Player Matchup

Sun Wukong
Sun Wukong
GodofWarjdb
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,158 Elo+
Party 1
Hou Yi
Hou Yi
Handjobs4gems
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,092 Elo+
Party 1
Chang'e
Chang'e
TheGreatCracker
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 86L
1,279 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,176 Elo+

VS

Team Averages
Level 63
1,453 SR
1,269 Elo+
Thor
Thor
Sw74Quil
Thor
Level 59
God Stats
7W - 26L
1,176 SR
Queue Stats
142W - 225L
1,295 Elo+
Solo
Cthulhu
Cthulhu
TTV_GoBlueHTB
Cthulhu
Level 5
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 3L
1,156 Elo+
Solo
Ra
Ra
ValexMonster
Ra
Level 125
God Stats
5W - 3L
1,405 SR
Queue Stats
104W - 144L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodofWarjdb
Sun Wukong
12
0 / 3 / 6
8,111
541
5,597
15,273
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 4
9,009
601
10,648
14,093
6,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 5 / 3
9,835
656
10,706
14,598
5,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
11 / 2 / 2
11,062
737
15,907
8,564
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
14
1 / 3 / 10
10,214
681
12,902
20,659
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 8
9,020
601
6,657
9,248
4,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
12
13
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GodofWarjdb
Sun Wukong
0
3
6
1
L
3
5
4
1
W
Thor
11
2
2
6
W
Cthulhu
1
3
10
2
L
5
5
3
1.3
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
35,466
43,964
Taken
38,471
26,795
Mitigated
29,391
14,597
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GodofWarjdb
Sun Wukong
5,597
564
0
1,113
15,273
15,123
239
6,921
8,352
0
11,430
L
10,648
4,551
0
125
14,093
6,330
198
8,382
5,711
0
36,627
W
Thor
15,907
1,011
405
703
8,564
3,872
623
3,842
4,595
0
31,672
W
Cthulhu
12,902
956
314
4,009
20,659
21,343
219
4,842
14,913
27,420
0
L
10,706
1,193
6,163
7,196
14,598
5,342
0
5,030
9,568
35,713
0
W
6,657
590
4,956
3,930
9,248
4,176
592
2,417
6,698
41,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
30,296
128
Minions Killed
155
6
Camps Cleared
6
751,677
Distance Traveled
809,187
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,111
541
10
1
0
277,820
1
L
Hou Yi
9,009
601
63
4
2
227,808
5
W
Thor
11,062
737
38
3
2
260,965
0
W
Cthulhu
10,214
681
36
2
1
275,840
0
L
Chang'e
9,835
656
55
4
4
246,049
5
W
Ra
9,020
601
81
5
3
272,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role