Player Matchup

Mercury
Mercury
DFelfman
Mercury
Level 8
God Stats
19W - 17L
1,519 SR
Queue Stats
31W - 29L
1,399 Elo+
Party 2
Amaterasu
Amaterasu
FeSamora
Amaterasu
Level 26
God Stats
8W - 4L
1,815 SR
Queue Stats
79W - 63L
1,488 Elo+
Party 3
King Arthur
King Arthur
Gabiruza1
King Arthur
Level 30
God Stats
2W - 8L
1,152 SR
Queue Stats
107W - 130L
1,314 Elo+
Party 2
Anubis
Anubis
Palla16
Anubis
Level 24
God Stats
13W - 7L
1,654 SR
Queue Stats
43W - 39L
1,521 Elo+
Solo
Ullr
Ullr
guto_the_creator
Ullr
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 56L
1,420 Elo+
Party 3
Team Averages
Level 21
1,528 SR
1,428 Elo+

VS

Team Averages
Level 21
1,551 SR
1,372 Elo+
Thoth
Thoth
BSantinoxX
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 103L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
LGRAR
Gilgamesh
Level 27
God Stats
4W - 1L
1,809 SR
Queue Stats
86W - 91L
1,427 Elo+
Solo
Yemoja
Yemoja
Peão
Yemoja
Level 18
God Stats
5W - 6L
1,266 SR
Queue Stats
9W - 10L
1,311 Elo+
Party 1
Thanatos
Thanatos
TerraçoCuDeAço
Thanatos
Level 28
God Stats
1W - 1L
1,680 SR
Queue Stats
39W - 27L
1,657 Elo+
Solo
Izanami
Izanami
felipercm
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,049 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DFelfman
Mercury
20
8 / 7 / 2
13,448
538
11,541
23,073
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
FeSamora
Amaterasu
19
7 / 1 / 6
12,634
505
14,416
21,650
17,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Gabiruza1
King Arthur
20
0 / 6 / 0
12,527
501
3,918
17,089
13,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Palla16
Anubis
20
14 / 9 / 6
15,313
613
28,276
25,812
11,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 5
10,524
421
8,065
15,477
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
2 / 11 / 3
10,865
435
8,112
16,362
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LGRAR
Gilgamesh
20
6 / 2 / 3
13,354
534
14,298
15,717
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Peão
Yemoja
15
0 / 10 / 3
9,119
365
6,399
20,204
6,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 6 / 4
15,079
603
34,260
22,777
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
felipercm
Izanami
15
0 / 4 / 3
9,289
372
9,244
15,251
4,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
33
Kills
28
29
Deaths
33
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
11
3
0.32
W
Mercury
DFelfman
Mercury
8
7
2
1.29
W
Amaterasu
FeSamora
Amaterasu
7
1
6
10
W
King Arthur
Gabiruza1
King Arthur
0
6
0
0
L
Gilgamesh
LGRAR
Gilgamesh
6
2
3
3.75
W
Anubis
Palla16
Anubis
14
9
6
1.89
L
Yemoja
Peão
Yemoja
0
10
3
0.15
L
20
6
4
3.67
L
Izanami
felipercm
Izanami
0
4
3
0.38
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,216
Damage
72,313
103,101
Taken
90,311
54,177
Mitigated
37,498
30,416
Healing
30,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
8,112
518
0
1,320
16,362
3,691
716
7,506
8,856
46,324
0
W
Mercury
DFelfman
Mercury
11,541
8,328
0
3,195
23,073
6,298
0
1,328
21,591
0
135,295
W
Amaterasu
FeSamora
Amaterasu
14,416
4,246
120
6,961
21,650
17,978
148
4,846
16,637
10,165
52,363
W
King Arthur
Gabiruza1
King Arthur
3,918
196
0
3,703
17,089
13,497
49
2,120
14,170
15,971
63,732
L
Gilgamesh
LGRAR
Gilgamesh
14,298
3,467
0
2,253
15,717
14,716
569
6,181
9,493
19,715
63,985
W
Anubis
Palla16
Anubis
28,276
1,099
0
12,766
25,812
11,690
1,147
5,331
19,819
97,933
0
L
Yemoja
Peão
Yemoja
6,399
1,121
1,697
2,132
20,204
6,954
765
4,747
15,312
41,861
0
L
34,260
14,557
0
20,548
22,777
7,475
2,589
8,975
13,709
0
99,350
L
Izanami
felipercm
Izanami
9,244
7,213
0
2,316
15,251
4,662
2,198
4,453
10,798
0
57,371
W
8,065
5,831
0
3,671
15,477
4,714
152
3,468
11,943
0
46,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,446
Gold Earned
57,706
636
Minions Killed
540
0
Camps Cleared
0
2,293,179
Distance Traveled
2,150,838
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,865
435
81
3
0
403,822
1
W
Mercury
13,448
538
159
6
0
511,349
2
W
Amaterasu
12,634
505
84
3
0
499,505
2
W
King Arthur
12,527
501
160
6
0
474,860
5
L
Gilgamesh
13,354
534
186
7
0
428,282
0
W
Anubis
15,313
613
151
6
0
383,231
2
L
Yemoja
9,119
365
56
2
0
414,522
1
L
Thanatos
15,079
603
129
5
0
478,862
4
L
Izanami
9,289
372
88
4
0
425,350
0
W
Ullr
10,524
421
82
3
0
424,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role