Player Matchup

Neith
Neith
Halestorm3993
Neith
Level 22
God Stats
11W - 12L
1,617 SR
Queue Stats
11W - 12L
1,630 Elo+
Party 2
Odin
Odin
JohnnyDGoode
Odin
Level 22
God Stats
0W - 2L
1,279 SR
Queue Stats
22W - 25L
1,501 Elo+
Party 2
Thanatos
Thanatos
LilMango
Thanatos
Level 25
God Stats
11W - 11L
1,313 SR
Queue Stats
11W - 12L
1,407 Elo+
Solo
Fenrir
Fenrir
SaxonClan
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,436 Elo+
Party 2
Scylla
Scylla
lewilewis9812
Scylla
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 28L
1,501 Elo+
Party 2
Team Averages
Level 24
1,442 SR
1,495 Elo+

VS

Team Averages
Level 60
1,618 SR
1,379 Elo+
Kukulkan
Kukulkan
ABventures
Kukulkan
Level 7
God Stats
2W - 2L
1,702 SR
Queue Stats
5W - 10L
1,077 Elo+
Party 1
Khepri
Khepri
Fecallightning
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,423 Elo+
Party 3
Zeus
Zeus
Laotian
Zeus
Level 8
God Stats
8W - 2L
1,697 SR
Queue Stats
18W - 13L
1,541 Elo+
Party 3
Skadi
Skadi
TheButteredDad
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
xEvernight
Gilgamesh
Level 127
God Stats
2W - 2L
1,689 SR
Queue Stats
9W - 11L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
11,101
854
6,102
13,769
5,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 9 / 2
11,203
862
6,348
26,621
28,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
LilMango
Thanatos
18
3 / 6 / 0
11,785
907
7,414
14,316
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
SaxonClan
Fenrir
17
1 / 5 / 2
11,216
863
9,188
19,761
8,001
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 5 / 2
11,729
902
16,717
22,552
7,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

64

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ABventures
Kukulkan
20
10 / 2 / 14
14,369
1,105
21,789
7,206
3,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 0 / 20
13,498
1,038
8,172
8,392
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Laotian
Zeus
20
14 / 1 / 12
14,622
1,125
39,601
8,016
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 0 / 12
11,182
860
7,661
6,974
5,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
xEvernight
Gilgamesh
20
4 / 2 / 17
12,896
992
13,742
18,938
25,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
104
5
Kills
29
29
Deaths
5
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ABventures
Kukulkan
10
2
14
8.5
W
0
0
20
10
L
0
4
2
0.25
L
0
9
2
0.11
W
Zeus
Laotian
Zeus
14
1
12
20
L
Thanatos
LilMango
Thanatos
3
6
0
0.5
L
Fenrir
SaxonClan
Fenrir
1
5
2
0.4
W
1
0
12
7
L
1
5
2
0.4
W
Gilgamesh
xEvernight
Gilgamesh
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
90,965
97,019
Taken
49,526
56,231
Mitigated
50,809
6,801
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ABventures
Kukulkan
21,789
2,296
0
115
7,206
3,935
0
2,168
4,857
53,724
0
W
8,172
712
0
931
8,392
12,325
0
3,502
4,704
22,537
0
L
6,102
1,272
0
928
13,769
5,461
0
10,878
2,891
0
34,297
L
6,348
1,531
0
580
26,621
28,707
0
20,221
6,400
0
24,844
W
Zeus
Laotian
Zeus
39,601
4,094
587
1,788
8,016
4,202
0
2,809
5,114
65,227
0
L
Thanatos
LilMango
Thanatos
7,414
1,330
0
4,321
14,316
6,230
0
9,551
4,765
0
25,487
L
Fenrir
SaxonClan
Fenrir
9,188
2,252
0
925
19,761
8,001
0
14,870
4,891
0
18,096
W
7,661
2,064
0
268
6,974
5,304
0
3,736
3,062
0
15,738
L
16,717
2,405
0
47
22,552
7,832
0
14,604
7,948
47,683
0
W
Gilgamesh
xEvernight
Gilgamesh
13,742
2,683
200
261
18,938
25,043
0
4,502
13,892
562
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,034
Gold Earned
66,567
242
Minions Killed
227
7
Camps Cleared
5
1,270,916
Distance Traveled
1,261,920
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,369
1,105
98
8
2
245,575
1
W
Khepri
13,498
1,038
17
1
0
248,859
4
L
Neith
11,101
854
62
5
1
222,373
0
L
Odin
11,203
862
40
3
0
249,465
0
W
Zeus
14,622
1,125
74
6
1
245,115
0
L
Thanatos
11,785
907
37
3
4
275,951
2
L
Fenrir
11,216
863
11
1
1
279,826
1
W
Skadi
11,182
860
17
1
0
248,966
1
L
Scylla
11,729
902
92
7
1
243,301
1
W
Gilgamesh
12,896
992
21
2
2
273,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role