Player Matchup

Ymir
Ymir
ErmactheBeast
Ymir
Level 22
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 1
Neith
Neith
Fichstix
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RocketRipSki
Tsukuyomi
Level 21
God Stats
3W - 1L
1,567 SR
Queue Stats
7W - 3L
1,820 Elo+
Party 1
Hades
Hades
SwaftWeeb
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 1
Achilles
Achilles
Triunewolf
Achilles
Level 21
God Stats
20W - 12L
1,577 SR
Queue Stats
108W - 91L
1,489 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,592 Elo+

VS

Team Averages
Level 33
1,343 SR
1,428 Elo+
Danzaburou
Danzaburou
ChefMilk
Danzaburou
Level 22
God Stats
5W - 9L
1,300 SR
Queue Stats
27W - 38L
1,368 Elo+
Party 2
Geb
Geb
Gril1edLasagna
Geb
Level 18
God Stats
0W - 4L
1,158 SR
Queue Stats
14W - 22L
1,489 Elo+
Party 2
Scylla
Scylla
TheWonandOnly
Scylla
Level 83
God Stats
1W - 2L
1,495 SR
Queue Stats
32W - 39L
1,474 Elo+
Party 2
King Arthur
King Arthur
WillyB44
King Arthur
Level 27
God Stats
6W - 7L
1,431 SR
Queue Stats
137W - 170L
1,472 Elo+
Solo
Bakasura
Bakasura
sadbutgucci
Bakasura
Level 17
God Stats
1W - 3L
1,331 SR
Queue Stats
10W - 18L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,768
564
2,371
7,422
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Fichstix
Neith
10
3 / 2 / 3
6,465
539
6,222
3,680
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
RocketRipSki
Tsukuyomi
11
3 / 0 / 2
6,692
558
3,477
6,658
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
SwaftWeeb
Hades
11
1 / 1 / 3
6,447
537
2,417
6,112
2,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Triunewolf
Achilles
12
3 / 0 / 0
7,260
605
4,067
6,266
5,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChefMilk
Danzaburou
9
0 / 3 / 2
5,458
455
2,278
5,208
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 4
5,798
483
2,291
10,745
5,902
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 0
6,167
514
3,404
4,581
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
WillyB44
King Arthur
7
0 / 3 / 0
5,093
424
1,566
6,334
2,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
sadbutgucci
Bakasura
9
2 / 2 / 1
5,823
485
3,374
6,551
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
4
4
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChefMilk
Danzaburou
0
3
2
0.33
W
3
1
3
4.5
W
Neith
Fichstix
Neith
3
2
3
2.25
L
0
3
4
0.67
W
Tsukuyomi
RocketRipSki
Tsukuyomi
3
0
2
4
W
Hades
SwaftWeeb
Hades
1
1
3
2.5
L
2
2
0
1
W
Achilles
Triunewolf
Achilles
3
0
0
3
L
King Arthur
WillyB44
King Arthur
0
3
0
0
L
Bakasura
sadbutgucci
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
12,913
30,138
Taken
33,419
15,891
Mitigated
13,734
13,071
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChefMilk
Danzaburou
2,278
898
0
1,220
5,208
1,642
1,065
866
4,342
0
22,564
W
2,371
624
0
2,755
7,422
4,281
139
1,246
6,136
14,008
0
W
Neith
Fichstix
Neith
6,222
3,311
0
692
3,680
1,346
1,002
1,798
1,834
0
38,253
L
2,291
99
0
3,027
10,745
5,902
0
1,263
9,482
22,259
0
W
Tsukuyomi
RocketRipSki
Tsukuyomi
3,477
736
0
3,125
6,658
2,087
869
809
5,780
0
40,062
W
Hades
SwaftWeeb
Hades
2,417
513
123
3,822
6,112
2,546
657
1,418
4,027
28,813
0
L
3,404
75
0
248
4,581
977
0
428
4,153
26,456
0
W
Achilles
Triunewolf
Achilles
4,067
792
0
2,554
6,266
5,631
835
304
5,962
7,966
29,229
L
King Arthur
WillyB44
King Arthur
1,566
205
0
1,660
6,334
2,637
0
569
5,765
1,459
12,917
L
Bakasura
sadbutgucci
Bakasura
3,374
2,102
0
2,531
6,551
2,576
0
2,231
4,320
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
28,339
334
Minions Killed
248
0
Camps Cleared
0
1,134,411
Distance Traveled
1,081,465
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,458
455
61
5
0
216,847
3
W
Ymir
6,768
564
22
2
0
220,922
2
W
Neith
6,465
539
75
6
0
208,478
2
L
Geb
5,798
483
38
3
0
213,054
4
W
Tsukuyomi
6,692
558
72
6
0
275,356
1
W
Hades
6,447
537
73
6
0
226,378
0
L
Scylla
6,167
514
56
5
0
237,965
4
W
Achilles
7,260
605
92
8
0
203,277
0
L
King Arthur
5,093
424
30
3
0
142,922
4
L
Bakasura
5,823
485
63
5
0
270,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role