Player Matchup

Susano
Susano
AoGr_Aomine
Susano
Level 55
God Stats
4W - 4L
1,526 SR
Queue Stats
123W - 165L
1,378 Elo+
Party 3
Ra
Ra
EDGIdotEXE
Ra
Level 82
God Stats
5W - 12L
1,133 SR
Queue Stats
225W - 251L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
FemboyFoxOwO
Jormungandr
Level 41
God Stats
15W - 6L
1,818 SR
Queue Stats
184W - 220L
1,479 Elo+
Party 1
Izanami
Izanami
OLiV3rMaNsT3r22
Izanami
Level 110
God Stats
0W - 2L
1,304 SR
Queue Stats
27W - 41L
1,376 Elo+
Solo
Janus
Janus
Samaah
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,444 Elo+
Party 3
Team Averages
Level 61
1,456 SR
1,428 Elo+

VS

Team Averages
Level 69
1,456 SR
1,416 Elo+
Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SHERKO_SY
Geb
Level 88
God Stats
12W - 17L
1,500 SR
Queue Stats
460W - 698L
1,283 Elo+
Party 2
Hou Yi
Hou Yi
Smürfie2
Hou Yi
Level 84
God Stats
44W - 38L
1,716 SR
Queue Stats
698W - 724L
1,511 Elo+
Solo
Cliodhna
Cliodhna
V3nomFPS
Cliodhna
Level 44
God Stats
3W - 1L
1,300 SR
Queue Stats
304W - 233L
1,569 Elo+
Solo
Merlin
Merlin
loay-sy963
Merlin
Level 102
God Stats
17W - 39L
1,262 SR
Queue Stats
540W - 806L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 10 / 1
7,212
401
5,483
16,690
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 8 / 2
8,839
491
7,945
18,956
6,571
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
FemboyFoxOwO
Jormungandr
12
0 / 6 / 5
7,164
398
8,473
18,698
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 6 / 0
9,597
533
7,141
12,458
2,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Samaah
Janus
11
0 / 10 / 4
7,181
399
6,331
11,981
2,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 1 / 6
8,692
483
4,285
9,480
5,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 3 / 16
9,424
524
7,472
18,460
21,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Smürfie2
Hou Yi
18
8 / 3 / 7
10,982
610
17,734
13,613
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
V3nomFPS
Cliodhna
19
24 / 1 / 5
12,620
701
22,920
13,168
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
loay-sy963
Merlin
16
3 / 3 / 12
9,878
549
13,748
12,788
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
10
Kills
40
40
Deaths
11
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
6
4
L
Susano
1
10
1
0.15
L
3
8
2
0.5
L
Jormungandr
FemboyFoxOwO
Jormungandr
0
6
5
0.42
L
6
6
0
1
W
4
3
16
4
L
Janus
Samaah
Janus
0
10
4
0.2
W
Hou Yi
Smürfie2
Hou Yi
8
3
7
3.83
W
Cliodhna
V3nomFPS
Cliodhna
24
1
5
26.5
W
Merlin
loay-sy963
Merlin
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
66,159
78,783
Taken
67,509
30,575
Mitigated
43,400
13,346
Healing
22,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,285
1,118
0
907
9,480
5,627
470
1,794
7,652
0
41,307
L
Susano
5,483
1,111
0
2,656
16,690
5,435
0
5,449
11,241
0
32,140
L
7,945
1,225
460
5,665
18,956
6,571
131
4,543
14,413
46,471
0
L
Jormungandr
FemboyFoxOwO
Jormungandr
8,473
1,594
412
1,997
18,698
13,181
0
4,897
13,801
30,554
0
L
7,141
4,594
0
1,184
12,458
2,399
0
2,096
10,362
0
57,279
W
7,472
339
0
5,040
18,460
21,157
124
6,731
11,503
19,730
0
L
Janus
Samaah
Janus
6,331
611
0
972
11,981
2,989
0
4,235
7,746
31,576
0
W
Hou Yi
Smürfie2
Hou Yi
17,734
9,788
0
6,528
13,613
5,235
5,431
3,649
9,960
0
93,751
W
Cliodhna
V3nomFPS
Cliodhna
22,920
3,150
0
4,532
13,168
6,159
407
3,501
9,637
0
86,299
W
Merlin
loay-sy963
Merlin
13,748
543
886
4,830
12,788
5,222
2,491
6,651
5,945
72,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
51,596
349
Minions Killed
505
0
Camps Cleared
0
1,469,727
Distance Traveled
1,731,284
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,692
483
83
5
0
366,485
2
L
Susano
7,212
401
70
4
0
310,262
2
L
Ra
8,839
491
80
4
0
281,735
3
L
Jormungandr
7,164
398
27
2
0
321,215
5
L
Izanami
9,597
533
115
6
0
288,915
2
W
Geb
9,424
524
15
1
0
383,423
0
L
Janus
7,181
399
57
3
0
267,600
0
W
Hou Yi
10,982
610
138
8
0
290,705
2
W
Cliodhna
12,620
701
147
8
0
395,445
0
W
Merlin
9,878
549
122
7
0
295,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role