Player Matchup

Bacchus
Bacchus
GoblinsInMyPants
Bacchus
Level 29
God Stats
3W - 2L
1,753 SR
Queue Stats
68W - 26L
1,720 Elo+
Party 1
Thoth
Thoth
SIickDaddy
Thoth
Level 82
God Stats
0W - 4L
1,464 SR
Queue Stats
155W - 63L
1,725 Elo+
Party 1
Medusa
Medusa
ZayToven8114PF
Medusa
Level 38
God Stats
1W - 2L
1,524 SR
Queue Stats
34W - 59L
1,327 Elo+
Solo
Artemis
Artemis
beom172
Artemis
Level 35
God Stats
7W - 11L
1,461 SR
Queue Stats
59W - 83L
1,318 Elo+
Solo
Izanami
Izanami
lacy-gecko
Izanami
Level 36
God Stats
126W - 148L
1,365 SR
Queue Stats
187W - 214L
1,336 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,485 Elo+

VS

Team Averages
Level 95
1,485 SR
1,505 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CoarseLemming27
Discordia
Level 108
God Stats
4W - 3L
1,573 SR
Queue Stats
244W - 241L
1,531 Elo+
Solo
Zeus
Zeus
ILUVCAMELTOE
Zeus
Level 106
God Stats
19W - 9L
1,666 SR
Queue Stats
167W - 163L
1,520 Elo+
Solo
Skadi
Skadi
Pancake-Nii-San
Skadi
Level 106
God Stats
32W - 27L
1,540 SR
Queue Stats
254W - 235L
1,496 Elo+
Solo
Bastet
Bastet
WintryBow34444
Bastet
Level 34
God Stats
2W - 4L
1,146 SR
Queue Stats
31W - 28L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,593
1,074
8,862
17,278
25,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
14
0 / 0 / 1
8,013
1,002
10,833
4,898
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
7,170
896
2,350
5,771
1,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
beom172
Artemis
13
0 / 2 / 0
6,984
873
676
2,521
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
lacy-gecko
Izanami
13
0 / 3 / 1
7,857
982
4,187
9,853
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

204

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 0 / 6
9,498
1,187
7,734
8,442
4,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
CoarseLemming27
Discordia
15
1 / 0 / 8
8,301
1,038
4,574
2,794
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 3
8,147
1,018
4,597
3,450
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 9
8,560
1,070
7,708
6,413
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 5
8,522
1,065
12,528
8,977
4,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
13
13
Deaths
1
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
6
8
W
Discordia
CoarseLemming27
Discordia
1
0
8
5
L
1
4
0
0.25
W
2
0
3
3.5
W
1
0
9
5.5
L
Thoth
0
0
1
0.5
W
4
1
5
6.5
L
0
4
1
0.13
L
Artemis
beom172
Artemis
0
2
0
0
L
Izanami
lacy-gecko
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
37,141
40,321
Taken
30,076
33,043
Mitigated
12,464
3,337
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,734
2,430
0
4,436
8,442
4,199
0
4,841
3,321
0
17,623
W
Discordia
CoarseLemming27
Discordia
4,574
201
0
62
2,794
948
0
1,400
1,300
21,180
0
L
8,862
966
0
1,308
17,278
25,535
0
4,404
12,589
13,945
0
W
4,597
435
0
230
3,450
1,187
0
2,764
546
19,579
0
W
7,708
4,384
0
2,284
6,413
2,106
0
4,077
2,058
0
31,246
L
Thoth
10,833
175
99
421
4,898
1,411
0
491
4,353
38,093
0
W
12,528
2,604
0
2,864
8,977
4,024
0
5,557
3,156
0
15,281
L
2,350
1,059
0
110
5,771
1,791
0
1,435
4,121
0
8,943
L
Artemis
beom172
Artemis
676
207
0
375
2,521
771
0
733
1,746
0
3,937
L
Izanami
lacy-gecko
Izanami
4,187
2,937
654
370
9,853
3,535
0
2,108
7,514
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
43,028
149
Minions Killed
170
4
Camps Cleared
7
597,545
Distance Traveled
853,557
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,498
1,187
23
3
2
183,332
0
W
Discordia
8,301
1,038
43
5
1
166,455
0
L
Bacchus
8,593
1,074
5
1
0
173,379
0
W
Zeus
8,147
1,018
39
5
0
167,248
0
W
Skadi
8,560
1,070
56
7
1
160,116
1
L
Thoth
8,013
1,002
71
9
3
164,969
0
W
Bastet
8,522
1,065
9
1
3
176,406
0
L
Medusa
7,170
896
17
2
0
96,229
0
L
Artemis
6,984
873
11
1
1
34,091
0
L
Izanami
7,857
982
45
6
0
128,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role