Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
Liliggxz
Chronos
Gold V
Level 158
God Stats
11W - 15L
1,459 SR
Queue Stats
786W - 806L
1,160 MMR
Solo
Ravana
Ravana
Silver I
Mikeyy456
Ravana
Silver I
Level 120
God Stats
2W - 3L
1,334 SR
Queue Stats
34W - 40L
1,241 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Undead_Wolfie
Cu Chulainn
Silver I
Level 127
God Stats
3W - 3L
1,508 SR
Queue Stats
44W - 58L
1,204 MMR
Solo
Ymir
Ymir
Silver II
master rudolf
Ymir
Silver II
Level 130
God Stats
5W - 4L
1,553 SR
Queue Stats
187W - 207L
1,074 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,471 SR
1,236 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,517 SR
1,267 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Alucard_sick
Danzaburou
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,206 MMR
Solo
Fenrir
Fenrir
Silver II
ImperiumGrim47
Fenrir
Silver II
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 147L
1,054 MMR
Solo
Cthulhu
Cthulhu
Silver I
Myth1c R1pTid3
Cthulhu
Silver I
Level 110
God Stats
2W - 1L
1,578 SR
Queue Stats
12W - 16L
1,291 MMR
Solo
Scylla
Scylla
Gold IV
luishazard121
Scylla
Gold IV
Level 147
God Stats
38W - 41L
1,508 SR
Queue Stats
379W - 384L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
3
0 / 1 / 0
5,947
270
102
723
94
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Liliggxz
Chronos
14
0 / 1 / 1
8,563
389
1,843
12,313
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
Mikeyy456
Ravana
18
5 / 4 / 1
10,945
498
10,144
14,167
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Undead_Wolfie
Cu Chulainn
13
0 / 4 / 2
8,186
372
8,414
17,014
12,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 2
8,897
404
7,440
23,172
26,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaGebArachne

VS

Bans
TiamatCliodhnaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
6 / 4 / 2
13,381
608
7,748
14,865
6,213
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Alucard_sick
Danzaburou
17
1 / 1 / 5
11,416
519
13,070
12,454
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 8
10,779
490
8,838
11,289
12,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 0 / 5
12,364
562
10,770
15,346
21,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 2 / 7
12,422
565
7,305
9,409
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
15
16
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Loki
 
Loki
6
4
2
1.75
W
Danzaburou
Alucard_sick
Danzaburou
1
1
5
3.5
W
2
0
8
6
L
Chronos
Liliggxz
Chronos
0
1
1
0.5
L
Ravana
Mikeyy456
Ravana
5
4
1
1.38
W
4
0
5
6.5
L
Cu Chulainn
Undead_Wolfie
Cu Chulainn
0
4
2
0.25
W
2
2
7
2.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
47,731
67,389
Taken
63,363
49,773
Mitigated
48,720
15,582
Healing
21,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
102
0
0
46
723
94
0
41
682
1,988
0
W
Loki
 
Loki
7,748
2,892
0
5,623
14,865
6,213
1,931
3,235
11,630
0
114,939
W
Danzaburou
Alucard_sick
Danzaburou
13,070
5,810
0
4,296
12,454
5,179
8,269
2,467
9,987
0
93,273
W
8,838
2,082
0
1,542
11,289
12,240
1,416
2,390
8,899
0
47,387
L
Chronos
Liliggxz
Chronos
1,843
883
0
7,422
12,313
3,354
790
1,763
10,550
71,089
0
L
Ravana
Mikeyy456
Ravana
10,144
2,879
0
4,933
14,167
7,158
0
4,563
9,570
0
74,189
W
10,770
852
1,867
5,810
15,346
21,676
786
1,778
13,568
68,164
0
L
Cu Chulainn
Undead_Wolfie
Cu Chulainn
8,414
795
0
295
17,014
12,890
0
6,808
10,076
7,649
36,441
W
7,305
392
315
1,719
9,409
3,412
3,950
1,495
7,914
90,180
0
L
7,440
962
0
2,886
23,172
26,277
0
5,179
17,772
32,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
60,362
379
Minions Killed
698
0
Camps Cleared
0
1,574,928
Distance Traveled
2,082,838
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,947
270
6
0
0
26,971
1
W
Loki
13,381
608
177
8
0
448,145
0
W
Danzaburou
11,416
519
126
6
0
408,415
2
W
Fenrir
10,779
490
88
4
0
453,374
5
L
Chronos
8,563
389
107
5
0
350,924
0
L
Ravana
10,945
498
141
6
0
460,309
6
W
Cthulhu
12,364
562
135
6
0
407,312
3
L
Cu Chulainn
8,186
372
80
4
0
365,860
0
W
Scylla
12,422
565
172
8
0
365,592
5
L
Ymir
8,897
404
45
2
0
370,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role