Player Matchup

Neith
Neith
JsoakwerGamer1
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,543 Elo+
Solo
King Arthur
King Arthur
Malvablue15
King Arthur
Level 6
God Stats
1W - 2L
1,781 SR
Queue Stats
15W - 16L
1,572 Elo+
Solo
Bellona
Bellona
OG SnakeEyez
Bellona
Level 20
God Stats
6W - 5L
1,525 SR
Queue Stats
97W - 110L
1,555 Elo+
Solo
Kukulkan
Kukulkan
XxDz_ToXicxX
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Geb
Geb
iwuldzi
Geb
Level 29
God Stats
10W - 10L
1,601 SR
Queue Stats
136W - 127L
1,597 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,593 Elo+

VS

Team Averages
Level 17
1,544 SR
1,530 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SynxN11
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,620 Elo+
Party 1
Apollo
Apollo
TheBestUllr
Apollo
Level 18
God Stats
4W - 1L
1,721 SR
Queue Stats
104W - 77L
1,666 Elo+
Solo
Thanatos
Thanatos
assassin_dark170
Thanatos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 1
10,695
509
7,156
12,894
4,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Malvablue15
King Arthur
17
13 / 2 / 1
11,341
540
13,321
16,294
14,151
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
OG SnakeEyez
Bellona
18
7 / 3 / 3
11,356
541
5,945
14,137
11,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
XxDz_ToXicxX
Kukulkan
6
0 / 11 / 4
6,799
324
1,036
9,862
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Geb
12
2 / 5 / 6
9,316
444
8,768
20,161
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
2 / 1 / 6
12,214
582
5,074
14,312
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Morrigan
 
The Morrigan
17
3 / 4 / 6
11,075
527
9,854
9,674
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SynxN11
Izanami
15
1 / 10 / 3
10,119
482
7,576
13,045
4,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
19
16 / 2 / 2
12,566
598
24,427
17,820
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 9 / 5
8,856
422
2,601
12,302
3,948
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
26
Kills
23
25
Deaths
26
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
6
5
W
The Morrigan
 
The Morrigan
3
4
6
1.5
L
4
4
1
1.13
L
King Arthur
Malvablue15
King Arthur
13
2
1
6.75
L
Bellona
OG SnakeEyez
Bellona
7
3
3
2.83
W
Izanami
SynxN11
Izanami
1
10
3
0.25
W
Apollo
16
2
2
8.5
L
Kukulkan
XxDz_ToXicxX
Kukulkan
0
11
4
0.18
W
1
9
5
0.39
L
Geb
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
49,532
73,348
Taken
67,153
53,771
Mitigated
28,303
11,117
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,074
2,103
0
7,935
14,312
9,344
1,043
1,773
12,539
91,190
0
W
The Morrigan
 
The Morrigan
9,854
3,053
0
871
9,674
3,697
677
924
8,750
79,026
1,704
L
7,156
2,522
0
4,507
12,894
4,260
0
4,693
8,201
0
78,156
L
King Arthur
Malvablue15
King Arthur
13,321
1,974
0
2,200
16,294
14,151
453
2,047
14,247
0
62,347
L
Bellona
OG SnakeEyez
Bellona
5,945
1,447
0
1,617
14,137
11,167
2,217
2,474
11,663
0
79,456
W
Izanami
SynxN11
Izanami
7,576
5,731
0
1,531
13,045
4,207
884
1,778
11,267
0
52,642
W
Apollo
24,427
18,868
0
9,101
17,820
7,107
245
3,740
14,080
0
103,865
L
Kukulkan
XxDz_ToXicxX
Kukulkan
1,036
948
0
0
9,862
2,632
0
341
9,521
7,614
0
W
2,601
747
0
2,930
12,302
3,948
89
1,589
10,713
0
23,602
L
Geb
8,768
614
0
2,793
20,161
21,561
191
4,633
15,528
37,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,507
Gold Earned
54,830
448
Minions Killed
574
0
Camps Cleared
0
1,849,629
Distance Traveled
1,829,424
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,214
582
152
7
0
381,974
5
W
The Morrigan
11,075
527
147
7
0
363,073
7
L
Neith
10,695
509
140
7
0
364,579
3
L
King Arthur
11,341
540
114
5
0
411,540
2
L
Bellona
11,356
541
139
7
0
444,713
1
W
Izanami
10,119
482
103
5
0
323,609
0
W
Apollo
12,566
598
131
6
0
401,567
1
L
Kukulkan
6,799
324
12
1
0
190,591
1
W
Thanatos
8,856
422
41
2
0
359,201
1
L
Geb
9,316
444
43
2
0
438,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role