Player Matchup

Skadi
Skadi
Berndogg021
Skadi
Level 154
God Stats
1W - 4L
1,140 SR
Queue Stats
115W - 134L
1,511 Elo+
Solo
Odin
Odin
Sauceking69
Odin
Level 85
God Stats
1W - 0L
1,245 SR
Queue Stats
41W - 46L
1,507 Elo+
Party 3
Sobek
Sobek
TerryFinlo
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,496 Elo+
Solo
Hel
Hel
Xeftur
Hel
Level 90
God Stats
2W - 0L
1,592 SR
Queue Stats
36W - 40L
1,517 Elo+
Party 3
Khepri
Khepri
lonewolfnot
Khepri
Level 126
God Stats
7W - 1L
1,973 SR
Queue Stats
263W - 300L
1,544 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,515 Elo+

VS

Team Averages
Level 124
1,641 SR
1,509 Elo+
Vulcan
Vulcan
CAPTAINDRYSTAB
Vulcan
Level 158
God Stats
4W - 3L
1,628 SR
Queue Stats
334W - 310L
1,481 Elo+
Party 1
Odin
Odin
Cinnamonrolls14
Odin
Level 66
God Stats
14W - 7L
1,583 SR
Queue Stats
279W - 254L
1,478 Elo+
Party 1
Anubis
Anubis
Hembrie
Anubis
Level 149
God Stats
2W - 2L
1,790 SR
Queue Stats
65W - 57L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Is_Zeus-318
Morgan Le Fay
Level 139
God Stats
0W - 1L
1,706 SR
Queue Stats
47W - 44L
1,541 Elo+
Party 2
Hel
Hel
Rousst
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 19
13,984
736
28,226
16,644
7,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 2 / 26
13,593
715
20,413
21,238
29,639
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
20
6 / 5 / 21
13,253
698
16,738
31,002
50,370
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
Xeftur
Hel
20
8 / 4 / 14
12,919
680
17,468
22,818
14,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
20
5 / 4 / 16
12,178
641
11,127
24,818
34,800
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 10
12,216
643
30,301
17,957
7,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 12
11,621
612
14,086
31,589
27,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Hembrie
Anubis
19
6 / 9 / 10
12,187
641
22,014
20,939
10,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Is_Zeus-318
Morgan Le Fay
20
3 / 3 / 10
11,711
616
18,650
17,969
7,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Rousst
Hel
18
4 / 5 / 8
11,435
602
10,684
17,318
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
67
31
Kills
17
17
Deaths
31
96
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
2
19
9.25
L
2
8
10
0.88
L
2
6
12
1.33
L
Anubis
Hembrie
Anubis
6
9
10
1.22
L
Morgan Le Fay
Is_Zeus-318
Morgan Le Fay
3
3
10
2.67
L
Hel
Rousst
Hel
4
5
8
1.6
W
3
2
26
8
W
Sobek
6
5
21
3.3
W
Hel
Xeftur
Hel
8
4
14
3.75
W
Khepri
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,972
Damage
95,735
116,520
Taken
105,772
136,447
Mitigated
59,879
67,209
Healing
45,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,226
8,010
1,228
3,352
16,644
7,304
3,186
12,624
4,020
0
71,391
L
30,301
10,654
1,507
2,219
17,957
7,058
1,260
7,329
10,628
60,750
0
L
14,086
1,632
854
9,571
31,589
27,687
207
13,376
18,213
2,164
17,370
L
Anubis
Hembrie
Anubis
22,014
510
1,157
4,251
20,939
10,879
195
9,250
11,689
39,210
0
L
Morgan Le Fay
Is_Zeus-318
Morgan Le Fay
18,650
758
630
3,893
17,969
7,293
142
9,035
8,934
44,015
0
L
Hel
Rousst
Hel
10,684
287
13,887
7,972
17,318
6,962
774
9,017
8,301
22,570
0
W
20,413
1,550
3,767
4,196
21,238
29,639
532
16,397
4,841
8,370
33,122
W
Sobek
16,738
479
1,884
6,376
31,002
50,370
895
18,298
12,704
29,970
0
W
Hel
Xeftur
Hel
17,468
1,257
24,995
13,470
22,818
14,334
635
18,584
4,234
33,166
0
W
Khepri
11,127
512
2,550
5,391
24,818
34,800
530
17,232
7,586
26,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,927
Gold Earned
59,170
201
Minions Killed
203
0
Camps Cleared
0
1,824,354
Distance Traveled
1,550,636
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,984
736
99
5
0
354,083
1
L
Vulcan
12,216
643
78
4
0
313,430
0
L
Odin
11,621
612
12
1
0
343,414
0
L
Anubis
12,187
641
42
2
0
246,192
4
L
Morgan Le Fay
11,711
616
46
2
0
340,499
3
L
Hel
11,435
602
25
1
0
307,101
0
W
Odin
13,593
715
29
2
0
394,370
1
W
Sobek
13,253
698
20
1
0
341,461
0
W
Hel
12,919
680
34
2
0
378,329
0
W
Khepri
12,178
641
19
1
0
356,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role