Player Matchup

Scylla
Scylla
Dyduya5751
Scylla
Level 22
God Stats
22W - 20L
1,540 SR
Queue Stats
54W - 49L
1,543 Elo+
Solo
Bastet
Bastet
Etzio05
Bastet
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,726 Elo+
Solo
Hades
Hades
NoobWa75
Hades
Level 14
God Stats
6W - 11L
1,500 SR
Queue Stats
180W - 192L
1,571 Elo+
Solo
Cerberus
Cerberus
Pykies
Cerberus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 260L
1,537 Elo+
Solo
Jing Wei
Jing Wei
SuperiorDurper
Jing Wei
Level 6
God Stats
3W - 2L
1,683 SR
Queue Stats
19W - 9L
1,452 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,566 Elo+

VS

Team Averages
Level 8
1,632 SR
1,652 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Astro Silver
Artemis
Level 4
God Stats
1W - 4L
1,732 SR
Queue Stats
11W - 24L
1,788 Elo+
Solo
Ra
Ra
Chey_Evon1
Ra
Level 3
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 3L
1,706 Elo+
Solo
Ymir
Ymir
Jr_deadone_shot
Ymir
Level 4
God Stats
2W - 1L
1,720 SR
Queue Stats
3W - 2L
1,602 Elo+
Solo
King Arthur
King Arthur
cauazinhocg18
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dyduya5751
Scylla
11
3 / 1 / 8
6,909
628
6,104
4,585
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Etzio05
Bastet
11
3 / 0 / 4
6,780
616
3,753
6,439
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
NoobWa75
Hades
12
7 / 0 / 1
7,769
706
3,102
3,702
1,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Pykies
Cerberus
9
2 / 3 / 12
6,583
598
2,429
7,431
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
13
14 / 0 / 5
8,355
760
10,601
4,677
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 2 / 0
4,752
432
4,327
5,975
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Astro Silver
Artemis
6
0 / 9 / 1
4,338
394
2,350
7,669
1,756
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 9 / 0
3,723
338
627
5,726
1,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
2 / 4 / 0
4,729
430
1,766
6,992
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
cauazinhocg18
King Arthur
4
0 / 6 / 0
3,911
356
1,419
8,147
2,681

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
29
Kills
3
4
Deaths
30
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
L
Artemis
Astro Silver
Artemis
0
9
1
0.06
L
0
9
0
0
W
Scylla
Dyduya5751
Scylla
3
1
8
7
W
Bastet
Etzio05
Bastet
3
0
4
5
L
2
4
0
0.5
W
Hades
NoobWa75
Hades
7
0
1
7.5
W
Cerberus
Pykies
Cerberus
2
3
12
2.67
W
Jing Wei
14
0
5
16.5
L
King Arthur
cauazinhocg18
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
10,489
26,834
Taken
34,509
10,741
Mitigated
9,943
11,453
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,327
238
286
2,780
5,975
1,543
0
1,748
4,067
19,206
0
L
Artemis
Astro Silver
Artemis
2,350
1,538
0
326
7,669
1,756
0
2,589
5,024
0
13,440
L
627
345
0
375
5,726
1,076
12
1,285
4,423
5,018
0
W
Scylla
Dyduya5751
Scylla
6,104
415
0
746
4,585
1,440
1,971
1,072
3,335
36,773
0
W
Bastet
Etzio05
Bastet
3,753
877
0
4,328
6,439
1,886
185
918
5,407
0
36,365
L
1,766
963
0
808
6,992
2,887
0
1,370
5,622
8,105
0
W
Hades
NoobWa75
Hades
3,102
265
35
3,176
3,702
1,587
3,698
708
2,906
40,181
0
W
Cerberus
Pykies
Cerberus
2,429
236
0
1,668
7,431
4,376
203
2,324
4,965
7,258
0
W
Jing Wei
10,601
9,317
0
1,500
4,677
1,452
3,478
1,150
3,501
0
44,501
L
King Arthur
cauazinhocg18
King Arthur
1,419
488
0
180
8,147
2,681
0
4,293
3,738
0
7,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
21,453
326
Minions Killed
82
0
Camps Cleared
0
960,664
Distance Traveled
872,658
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,752
432
36
3
0
184,877
2
L
Artemis
4,338
394
20
2
0
167,138
3
L
Ra
3,723
338
4
0
0
170,188
1
W
Scylla
6,909
628
56
5
0
187,833
3
W
Bastet
6,780
616
75
7
0
218,830
1
L
Ymir
4,729
430
10
1
0
146,198
1
W
Hades
7,769
706
94
9
0
190,715
7
W
Cerberus
6,583
598
18
2
0
177,618
3
W
Jing Wei
8,355
760
83
8
0
185,668
3
L
King Arthur
3,911
356
12
1
0
204,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role