1
L
Guan Yu
CrownedFate
Guan Yu
0
3
1
0.17
W
9
0
2
10
L
0
4
0
0
W
Tiamat
PrototypeJ
Tiamat
1
2
4
1.5
W
Cerberus
Squiddo999
Cerberus
2
0
2
3
L
Erlang Shen
Stealth801
Erlang Shen
3
3
0
1
W
Baron Samedi
iggy442
Baron Samedi
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
14,310
31,383
Taken
33,307
12,163
Mitigated
12,705
11,399
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,197
707
0
0
4,548
1,078
0
1,474
3,074
7,892
0
L
4,032
1,785
0
1,516
6,172
2,036
297
2,293
3,691
0
24,974
W
Susano
ChinoFulk
Susano
1,831
481
0
1,914
6,356
1,556
96
217
6,102
0
20,665
L
Guan Yu
CrownedFate
Guan Yu
1,611
156
154
1,389
5,945
2,729
0
2,869
3,008
0
18,103
W
9,395
4,109
0
1,643
5,072
1,699
1,301
1,787
2,936
0
29,577
L
2,934
399
0
473
9,229
4,279
0
1,719
7,494
19,748
0
W
Tiamat
PrototypeJ
Tiamat
2,490
47
0
1,512
5,812
2,168
0
0
5,812
21,149
0
W
Cerberus
Squiddo999
Cerberus
2,046
589
811
1,866
7,993
3,869
223
1,385
6,492
26,467
0
L
Erlang Shen
Stealth801
Erlang Shen
4,536
2,132
0
2,488
7,413
2,583
0
3,193
4,124
0
22,330
W
Baron Samedi
iggy442
Baron Samedi
7,380
1,544
109
3,544
6,150
2,871
129
198
5,910
51,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
23,511
333
Minions Killed
190
0
Camps Cleared
0
891,860
Distance Traveled
883,254
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,945
395
19
2
0
120,949
1
L
Neith
5,001
500
43
4
0
172,868
3
W
Susano
5,153
515
43
4
0
223,031
1
L
Guan Yu
4,869
487
49
5
0
204,053
0
W
Neith
6,609
661
64
6
0
172,032
0
L
Cthulhu
4,389
439
28
3
0
187,667
1
W
Tiamat
5,766
577
41
4
0
186,802
0
W
Cerberus
6,005
601
74
7
0
144,158
0
L
Erlang Shen
5,307
531
51
5
0
197,717
1
W
Baron Samedi
7,827
783
111
11
0
165,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role