Player Matchup

Kukulkan
Kukulkan
Chambern20
Kukulkan
Level 10
God Stats
10W - 10L
1,508 SR
Queue Stats
10W - 10L
1,471 Elo+
Party 1
Izanami
Izanami
KatDannielle6
Izanami
Level 25
God Stats
24W - 24L
1,511 SR
Queue Stats
25W - 25L
1,447 Elo+
Solo
Pele
Pele
RaginGingaNinja
Pele
Level 8
God Stats
4W - 2L
1,727 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 1
Thor
Thor
lowkeylui
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
shadowtash64
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,368 Elo+
Solo
Team Averages
Level 11
1,549 SR
1,456 Elo+

VS

Team Averages
Level 24
1,391 SR
1,432 Elo+
Tiamat
Tiamat
Campin_Carlito
Tiamat
Level 27
God Stats
13W - 8L
1,192 SR
Queue Stats
101W - 86L
1,417 Elo+
Solo
Zeus
Zeus
JT_BLCK1D_23
Zeus
Level 22
God Stats
2W - 2L
1,519 SR
Queue Stats
100W - 90L
1,455 Elo+
Solo
Cupid
Cupid
Relatri
Cupid
Level 29
God Stats
10W - 11L
1,511 SR
Queue Stats
158W - 139L
1,512 Elo+
Party 2
Xing Tian
Xing Tian
Waterstar04
Xing Tian
Level 29
God Stats
24W - 10L
1,552 SR
Queue Stats
161W - 170L
1,478 Elo+
Party 2
Bellona
Bellona
travytrav36
Bellona
Level 15
God Stats
4W - 9L
1,182 SR
Queue Stats
18W - 27L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chambern20
Kukulkan
20
3 / 5 / 6
13,580
1,045
26,394
28,115
11,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
17
0 / 4 / 6
10,820
832
5,605
12,872
4,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
10 / 7 / 1
13,566
1,044
20,081
24,799
9,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
0 / 5 / 1
10,214
786
4,308
8,375
3,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
17
1 / 15 / 4
11,145
857
9,472
21,722
7,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 17
13,739
1,057
26,140
10,939
7,885
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 2 / 19
13,308
1,024
12,255
12,649
4,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Relatri
Cupid
20
14 / 2 / 10
14,555
1,120
24,088
11,612
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Waterstar04
Xing Tian
20
6 / 3 / 20
13,486
1,037
16,526
17,509
20,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
travytrav36
Bellona
20
2 / 7 / 19
12,257
943
12,407
19,493
13,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
14
Kills
36
36
Deaths
14
18
Assists
85
Player
Kills
Deaths
Assists
KDA
W
9
0
17
17.5
L
Kukulkan
Chambern20
Kukulkan
3
5
6
1.2
W
5
2
19
7.25
L
Izanami
0
4
6
0.75
L
10
7
1
1.5
W
Cupid
Relatri
Cupid
14
2
10
9.5
W
Xing Tian
Waterstar04
Xing Tian
6
3
20
5.33
L
Thor
0
5
1
0.1
L
Susano
1
15
4
0.2
W
Bellona
travytrav36
Bellona
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,860
Damage
91,416
95,883
Taken
72,202
37,631
Mitigated
49,903
1,627
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,140
1,261
0
2,848
10,939
7,885
0
5,147
5,792
62,920
0
L
Kukulkan
Chambern20
Kukulkan
26,394
2,742
0
103
28,115
11,966
0
17,824
10,291
74,944
0
W
12,255
4,274
0
1,520
12,649
4,182
0
5,508
7,141
32,002
0
L
Izanami
5,605
4,377
0
0
12,872
4,843
0
9,063
3,809
0
9,034
L
20,081
5,826
0
1,494
24,799
9,963
0
10,739
14,060
0
37,278
W
Cupid
Relatri
Cupid
24,088
12,973
1,918
6,213
11,612
3,975
0
2,550
9,062
0
50,187
W
Xing Tian
Waterstar04
Xing Tian
16,526
1,629
82
1,290
17,509
20,093
0
6,632
10,877
32,804
0
L
Thor
4,308
649
0
0
8,375
3,101
0
5,569
2,806
0
11,385
L
Susano
9,472
1,016
0
30
21,722
7,758
0
11,996
9,726
0
24,589
W
Bellona
travytrav36
Bellona
12,407
3,715
0
637
19,493
13,768
0
6,557
12,936
270
19,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
67,345
221
Minions Killed
249
5
Camps Cleared
9
853,607
Distance Traveled
1,225,411
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,739
1,057
100
8
1
267,665
0
L
Kukulkan
13,580
1,045
132
10
3
219,156
0
W
Zeus
13,308
1,024
41
3
2
238,773
0
L
Izanami
10,820
832
5
0
0
106,069
0
L
Pele
13,566
1,044
39
3
0
259,360
2
W
Cupid
14,555
1,120
53
4
4
246,299
0
W
Xing Tian
13,486
1,037
30
2
1
256,692
0
L
Thor
10,214
786
15
1
2
102,118
1
L
Susano
11,145
857
30
2
0
166,904
1
W
Bellona
12,257
943
25
2
1
215,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role