Player Matchup

Geb
Geb
DJ Llamaface
Geb
Level 27
God Stats
1W - 1L
1,230 SR
Queue Stats
13W - 23L
1,180 Elo+
Solo
Ares
Ares
FadedBeto
Ares
Level 28
God Stats
5W - 9L
1,209 SR
Queue Stats
93W - 116L
1,304 Elo+
Solo
Ymir
Ymir
LucyGOTDiamond5
Ymir
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
31W - 16L
1,409 Elo+
Solo
The Morrigan
The Morrigan
SageCactus99629
The Morrigan
Level 11
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 9L
1,163 Elo+
Solo
Bastet
Bastet
scottyruz
Bastet
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 68L
1,268 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,265 Elo+

VS

Team Averages
Level 19
1,456 SR
1,407 Elo+
Geb
Geb
MrSilverx1YT
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 74L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
ONE JOY BOY
Baron Samedi
Level 23
God Stats
1W - 1L
1,749 SR
Queue Stats
71W - 89L
1,326 Elo+
Solo
Olorun
Olorun
OpTaidacloud
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Pele
Pele
SaGeW01f528
Pele
Level 17
God Stats
2W - 5L
1,308 SR
Queue Stats
14W - 23L
1,213 Elo+
Solo
Xing Tian
Xing Tian
UnsettledSage98
Xing Tian
Level 24
God Stats
1W - 1L
1,223 SR
Queue Stats
4W - 3L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 10
11,403
456
11,062
17,007
12,447
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
1 / 5 / 7
11,306
452
8,586
29,138
26,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 6 / 1
10,793
432
6,576
23,564
24,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
SageCactus99629
The Morrigan
12
2 / 3 / 4
9,835
393
6,594
6,239
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
scottyruz
Bastet
20
17 / 0 / 2
14,219
569
31,543
23,376
11,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
6,360
254
0
1,569
598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ONE JOY BOY
Baron Samedi
15
6 / 8 / 3
10,385
415
14,439
21,206
8,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
7 / 11 / 3
10,361
414
22,701
24,212
10,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 1
7,540
302
2,006
6,243
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
UnsettledSage98
Xing Tian
14
0 / 7 / 3
9,410
376
6,907
27,955
34,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
28
Kills
13
14
Deaths
30
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
W
Ares
1
5
7
0.9
W
2
6
1
0.42
L
0
1
0
0
L
Baron Samedi
ONE JOY BOY
Baron Samedi
6
8
3
0.94
L
Olorun
7
11
3
0.77
L
0
3
1
0.17
W
The Morrigan
SageCactus99629
The Morrigan
2
3
4
1.33
L
Xing Tian
UnsettledSage98
Xing Tian
0
7
3
0.21
W
Bastet
scottyruz
Bastet
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,361
Damage
46,053
99,324
Taken
81,185
76,897
Mitigated
56,047
36,063
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,062
1,982
411
5,210
17,007
12,447
2,017
8,127
8,880
42,629
0
W
Ares
8,586
1,050
3,114
7,635
29,138
26,691
2,667
10,894
18,244
38,916
0
W
6,576
1,453
282
4,066
23,564
24,833
1,264
11,436
12,128
53,791
0
L
0
0
0
60
1,569
598
0
615
914
291
0
L
Baron Samedi
ONE JOY BOY
Baron Samedi
14,439
2,767
539
4,419
21,206
8,570
639
7,368
13,730
59,854
0
L
Olorun
22,701
11,876
652
8,667
24,212
10,996
0
13,840
10,242
46,579
6,115
L
2,006
520
0
2,530
6,243
1,610
0
1,435
4,746
0
19,791
W
The Morrigan
SageCactus99629
The Morrigan
6,594
1,686
0
1,015
6,239
1,921
1,776
1,870
4,183
30,847
0
L
Xing Tian
UnsettledSage98
Xing Tian
6,907
1,096
0
1,005
27,955
34,273
368
8,970
18,735
37,659
0
W
Bastet
scottyruz
Bastet
31,543
10,204
0
14,330
23,376
11,005
3,586
8,636
14,740
0
134,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
44,056
420
Minions Killed
271
0
Camps Cleared
0
2,030,106
Distance Traveled
1,409,809
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,403
456
53
2
0
452,450
0
W
Ares
11,306
452
67
3
0
365,651
1
W
Ymir
10,793
432
65
3
0
381,324
2
L
Geb
6,360
254
2
0
0
66,378
0
L
Baron Samedi
10,385
415
91
4
0
393,811
0
L
Olorun
10,361
414
68
3
0
363,043
2
L
Pele
7,540
302
53
2
0
192,083
0
W
The Morrigan
9,835
393
62
2
0
276,427
1
L
Xing Tian
9,410
376
57
2
0
394,494
1
W
Bastet
14,219
569
173
7
0
554,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role