Player Matchup

Thoth
Thoth
Draco5807
Thoth
Level 129
God Stats
2W - 4L
1,249 SR
Queue Stats
361W - 366L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
DragonSpeaker
Ratatoskr
Level 129
God Stats
2W - 0L
1,592 SR
Queue Stats
93W - 85L
1,547 Elo+
Party 2
Scylla
Scylla
ShadyRecords024
Scylla
Level 129
God Stats
7W - 5L
1,645 SR
Queue Stats
315W - 307L
1,507 Elo+
Solo
Raijin
Raijin
TerryFinlo
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,460 Elo+
Solo
Chaac
Chaac
TheOnlyPope
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,561 Elo+
Party 2
Team Averages
Level 116
1,497 SR
1,517 Elo+

VS

Team Averages
Level 112
1,412 SR
1,554 Elo+
Cerberus
Cerberus
EZIOMADRID95
Cerberus
Level 109
God Stats
1W - 3L
1,361 SR
Queue Stats
98W - 84L
1,556 Elo+
Party 1
Apollo
Apollo
JpGamer777
Apollo
Level 152
God Stats
0W - 1L
1,633 SR
Queue Stats
71W - 50L
1,662 Elo+
Party 1
Anhur
Anhur
JustinSoma
Anhur
Level 98
God Stats
1W - 5L
1,279 SR
Queue Stats
147W - 146L
1,540 Elo+
Solo
Camazotz
Camazotz
The1coN1CK
Camazotz
Level 58
God Stats
4W - 7L
1,476 SR
Queue Stats
326W - 357L
1,527 Elo+
Solo
Ullr
Ullr
ewwshesnasty
Ullr
Level 142
God Stats
0W - 2L
1,310 SR
Queue Stats
62W - 87L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Draco5807
Thoth
16
5 / 4 / 18
10,316
860
9,240
8,103
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
DragonSpeaker
Ratatoskr
15
4 / 7 / 16
9,894
825
12,830
16,703
17,579
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 3 / 15
11,297
941
15,809
9,414
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
TerryFinlo
Raijin
18
7 / 3 / 15
11,228
936
13,151
8,307
2,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 5 / 15
10,704
892
9,256
17,396
20,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EZIOMADRID95
Cerberus
17
8 / 3 / 11
10,481
873
10,012
12,457
13,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
JpGamer777
Apollo
16
6 / 9 / 10
10,485
874
12,901
15,785
5,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
13
0 / 9 / 8
8,026
669
4,307
12,025
3,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
The1coN1CK
Camazotz
16
6 / 4 / 7
9,339
778
12,409
14,071
7,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 12
8,682
724
7,349
11,611
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
31
Kills
22
22
Deaths
31
79
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thoth
Draco5807
Thoth
5
4
18
3.5
W
Ratatoskr
DragonSpeaker
Ratatoskr
4
7
16
1.71
L
Cerberus
EZIOMADRID95
Cerberus
8
3
11
4.5
L
Apollo
JpGamer777
Apollo
6
9
10
1.22
L
Anhur
0
9
8
0.44
W
10
3
15
5.83
W
Raijin
TerryFinlo
Raijin
7
3
15
4.83
L
Camazotz
The1coN1CK
Camazotz
6
4
7
2.38
W
5
5
15
2.5
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,286
Damage
46,978
59,923
Taken
65,949
46,952
Mitigated
35,237
20,820
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Draco5807
Thoth
9,240
245
56
1,024
8,103
2,838
2,584
1,776
5,968
24,671
0
W
Ratatoskr
DragonSpeaker
Ratatoskr
12,830
2,182
1,264
3,082
16,703
17,579
381
2,073
13,556
0
17,745
L
Cerberus
EZIOMADRID95
Cerberus
10,012
345
188
3,601
12,457
13,028
104
6,993
5,464
16,615
0
L
Apollo
JpGamer777
Apollo
12,901
6,848
468
2,438
15,785
5,833
714
11,192
4,593
0
26,974
L
Anhur
4,307
2,328
1,634
847
12,025
3,707
538
7,075
4,950
0
13,207
W
15,809
782
405
2,445
9,414
3,070
2,165
1,843
7,389
29,852
0
W
Raijin
TerryFinlo
Raijin
13,151
1,089
3,064
2,712
8,307
2,803
1,503
1,561
6,338
33,022
0
L
Camazotz
The1coN1CK
Camazotz
12,409
2,077
1,095
6,575
14,071
7,198
362
8,376
5,695
0
22,197
W
9,256
1,139
542
6,226
17,396
20,662
65
1,962
14,451
4,422
17,153
L
7,349
3,296
383
1,818
11,611
5,471
212
5,795
5,816
0
15,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,439
Gold Earned
47,013
134
Minions Killed
102
0
Camps Cleared
0
1,187,027
Distance Traveled
1,014,148
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,316
860
32
3
0
223,837
1
W
Ratatoskr
9,894
825
7
1
0
256,514
1
L
Cerberus
10,481
873
12
1
0
233,689
0
L
Apollo
10,485
874
34
3
0
164,424
0
L
Anhur
8,026
669
24
2
0
183,300
5
W
Scylla
11,297
941
36
3
0
231,905
0
W
Raijin
11,228
936
40
3
0
229,777
0
L
Camazotz
9,339
778
15
1
0
220,022
1
W
Chaac
10,704
892
19
2
0
244,994
0
L
Ullr
8,682
724
17
1
0
212,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role