Player Matchup

Odin
Odin
GaleRequiem
Odin
Level 29
God Stats
1W - 5L
1,434 SR
Queue Stats
87W - 84L
1,606 Elo+
Party 1
Janus
Janus
NuclearExplosion
Janus
Level 29
God Stats
7W - 12L
1,444 SR
Queue Stats
98W - 92L
1,617 Elo+
Party 1
Heimdallr
Heimdallr
brolicblackman
Heimdallr
Level 21
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,364 Elo+
Party 1
Hun Batz
Hun Batz
mrawesum06
Hun Batz
Level 29
God Stats
3W - 3L
1,600 SR
Queue Stats
58W - 66L
1,587 Elo+
Party 1
Bacchus
Bacchus
tothebeast
Bacchus
Level 18
God Stats
3W - 6L
1,492 SR
Queue Stats
27W - 36L
1,498 Elo+
Party 1
Team Averages
Level 25
1,443 SR
1,534 Elo+

VS

Team Averages
Level 23
1,563 SR
1,571 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Brunhilt
Ares
Level 29
God Stats
2W - 0L
1,558 SR
Queue Stats
68W - 69L
1,603 Elo+
Solo
Hades
Hades
OoberOoter
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,551 Elo+
Solo
Fenrir
Fenrir
ThePurpleFencer
Fenrir
Level 28
God Stats
5W - 2L
1,938 SR
Queue Stats
76W - 38L
1,664 Elo+
Solo
Cupid
Cupid
justf6guyz
Cupid
Level 11
God Stats
1W - 1L
1,319 SR
Queue Stats
10W - 9L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,271
482
4,819
7,122
5,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 1
7,042
542
6,986
8,937
2,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
brolicblackman
Heimdallr
8
0 / 4 / 0
5,477
421
2,275
6,577
1,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
mrawesum06
Hun Batz
10
1 / 2 / 0
6,205
477
3,395
8,424
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
tothebeast
Bacchus
9
0 / 4 / 0
5,544
426
2,038
7,533
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 0 / 0
7,906
608
7,279
8,623
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
11
4 / 1 / 6
7,349
565
5,273
9,157
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
11
1 / 2 / 2
6,899
531
1,262
8,148
3,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 5
7,960
612
7,721
9,094
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
12
4 / 0 / 4
7,591
584
6,397
6,272
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
15
15
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Ares
4
1
6
7
L
1
0
0
1
L
2
5
1
0.5
W
Hades
1
2
2
1
W
5
1
5
7.5
L
Heimdallr
brolicblackman
Heimdallr
0
4
0
0
W
Cupid
4
0
4
6
L
Hun Batz
mrawesum06
Hun Batz
1
2
0
0.5
L
Bacchus
tothebeast
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
27,932
38,593
Taken
41,294
18,436
Mitigated
21,790
7,135
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,279
1,249
0
2,683
8,623
5,306
0
1,121
7,502
4,003
44,345
W
Ares
5,273
365
0
1,527
9,157
7,409
0
1,889
7,268
17,012
0
L
4,819
881
0
890
7,122
5,146
317
388
5,846
6,373
18,324
L
6,986
387
0
1,316
8,937
2,802
0
3,084
5,853
41,266
0
W
Hades
1,262
229
211
3,655
8,148
3,433
561
4,042
4,106
31,791
0
W
7,721
2,439
0
4,130
9,094
3,357
90
2,135
6,959
0
45,942
L
Heimdallr
brolicblackman
Heimdallr
2,275
1,031
0
1,090
6,577
1,785
306
633
5,944
0
29,397
W
Cupid
6,397
2,877
384
3,943
6,272
2,285
0
1,177
5,095
0
46,295
L
Hun Batz
mrawesum06
Hun Batz
3,395
939
0
3,509
8,424
2,654
670
1,354
6,938
0
32,342
L
Bacchus
tothebeast
Bacchus
2,038
217
0
330
7,533
6,049
320
1,707
5,826
8,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
37,705
301
Minions Killed
369
0
Camps Cleared
0
1,236,659
Distance Traveled
1,330,524
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,906
608
107
8
0
273,656
4
W
Ares
7,349
565
13
1
0
262,431
4
L
Odin
6,271
482
56
4
0
265,960
1
L
Janus
7,042
542
93
7
0
247,614
5
W
Hades
6,899
531
77
6
0
246,380
2
W
Fenrir
7,960
612
87
7
0
295,912
3
L
Heimdallr
5,477
421
70
5
0
230,482
0
W
Cupid
7,591
584
85
7
0
252,145
6
L
Hun Batz
6,205
477
71
5
0
261,755
5
L
Bacchus
5,544
426
11
1
0
230,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role