Player Matchup

Achilles
Achilles
 
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ABuko11
Nemesis
Level 27
God Stats
1W - 1L
1,687 SR
Queue Stats
66W - 55L
1,614 Elo+
Party 1
Izanami
Izanami
LukeW35
Izanami
Level 26
God Stats
2W - 3L
1,567 SR
Queue Stats
47W - 47L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
bongoç
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,577 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,545 Elo+

VS

Team Averages
Level 19
1,505 SR
1,653 Elo+
King Arthur
King Arthur
BeansBeGreen
King Arthur
Level 18
God Stats
4W - 4L
1,271 SR
Queue Stats
58W - 73L
1,733 Elo+
Party 2
Bacchus
Bacchus
Dingirus
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,549 Elo+
Solo
Ra
Ra
Quantuh
Ra
Level 29
God Stats
3W - 3L
1,507 SR
Queue Stats
37W - 29L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
Zofaas
Gilgamesh
Level 28
God Stats
8W - 6L
1,684 SR
Queue Stats
93W - 62L
1,627 Elo+
Solo
Cupid
Cupid
gngswift
Cupid
Level 15
God Stats
4W - 2L
1,560 SR
Queue Stats
26W - 34L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
9 / 4 / 1
9,097
569
13,888
15,689
11,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
 
Ra
12
2 / 3 / 2
7,481
468
4,168
7,206
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ABuko11
Nemesis
12
3 / 4 / 1
7,591
474
5,139
13,098
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LukeW35
Izanami
10
0 / 8 / 1
6,413
401
3,241
10,550
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
bongoç
Cthulhu
11
0 / 6 / 0
6,654
416
2,645
12,088
5,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeansBeGreen
King Arthur
12
2 / 6 / 6
7,805
488
5,075
10,471
7,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Dingirus
Bacchus
12
4 / 2 / 13
8,442
528
8,242
12,406
13,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 6
8,628
539
7,444
10,365
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Zofaas
Gilgamesh
18
6 / 0 / 0
10,299
644
10,168
13,888
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
gngswift
Cupid
15
11 / 0 / 2
10,090
631
12,966
5,464
1,820
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
14
Kills
25
25
Deaths
14
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
9
4
1
2.38
L
Ra
 
Ra
2
3
2
1
L
Nemesis
ABuko11
Nemesis
3
4
1
0.88
W
King Arthur
BeansBeGreen
King Arthur
2
6
6
0.83
W
Bacchus
Dingirus
Bacchus
4
2
13
5.25
L
Izanami
LukeW35
Izanami
0
8
1
0.06
W
2
6
6
0.83
W
Gilgamesh
Zofaas
Gilgamesh
6
0
0
6
L
Cthulhu
bongoç
Cthulhu
0
6
0
0
W
Cupid
gngswift
Cupid
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
43,895
58,631
Taken
52,594
26,448
Mitigated
32,749
10,557
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,888
3,838
0
2,167
15,689
11,600
380
961
14,549
5,868
40,815
L
Ra
 
Ra
4,168
414
248
1,453
7,206
2,454
0
4,502
2,448
38,330
0
L
Nemesis
ABuko11
Nemesis
5,139
1,429
0
4,956
13,098
4,288
0
4,483
8,334
0
41,298
W
King Arthur
BeansBeGreen
King Arthur
5,075
1,139
0
1,479
10,471
7,610
249
1,153
9,306
0
21,329
W
Bacchus
Dingirus
Bacchus
8,242
1,054
0
2,060
12,406
13,197
0
2,384
9,756
29,971
0
L
Izanami
LukeW35
Izanami
3,241
1,918
0
363
10,550
2,393
502
4,099
6,282
0
29,992
W
7,444
606
1,136
3,059
10,365
3,722
309
1,720
8,347
53,806
0
W
Gilgamesh
Zofaas
Gilgamesh
10,168
4,700
0
6,042
13,888
6,400
0
1,267
12,621
0
84,389
L
Cthulhu
bongoç
Cthulhu
2,645
135
0
1,370
12,088
5,713
224
573
11,332
21,033
0
W
Cupid
gngswift
Cupid
12,966
7,591
0
2,843
5,464
1,820
928
2,176
3,288
0
59,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
45,264
335
Minions Killed
443
0
Camps Cleared
0
1,521,739
Distance Traveled
1,610,364
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,097
569
80
5
0
300,713
1
L
Ra
7,481
468
73
5
0
320,009
8
L
Nemesis
7,591
474
72
5
0
309,947
1
W
King Arthur
7,805
488
40
3
0
299,916
0
W
Bacchus
8,442
528
43
3
0
325,334
4
L
Izanami
6,413
401
58
4
0
296,768
4
W
Ra
8,628
539
121
8
0
275,199
1
W
Gilgamesh
10,299
644
134
8
0
389,651
1
L
Cthulhu
6,654
416
52
3
0
294,302
3
W
Cupid
10,090
631
105
7
0
320,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role