Player Matchup

Gilgamesh
Gilgamesh
DeadlyGodmauler
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,300 Elo+
Party 1
Geb
Geb
Fizzi-Tipsy
Geb
Level 28
God Stats
2W - 2L
1,483 SR
Queue Stats
23W - 37L
1,227 Elo+
Party 1
Kukulkan
Kukulkan
KingFall97
Kukulkan
Level 26
God Stats
2W - 6L
1,071 SR
Queue Stats
4W - 13L
1,140 Elo+
Party 1
Team Averages
Level 28
1,351 SR
1,222 Elo+

VS

Team Averages
Level 98
1,443 SR
1,380 Elo+
Baron Samedi
Baron Samedi
Feirst
Baron Samedi
Level 85
God Stats
29W - 29L
1,544 SR
Queue Stats
168W - 153L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
FramedCow
Sun Wukong
Level 89
God Stats
4W - 3L
1,472 SR
Queue Stats
188W - 172L
1,413 Elo+
Party 2
Neith
Neith
PirouettingDRUM
Neith
Level 121
God Stats
6W - 19L
1,312 SR
Queue Stats
16W - 32L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadlyGodmauler
Gilgamesh
9
0 / 13 / 1
7,185
553
7,851
17,088
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
8,026
617
5,724
20,095
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
KingFall97
Kukulkan
12
1 / 6 / 0
8,217
632
5,622
9,020
3,316
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Feirst
Baron Samedi
15
9 / 0 / 14
10,414
801
20,749
9,105
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FramedCow
Sun Wukong
15
14 / 1 / 9
10,958
843
11,438
12,056
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 0 / 19
9,169
705
8,187
6,993
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
1
Kills
24
24
Deaths
1
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeadlyGodmauler
Gilgamesh
0
13
1
0.04
W
Baron Samedi
Feirst
Baron Samedi
9
0
14
16
L
0
5
1
0.1
W
Sun Wukong
FramedCow
Sun Wukong
14
1
9
18.5
L
Kukulkan
KingFall97
Kukulkan
1
6
0
0.17
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
40,374
46,203
Taken
28,154
33,389
Mitigated
16,029
4,049
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeadlyGodmauler
Gilgamesh
7,851
2,079
8
1,127
17,088
9,957
0
7,498
8,755
0
20,603
W
Baron Samedi
Feirst
Baron Samedi
20,749
2,184
4,981
5,168
9,105
3,810
626
3,955
4,974
42,303
0
L
5,724
532
0
2,349
20,095
20,116
0
7,841
11,090
17,738
0
W
Sun Wukong
FramedCow
Sun Wukong
11,438
3,075
0
3,089
12,056
9,905
406
3,709
7,982
0
21,314
L
Kukulkan
KingFall97
Kukulkan
5,622
343
0
565
9,020
3,316
0
5,046
3,544
28,915
0
W
8,187
3,510
807
2,225
6,993
2,314
1,329
3,740
3,127
0
35,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
30,541
113
Minions Killed
144
4
Camps Cleared
3
582,564
Distance Traveled
702,905
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,185
553
32
2
2
176,018
0
W
Baron Samedi
10,414
801
54
4
0
233,893
3
L
Geb
8,026
617
18
1
0
228,390
2
W
Sun Wukong
10,958
843
35
3
1
255,482
1
L
Kukulkan
8,217
632
63
5
2
178,156
1
W
Neith
9,169
705
55
4
2
213,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role