Player Matchup

Arachne
Arachne
J05H1994 2111
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,328 Elo+
Party 1
Chaac
Chaac
JORDAN A W 2111
Chaac
Level 26
God Stats
3W - 1L
1,694 SR
Queue Stats
58W - 59L
1,399 Elo+
Party 1
Loki
Loki
JuanMatteoVd
Loki
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 52L
1,311 Elo+
Party 3
Sylvanus
Sylvanus
Picolino2021
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,263 Elo+
Solo
Hachiman
Hachiman
juanpapas18
Hachiman
Level 20
God Stats
14W - 24L
1,819 SR
Queue Stats
33W - 66L
1,314 Elo+
Party 3
Team Averages
Level 21
1,603 SR
1,323 Elo+

VS

Team Averages
Level 14
1,521 SR
1,378 Elo+
Susano
Susano
Chaosking3281
Susano
Level 18
God Stats
28W - 35L
1,330 SR
Queue Stats
57W - 68L
1,313 Elo+
Solo
Loki
Loki
GoodJester51392
Loki
Level 18
God Stats
1W - 2L
1,543 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
Grandmasb0y1234
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
TEEKAY-THERULA
Mulan
Level 15
God Stats
1W - 1L
1,529 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
gatitolo_fer
Sylvanus
Level 17
God Stats
1W - 1L
1,704 SR
Queue Stats
32W - 34L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
10 / 6 / 3
14,516
518
14,319
29,537
17,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 3 / 8
14,530
519
26,611
25,911
28,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 6 / 7
12,415
443
15,112
16,725
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Picolino2021
Sylvanus
17
5 / 0 / 11
12,992
464
7,130
13,734
10,251
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
juanpapas18
Hachiman
16
0 / 1 / 3
11,757
420
9,541
14,580
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 3
13,628
487
21,811
23,077
13,131
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 4 / 5
8,612
308
3,630
8,560
2,809
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
5
0 / 5 / 5
7,455
266
801
2,858
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 12 / 6
10,811
386
9,743
26,721
8,964
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
gatitolo_fer
Sylvanus
16
2 / 6 / 9
11,542
412
8,060
31,788
27,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
32
Kills
13
16
Deaths
33
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
2
4
5
1.13
L
Kukulkan
0
5
5
0.5
W
Arachne
10
6
3
1.92
W
10
3
8
4.67
W
7
6
7
1.75
W
Sylvanus
Picolino2021
Sylvanus
5
0
11
10.5
L
3
12
6
0.5
L
Sylvanus
gatitolo_fer
Sylvanus
2
6
9
1.08
W
Hachiman
juanpapas18
Hachiman
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,713
Damage
44,045
100,487
Taken
93,004
69,275
Mitigated
52,843
38,114
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,811
3,626
94
4,985
23,077
13,131
494
1,142
21,583
0
126,656
L
3,630
685
0
2,218
8,560
2,809
0
486
7,680
0
13,511
L
Kukulkan
801
445
0
0
2,858
467
0
762
2,096
3,180
0
W
Arachne
14,319
8,479
0
11,598
29,537
17,271
2,361
3,172
25,274
0
137,427
W
26,611
6,260
0
7,946
25,911
28,706
3,404
1,921
23,990
0
111,590
W
15,112
4,438
627
2,689
16,725
7,544
1,725
2,216
14,429
0
63,126
W
Sylvanus
Picolino2021
Sylvanus
7,130
3,886
3,646
4,712
13,734
10,251
563
2,533
11,201
22,442
0
L
9,743
2,580
0
1,673
26,721
8,964
0
1,767
24,378
0
47,770
L
Sylvanus
gatitolo_fer
Sylvanus
8,060
3,105
4,105
6,659
31,788
27,472
230
2,754
28,034
29,029
0
W
Hachiman
juanpapas18
Hachiman
9,541
4,230
0
6,896
14,580
5,503
2,538
734
13,766
0
82,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,210
Gold Earned
52,048
544
Minions Killed
353
0
Camps Cleared
0
2,463,354
Distance Traveled
1,873,393
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,628
487
199
7
0
516,354
1
L
Loki
8,612
308
17
1
0
385,824
0
L
Kukulkan
7,455
266
6
0
0
78,342
0
W
Arachne
14,516
518
149
5
0
512,385
0
W
Chaac
14,530
519
151
5
0
493,168
1
W
Loki
12,415
443
91
3
0
499,427
0
W
Sylvanus
12,992
464
42
2
0
499,155
10
L
Mulan
10,811
386
83
3
0
431,991
0
L
Sylvanus
11,542
412
48
2
0
460,882
0
W
Hachiman
11,757
420
111
4
0
459,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role