Player Matchup

Baron Samedi
Baron Samedi
Silver III
HydroSamurai
Baron Samedi
Silver III
Level 123
God Stats
7W - 2L
1,815 SR
Queue Stats
49W - 54L
862 MMR
Solo
Merlin
Merlin
Silver II
PatronQue
Merlin
Silver II
Level 108
God Stats
49W - 34L
1,571 SR
Queue Stats
497W - 546L
1,064 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
PradaG68
Gilgamesh
Gold I
Level 85
God Stats
10W - 3L
1,625 SR
Queue Stats
35W - 33L
1,564 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,670 SR
1,163 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,685 SR
1,220 MMR
Cernunnos
Cernunnos
Gold V
MrHyd YhtomiT
Cernunnos
Gold V
Level 146
God Stats
36W - 36L
1,658 SR
Queue Stats
751W - 890L
1,259 MMR
Solo
Chang'e
Chang'e
Gold V
StudMuffin58
Chang'e
Gold V
Level 106
God Stats
9W - 6L
1,603 SR
Queue Stats
107W - 121L
1,321 MMR
Solo
Chaac
Chaac
Silver III
neighbor1995
Chaac
Silver III
Level 123
God Stats
0W - 3L
1,795 SR
Queue Stats
83W - 109L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HydroSamurai
Baron Samedi
15
4 / 2 / 12
11,640
728
9,676
19,296
20,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
PatronQue
Merlin
16
9 / 2 / 9
11,912
745
19,818
8,768
4,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PradaG68
Gilgamesh
16
5 / 1 / 13
11,565
723
19,739
20,802
18,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
GebKumbhakarnaOdinSolMorgan Le Fay

VS

Bans
BacchusArtioArtemisCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrHyd YhtomiT
Cernunnos
15
2 / 8 / 3
10,552
660
9,045
18,130
4,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
StudMuffin58
Chang'e
13
1 / 5 / 1
8,909
557
11,987
14,594
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 2
10,932
683
11,621
21,755
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
5
5
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HydroSamurai
Baron Samedi
4
2
12
5
L
Cernunnos
MrHyd YhtomiT
Cernunnos
2
8
3
0.44
W
Merlin
PatronQue
Merlin
9
2
9
6.75
W
Gilgamesh
PradaG68
Gilgamesh
5
1
13
11.5
L
Chang'e
StudMuffin58
Chang'e
1
5
1
0.3
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
32,653
48,866
Taken
54,479
43,049
Mitigated
25,409
18,589
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HydroSamurai
Baron Samedi
9,676
951
2,317
7,193
19,296
20,183
845
5,088
14,208
28,749
0
L
Cernunnos
MrHyd YhtomiT
Cernunnos
9,045
4,974
0
2,445
18,130
4,889
0
11,297
6,435
0
32,983
W
Merlin
PatronQue
Merlin
19,818
790
0
1,287
8,768
4,165
1,468
1,957
6,811
52,419
0
W
Gilgamesh
PradaG68
Gilgamesh
19,739
5,160
0
7,792
20,802
18,701
2
5,402
15,400
0
42,812
L
Chang'e
StudMuffin58
Chang'e
11,987
138
3,683
6,563
14,594
4,404
0
7,562
6,714
31,702
0
L
11,621
2,655
0
6,792
21,755
16,116
37
10,908
10,100
0
35,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
30,393
165
Minions Killed
158
9
Camps Cleared
5
962,727
Distance Traveled
841,201
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,640
728
36
2
0
312,957
1
L
Cernunnos
10,552
660
64
4
3
268,658
12
W
Merlin
11,912
745
74
5
4
303,298
0
W
Gilgamesh
11,565
723
55
3
5
346,472
0
L
Chang'e
8,909
557
55
3
1
264,366
5
L
Chaac
10,932
683
39
2
1
308,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role