Player Matchup

Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AngryFairy
Jing Wei
Level 160
God Stats
1W - 0L
1,867 SR
Queue Stats
199W - 141L
1,639 Elo+
Party 1
Camazotz
Camazotz
DiamondSobek
Camazotz
Level 52
God Stats
5W - 1L
1,922 SR
Queue Stats
69W - 16L
1,773 Elo+
Party 1
Cthulhu
Cthulhu
anwer
Cthulhu
Level 148
God Stats
1W - 1L
1,746 SR
Queue Stats
101W - 66L
1,692 Elo+
Party 1
Team Averages
Level 116
1,707 SR
1,621 Elo+

VS

Team Averages
Level 114
1,572 SR
1,442 Elo+
Bacchus
Bacchus
Kshep62
Bacchus
Level 116
God Stats
0W - 1L
1,623 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 2
Discordia
Discordia
MadReef420
Discordia
Level 101
God Stats
2W - 2L
1,646 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 3
Geb
Geb
Rickflareon
Geb
Level 125
God Stats
0W - 1L
1,810 SR
Queue Stats
6W - 7L
1,485 Elo+
Party 2
Nemesis
Nemesis
TTV_EatChoArm
Nemesis
Level 124
God Stats
0W - 1L
1,271 SR
Queue Stats
10W - 10L
1,492 Elo+
Party 3
Mulan
Mulan
axecentric
Mulan
Level 106
God Stats
0W - 4L
1,510 SR
Queue Stats
7W - 10L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 5 / 10
11,758
840
15,600
26,492
20,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
 
Zeus
17
5 / 3 / 10
11,426
816
9,579
6,989
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
AngryFairy
Jing Wei
19
5 / 1 / 7
11,639
831
13,397
10,065
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
DiamondSobek
Camazotz
18
7 / 2 / 10
11,798
843
17,850
16,340
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
anwer
Cthulhu
18
6 / 1 / 13
11,641
832
15,303
13,582
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kshep62
Bacchus
16
5 / 6 / 2
10,870
776
8,799
15,572
17,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
MadReef420
Discordia
16
2 / 9 / 1
9,420
673
6,125
10,741
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 3 / 7
9,047
646
10,036
16,570
17,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
15
1 / 8 / 7
9,440
674
10,877
17,312
6,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
15
4 / 5 / 6
9,973
712
13,173
24,084
23,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
31
Kills
12
12
Deaths
31
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
5
10
2.6
W
Zeus
 
Zeus
5
3
10
3.33
W
Jing Wei
AngryFairy
Jing Wei
5
1
7
8.5
W
Camazotz
DiamondSobek
Camazotz
7
2
10
6
L
Bacchus
Kshep62
Bacchus
5
6
2
1
L
Discordia
MadReef420
Discordia
2
9
1
0.28
L
0
3
7
1.17
L
Nemesis
1
8
7
0.56
W
Cthulhu
anwer
Cthulhu
6
1
13
12.5
L
Mulan
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,729
Damage
49,010
73,468
Taken
84,279
51,395
Mitigated
67,456
25,436
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,600
4,161
0
10,517
26,492
20,907
101
6,823
19,669
977
35,464
W
Zeus
 
Zeus
9,579
533
0
117
6,989
2,583
769
4,778
2,211
43,441
0
W
Jing Wei
AngryFairy
Jing Wei
13,397
11,071
0
3,383
10,065
4,605
2,640
4,429
5,636
0
55,997
W
Camazotz
DiamondSobek
Camazotz
17,850
4,328
0
8,251
16,340
7,123
3,141
6,684
9,656
0
36,033
L
Bacchus
Kshep62
Bacchus
8,799
1,093
0
0
15,572
17,249
0
4,498
10,860
23,641
0
L
Discordia
MadReef420
Discordia
6,125
80
0
241
10,741
3,403
3
2,301
8,242
29,945
0
L
10,036
1,038
450
1,921
16,570
17,325
0
5,835
10,068
31,212
0
L
Nemesis
10,877
5,512
0
2,396
17,312
6,385
0
3,801
13,102
0
28,342
W
Cthulhu
anwer
Cthulhu
15,303
908
1,157
2,011
13,582
16,177
240
4,043
9,539
34,151
0
L
Mulan
13,173
2,503
1,089
5,829
24,084
23,094
0
7,295
15,906
2,013
25,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,262
Gold Earned
48,750
344
Minions Killed
210
13
Camps Cleared
4
1,441,275
Distance Traveled
1,180,647
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,758
840
57
4
0
274,069
0
W
Zeus
11,426
816
74
5
6
283,214
2
W
Jing Wei
11,639
831
122
9
2
291,615
2
W
Camazotz
11,798
843
40
3
5
297,168
1
L
Bacchus
10,870
776
27
2
0
234,368
0
L
Discordia
9,420
673
56
4
2
209,046
0
L
Geb
9,047
646
49
4
1
261,792
2
L
Nemesis
9,440
674
49
4
0
241,626
0
W
Cthulhu
11,641
832
51
4
0
295,209
3
L
Mulan
9,973
712
29
2
1
233,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role