Player Matchup

Nike
Nike
Diamond V
 
Nike
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
NorfDakoda
Tiamat
Diamond V
Level 159
God Stats
2W - 1L
1,857 SR
Queue Stats
359W - 342L
2,020 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Randomtauren
Kuzenbo
Diamond V
Level 145
God Stats
3W - 6L
1,685 SR
Queue Stats
184W - 167L
2,026 MMR
Solo
Loki
Loki
Diamond V
TwoGuysPizza
Loki
Diamond V
Level 147
God Stats
4W - 10L
1,457 SR
Queue Stats
470W - 451L
2,048 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,600 SR
1,819 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,611 SR
1,835 MMR
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Diamond IV
IzCloz3D
Ravana
Diamond IV
Level 153
God Stats
9W - 8L
1,625 SR
Queue Stats
172W - 156L
2,062 MMR
Party 1
Olorun
Olorun
Diamond IV
NlCC
Olorun
Diamond IV
Level 159
God Stats
2W - 1L
1,482 SR
Queue Stats
222W - 202L
2,049 MMR
Party 1
Neith
Neith
Platinum IV
italianpapi
Neith
Platinum IV
Level 94
God Stats
14W - 3L
1,946 SR
Queue Stats
61W - 39L
2,064 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 3 / 1
6,981
499
7,505
10,215
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
 
Xbalanque
10
0 / 3 / 2
6,245
446
3,513
8,575
2,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
NorfDakoda
Tiamat
11
0 / 8 / 3
6,484
463
4,363
10,394
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Randomtauren
Kuzenbo
12
2 / 2 / 4
7,394
528
4,830
8,793
9,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 5 / 2
8,426
602
6,213
9,445
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SolArtio

VS

Bans
OdinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 1 / 2
7,900
564
6,792
11,870
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
 
Chronos
13
3 / 4 / 4
7,503
536
4,738
11,307
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
IzCloz3D
Ravana
13
8 / 2 / 4
8,478
606
9,123
7,794
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
NlCC
Olorun
15
0 / 0 / 2
8,559
611
4,336
7,737
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
9 / 1 / 7
9,517
680
12,577
8,367
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
21
21
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
1
0.17
L
Xbalanque
 
Xbalanque
0
3
2
0.33
W
Achilles
 
Achilles
1
1
2
2
W
Chronos
 
Chronos
3
4
4
1.25
W
Ravana
IzCloz3D
Ravana
8
2
4
5
W
Olorun
NlCC
Olorun
0
0
2
1
L
Tiamat
NorfDakoda
Tiamat
0
8
3
0.19
L
Kuzenbo
Randomtauren
Kuzenbo
2
2
4
2
L
6
5
2
1.4
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
37,566
47,422
Taken
47,075
25,404
Mitigated
24,578
10,063
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,505
915
0
4,219
10,215
6,603
0
962
8,628
5,233
37,524
L
Xbalanque
 
Xbalanque
3,513
1,628
0
1,628
8,575
2,099
0
3,375
5,200
0
35,269
W
Achilles
 
Achilles
6,792
2,233
0
4,372
11,870
9,578
0
744
10,003
4,187
41,593
W
Chronos
 
Chronos
4,738
1,854
0
2,824
11,307
4,576
26
2,732
8,205
46,280
6,385
W
Ravana
IzCloz3D
Ravana
9,123
2,898
0
2,224
7,794
4,639
0
1,807
5,725
0
54,321
W
Olorun
NlCC
Olorun
4,336
2,042
264
4,346
7,737
2,790
1,066
986
6,583
67,666
0
L
Tiamat
NorfDakoda
Tiamat
4,363
362
0
702
10,394
4,761
311
1,824
8,570
35,890
0
L
Kuzenbo
Randomtauren
Kuzenbo
4,830
1,060
0
1,215
8,793
9,451
0
2,205
6,548
24,775
0
L
6,213
1,545
0
2,299
9,445
2,490
0
841
8,560
0
44,289
W
12,577
4,965
0
3,388
8,367
2,995
106
3,165
4,794
0
63,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
41,957
412
Minions Killed
567
0
Camps Cleared
0
1,381,153
Distance Traveled
1,432,410
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,981
499
97
7
0
282,324
4
L
Xbalanque
6,245
446
81
6
0
258,069
3
W
Achilles
7,900
564
110
8
0
287,919
0
W
Chronos
7,503
536
100
7
0
292,012
2
W
Ravana
8,478
606
85
6
0
306,212
6
W
Olorun
8,559
611
140
10
0
268,309
9
L
Tiamat
6,484
463
94
7
0
252,043
2
L
Kuzenbo
7,394
528
41
3
0
298,128
4
L
Loki
8,426
602
99
7
0
290,589
3
W
Neith
9,517
680
132
9
0
277,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role