Player Matchup

Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ITSOKDONTCRY666
Anhur
Level 144
God Stats
0W - 1L
1,551 SR
Queue Stats
54W - 48L
1,534 Elo+
Party 2
Geb
Geb
PapaCap420
Geb
Level 87
God Stats
0W - 2L
1,678 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
Saiuta1
Bastet
Level 84
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 12L
1,466 Elo+
Party 2
Tiamat
Tiamat
XBigTreeX
Tiamat
Level 156
God Stats
0W - 2L
1,525 SR
Queue Stats
12W - 17L
1,449 Elo+
Party 2
Team Averages
Level 108
1,591 SR
1,490 Elo+

VS

Team Averages
Level 135
1,560 SR
1,560 Elo+
Geb
Geb
FAZE L3M0N
Geb
Level 144
God Stats
17W - 5L
1,836 SR
Queue Stats
137W - 108L
1,607 Elo+
Party 1
Freya
Freya
Kazi DarkSoul
Freya
Level 123
God Stats
3W - 2L
1,534 SR
Queue Stats
274W - 251L
1,542 Elo+
Solo
Amaterasu
Amaterasu
MrBear429
Amaterasu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,585 Elo+
Party 1
Charybdis
Charybdis
MyKnitters
Charybdis
Level 139
God Stats
72W - 70L
1,543 SR
Queue Stats
490W - 438L
1,490 Elo+
Solo
Bastet
Bastet
Ziggy20000
Bastet
Level 145
God Stats
4W - 4L
1,387 SR
Queue Stats
217W - 197L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 7 / 1
6,252
625
2,711
15,861
11,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 4 / 2
7,656
766
4,236
7,117
1,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 0
7,354
735
5,542
15,201
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Saiuta1
Bastet
11
0 / 7 / 2
6,117
612
3,965
10,803
4,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
XBigTreeX
Tiamat
13
1 / 3 / 2
7,042
704
5,492
8,733
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 20
8,371
837
9,781
10,427
6,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 0 / 12
9,574
957
9,023
4,300
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
MrBear429
Amaterasu
14
1 / 2 / 19
8,502
850
7,234
12,260
9,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MyKnitters
Charybdis
16
12 / 1 / 9
10,773
1,077
17,678
7,903
3,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Ziggy20000
Bastet
13
7 / 2 / 9
9,182
918
6,817
7,943
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
96
5
Kills
27
27
Deaths
5
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
7
1
0.07
W
2
0
20
12
L
2
4
2
0.75
W
5
0
12
11
W
Amaterasu
MrBear429
Amaterasu
1
2
19
5.25
W
Charybdis
MyKnitters
Charybdis
12
1
9
16.5
L
2
6
0
0.33
L
Bastet
Saiuta1
Bastet
0
7
2
0.14
L
Tiamat
XBigTreeX
Tiamat
1
3
2
0.67
W
Bastet
Ziggy20000
Bastet
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
50,533
57,715
Taken
42,833
34,320
Mitigated
24,381
8,471
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,711
733
421
2,713
15,861
11,806
0
5,499
10,183
0
14,061
W
9,781
1,099
0
1,382
10,427
6,857
85
3,147
7,160
19,996
0
L
4,236
1,513
0
425
7,117
1,986
0
2,580
4,403
0
13,404
W
9,023
2,823
0
2,573
4,300
1,767
2,437
854
3,408
45,111
0
W
Amaterasu
MrBear429
Amaterasu
7,234
2,571
780
3,582
12,260
9,258
216
3,094
8,781
54
20,574
W
Charybdis
MyKnitters
Charybdis
17,678
9,899
0
1,886
7,903
3,017
1,855
1,843
5,885
0
40,082
L
5,542
598
157
2,243
15,201
9,961
0
5,047
10,109
13,050
0
L
Bastet
Saiuta1
Bastet
3,965
987
0
458
10,803
4,487
0
3,900
6,777
0
10,476
L
Tiamat
XBigTreeX
Tiamat
5,492
436
0
2,054
8,733
6,080
0
1,832
6,859
27,012
0
W
Bastet
Ziggy20000
Bastet
6,817
1,569
0
1,656
7,943
3,482
2
1,537
6,248
0
14,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
46,402
146
Minions Killed
236
3
Camps Cleared
11
922,287
Distance Traveled
1,038,712
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,252
625
21
2
0
181,627
0
W
Geb
8,371
837
26
3
2
210,044
0
L
Anhur
7,656
766
35
4
0
191,134
3
W
Freya
9,574
957
80
8
4
211,845
2
W
Amaterasu
8,502
850
34
3
2
210,960
0
W
Charybdis
10,773
1,077
71
7
0
188,532
1
L
Geb
7,354
735
19
2
0
166,596
0
L
Bastet
6,117
612
16
2
1
195,169
1
L
Tiamat
7,042
704
55
6
2
187,761
1
W
Bastet
9,182
918
25
3
3
217,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role