Player Matchup

Xbalanque
Xbalanque
ForeseenSquid27
Xbalanque
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,617 Elo+
Solo
Ymir
Ymir
KeiaBeia
Ymir
Level 14
God Stats
2W - 4L
1,133 SR
Queue Stats
85W - 97L
1,514 Elo+
Solo
Tiamat
Tiamat
NeonCalamari
Tiamat
Level 6
God Stats
3W - 1L
1,336 SR
Queue Stats
3W - 1L
1,809 Elo+
Solo
Odin
Odin
l000thon
Odin
Level 28
God Stats
4W - 4L
1,632 SR
Queue Stats
48W - 39L
1,671 Elo+
Solo
Da Ji
Da Ji
xXSraeCaShXx
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,522 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,626 Elo+

VS

Team Averages
Level 23
1,509 SR
1,631 Elo+
Thor
Thor
Briefcase___Joe
Thor
Level 5
God Stats
3W - 1L
1,700 SR
Queue Stats
21W - 26L
1,665 Elo+
Party 1
Izanami
Izanami
PaCMikeyXFresh
Izanami
Level 10
God Stats
0W - 2L
1,233 SR
Queue Stats
13W - 9L
1,643 Elo+
Solo
Zhong Kui
Zhong Kui
Papa_Death66
Zhong Kui
Level 92
God Stats
41W - 32L
1,612 SR
Queue Stats
358W - 336L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
PoeRaGard054
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Ares
Ares
jeff_WAR_
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 59L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ForeseenSquid27
Xbalanque
17
13 / 2 / 6
11,070
615
18,178
13,450
4,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
3 / 3 / 10
9,311
517
8,184
15,385
8,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
11
1 / 7 / 8
8,001
445
7,383
10,618
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
15
9 / 1 / 8
10,333
574
9,181
17,889
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 10
9,885
549
10,098
14,037
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
10,212
567
9,277
10,697
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 5
8,119
451
6,495
11,705
3,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Papa_Death66
Zhong Kui
16
8 / 3 / 6
10,459
581
20,876
17,595
11,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PoeRaGard054
Cthulhu
8
1 / 6 / 2
6,546
364
2,679
9,837
5,586
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
7
0 / 14 / 3
6,132
341
3,588
18,000
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
31
Kills
16
16
Deaths
31
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Xbalanque
ForeseenSquid27
Xbalanque
13
2
6
8
W
Ymir
3
3
10
2.67
W
Tiamat
1
7
8
0.71
L
2
5
5
0.9
L
Zhong Kui
Papa_Death66
Zhong Kui
8
3
6
3.67
L
Cthulhu
PoeRaGard054
Cthulhu
1
6
2
0.33
L
Ares
0
14
3
0.11
W
Odin
9
1
8
13
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,024
Damage
42,915
71,379
Taken
67,834
34,287
Mitigated
38,090
21,069
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,277
1,555
0
310
10,697
3,901
0
1,352
9,237
0
73,586
W
Xbalanque
ForeseenSquid27
Xbalanque
18,178
8,795
0
6,312
13,450
4,938
4,595
2,796
10,576
0
74,665
W
Ymir
8,184
642
435
1,697
15,385
8,622
180
7,318
8,017
50,114
0
W
Tiamat
7,383
1,182
0
1,001
10,618
6,418
110
4,376
6,242
30,518
0
L
6,495
3,990
0
3,116
11,705
3,036
594
1,887
9,736
0
42,816
L
Zhong Kui
Papa_Death66
Zhong Kui
20,876
3,192
124
8,798
17,595
11,904
0
5,208
12,233
63,690
0
L
Cthulhu
PoeRaGard054
Cthulhu
2,679
668
0
321
9,837
5,586
0
1,425
8,382
12,474
0
L
Ares
3,588
1,206
0
192
18,000
13,663
24
6,810
10,898
8,434
0
W
Odin
9,181
2,423
0
7,900
17,889
9,254
0
8,157
9,529
6,205
37,496
W
10,098
2,922
0
3,724
14,037
5,055
0
4,165
9,872
0
66,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,600
Gold Earned
41,468
426
Minions Killed
353
0
Camps Cleared
0
1,635,448
Distance Traveled
1,457,695
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,212
567
132
7
0
308,331
5
W
Xbalanque
11,070
615
127
7
0
328,847
2
W
Ymir
9,311
517
82
5
0
313,563
3
W
Tiamat
8,001
445
57
3
0
281,376
0
L
Izanami
8,119
451
83
5
0
328,030
5
L
Zhong Kui
10,459
581
99
6
0
332,483
0
L
Cthulhu
6,546
364
30
2
0
213,060
0
L
Ares
6,132
341
9
1
0
275,791
1
W
Odin
10,333
574
73
4
0
331,154
3
W
Da Ji
9,885
549
87
5
0
380,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role