Player Matchup

Yemoja
Yemoja
DawnAkagawa
Yemoja
Level 17
God Stats
1W - 3L
1,122 SR
Queue Stats
59W - 91L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
MagikXM
Nu Wa
Level 26
God Stats
9W - 7L
1,488 SR
Queue Stats
178W - 201L
1,438 Elo+
Solo
Nemesis
Nemesis
UnholySacrifices
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,446 Elo+
Party 1
Izanami
Izanami
Wojda_Lwo
Izanami
Level 30
God Stats
21W - 17L
1,548 SR
Queue Stats
170W - 193L
1,479 Elo+
Solo
Kukulkan
Kukulkan
vin1jac2no3reb4
Kukulkan
Level 26
God Stats
94W - 90L
1,559 SR
Queue Stats
401W - 466L
1,455 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,439 Elo+

VS

Team Averages
Level 14
1,534 SR
1,474 Elo+
Ymir
Ymir
TheGeminiSeesU
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,298 Elo+
Solo
Izanami
Izanami
VitorJoao5579
Izanami
Level 4
God Stats
0W - 3L
1,668 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
WhinneyAcorn2018
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,418 Elo+
Solo
Loki
Loki
botcesar
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Charybdis
Charybdis
wormpenq
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
3 / 3 / 20
14,399
960
9,011
13,949
16,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
MagikXM
Nu Wa
20
6 / 4 / 21
14,680
979
29,360
12,828
4,797
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 22
14,911
994
11,616
19,874
9,846
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Wojda_Lwo
Izanami
20
17 / 11 / 9
15,753
1,050
28,404
26,893
11,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
20
8 / 1 / 14
15,686
1,046
27,597
9,520
3,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 12
14,326
955
8,457
32,415
26,116
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
17
0 / 0 / 0
10,710
714
0
2,000
623
Zhong Kui
20
9 / 9 / 11
16,934
1,129
30,680
29,328
16,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
20
0 / 10 / 13
13,197
880
5,994
20,995
7,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
wormpenq
Charybdis
20
12 / 8 / 6
17,055
1,137
33,902
27,407
8,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
65
39
Kills
23
23
Deaths
39
86
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
3
20
4.33
W
Nu Wa
MagikXM
Nu Wa
6
4
21
4.13
L
2
12
12
0.67
W
5
4
22
4
L
Izanami
0
0
0
0
L
Zhong Kui
9
9
11
1.61
W
Izanami
Wojda_Lwo
Izanami
17
11
9
1.95
L
Loki
0
10
13
0.65
W
Kukulkan
8
1
14
15
L
Charybdis
wormpenq
Charybdis
12
8
6
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,988
Damage
79,033
83,064
Taken
112,145
46,281
Mitigated
58,843
11,500
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,011
1,123
2,348
770
13,949
16,193
0
10,495
3,454
24,066
0
W
Nu Wa
MagikXM
Nu Wa
29,360
6,136
193
1,469
12,828
4,797
0
6,929
5,899
35,872
0
L
8,457
660
0
0
32,415
26,116
0
18,480
13,636
47,078
0
W
11,616
2,303
0
981
19,874
9,846
0
8,351
11,523
0
20,694
L
Izanami
0
0
0
0
2,000
623
0
1,881
0
0
0
L
Zhong Kui
30,680
3,807
139
7,501
29,328
16,410
0
18,882
10,048
72,489
0
W
Izanami
Wojda_Lwo
Izanami
28,404
24,565
0
5,174
26,893
11,754
0
9,693
17,200
0
53,743
L
Loki
5,994
562
0
610
20,995
7,006
0
11,334
9,421
0
25,900
W
Kukulkan
27,597
1,522
0
565
9,520
3,691
0
3,669
5,851
93,680
0
L
Charybdis
wormpenq
Charybdis
33,902
19,831
231
3,193
27,407
8,688
0
13,865
13,072
0
85,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,429
Gold Earned
72,222
294
Minions Killed
316
4
Camps Cleared
3
1,229,205
Distance Traveled
962,858
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,399
960
24
2
1
207,277
1
W
Nu Wa
14,680
979
13
1
0
246,565
1
L
Ymir
14,326
955
99
7
1
254,211
4
W
Nemesis
14,911
994
26
2
0
304,342
1
L
Izanami
10,710
714
0
0
0
198
0
L
Zhong Kui
16,934
1,129
98
7
1
230,504
0
W
Izanami
15,753
1,050
54
4
3
208,407
0
L
Loki
13,197
880
24
2
1
248,495
1
W
Kukulkan
15,686
1,046
177
12
0
262,614
0
L
Charybdis
17,055
1,137
95
6
0
229,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role