Player Matchup

Fenrir
Fenrir
Dersaw
Fenrir
Level 34
God Stats
0W - 2L
1,737 SR
Queue Stats
62W - 72L
1,408 Elo+
Party 1
Hercules
Hercules
Kraggarr
Hercules
Level 40
God Stats
34W - 28L
1,516 SR
Queue Stats
94W - 96L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
mlr27
Nu Wa
Level 29
God Stats
2W - 4L
1,348 SR
Queue Stats
62W - 63L
1,392 Elo+
Party 1
Team Averages
Level 34
1,534 SR
1,399 Elo+

VS

Team Averages
Level 45
1,625 SR
1,443 Elo+
Jing Wei
Jing Wei
bEaRc1aW98
Jing Wei
Level 22
God Stats
2W - 0L
1,832 SR
Queue Stats
29W - 32L
1,395 Elo+
Party 2
Geb
Geb
tHuNd3rCr4cK3r1
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,419 Elo+
Party 2
Ra
Ra
wo1fpak4
Ra
Level 88
God Stats
6W - 11L
1,542 SR
Queue Stats
183W - 213L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dersaw
Fenrir
15
6 / 7 / 7
11,623
612
9,056
16,787
6,980
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Kraggarr
Hercules
14
5 / 6 / 10
11,398
600
13,075
25,134
11,208
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
mlr27
Nu Wa
15
4 / 3 / 11
11,598
610
13,384
12,818
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
bEaRc1aW98
Jing Wei
15
3 / 10 / 11
12,375
651
8,816
17,447
6,830
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 11
13,939
734
11,716
14,830
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 3 / 6
13,269
698
22,724
11,799
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
15
Kills
16
16
Deaths
15
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dersaw
Fenrir
6
7
7
1.36
L
Hercules
Kraggarr
Hercules
5
6
10
1.67
W
Jing Wei
bEaRc1aW98
Jing Wei
3
10
11
0.85
L
Nu Wa
mlr27
Nu Wa
4
3
11
3.17
W
5
2
11
5.25
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
43,256
54,739
Taken
44,076
23,123
Mitigated
30,323
13,262
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dersaw
Fenrir
9,056
2,385
0
2,676
16,787
6,980
0
9,855
6,932
0
36,346
L
Hercules
Kraggarr
Hercules
13,075
2,882
970
7,855
25,134
11,208
0
15,781
9,353
0
34,992
W
Jing Wei
bEaRc1aW98
Jing Wei
8,816
7,889
265
2,543
17,447
6,830
1,239
4,999
12,448
0
29,667
L
Nu Wa
mlr27
Nu Wa
13,384
2,712
888
873
12,818
4,935
678
9,211
3,607
48,593
0
W
11,716
1,073
211
2,072
14,830
18,126
505
5,483
9,347
17,067
0
W
22,724
1,658
2,666
6,627
11,799
5,367
1,056
4,066
7,733
97,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
39,583
180
Minions Killed
207
7
Camps Cleared
7
992,374
Distance Traveled
1,025,471
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,623
612
54
3
2
322,669
3
L
Hercules
11,398
600
52
3
3
357,902
3
W
Jing Wei
12,375
651
50
3
4
315,152
4
L
Nu Wa
11,598
610
74
4
2
311,803
2
W
Geb
13,939
734
7
0
1
339,255
0
W
Ra
13,269
698
150
8
2
371,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role