Player Matchup

Geb
Geb
Leo of Sins
Geb
Level 101
God Stats
8W - 8L
1,534 SR
Queue Stats
119W - 101L
1,493 Elo+
Solo
Vulcan
Vulcan
SenpaiBubbles
Vulcan
Level 15
God Stats
10W - 7L
1,500 SR
Queue Stats
146W - 130L
1,468 Elo+
Party 2
Awilix
Awilix
xGiyuTomioka
Awilix
Level 149
God Stats
3W - 3L
1,421 SR
Queue Stats
223W - 232L
1,482 Elo+
Party 2
Team Averages
Level 88
1,485 SR
1,481 Elo+

VS

Team Averages
Level 72
1,382 SR
1,455 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Decepticones
Geb
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Party 1
Tiamat
Tiamat
XxSIOPAO1025xX
Tiamat
Level 85
God Stats
8W - 13L
1,145 SR
Queue Stats
159W - 205L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 9
7,812
781
4,111
14,440
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
9 / 0 / 7
8,815
882
17,005
5,263
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
6 / 3 / 7
8,281
828
5,840
6,927
2,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 6 / 2
7,141
714
8,803
12,329
6,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 5
6,658
666
3,221
10,704
4,851
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 7 / 4
6,480
648
6,369
10,047
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
6
6
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
2
0.83
L
1
4
5
0.88
W
2
3
9
2.17
W
9
0
7
12.5
L
1
7
4
0.43
W
Awilix
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
18,393
26,630
Taken
33,080
16,195
Mitigated
17,030
6,224
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,803
2,249
245
973
12,329
6,940
23
8,618
3,711
0
15,225
L
3,221
759
0
182
10,704
4,851
0
6,942
3,762
10,006
0
W
4,111
415
875
3,839
14,440
12,213
365
4,750
9,340
11,727
0
W
17,005
9,385
0
1,000
5,263
1,686
76
2,564
2,557
40,297
0
L
6,369
700
0
1,659
10,047
5,239
0
6,019
4,028
24,158
0
W
Awilix
5,840
2,482
0
510
6,927
2,296
204
2,187
4,560
0
19,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
20,279
112
Minions Killed
65
6
Camps Cleared
3
615,874
Distance Traveled
525,741
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,141
714
12
1
0
173,186
1
L
Geb
6,658
666
8
1
0
184,380
1
W
Geb
7,812
781
14
1
1
198,083
1
W
Vulcan
8,815
882
66
7
1
213,063
2
L
Tiamat
6,480
648
45
5
3
168,175
2
W
Awilix
8,281
828
32
3
4
204,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role