Player Matchup

Fenrir
Fenrir
BlackJediGaming
Fenrir
Level 4
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Nemesis
Nemesis
DiaFion
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,391 Elo+
Party 1
Charybdis
Charybdis
FurryOtake
Charybdis
Level 4
God Stats
0W - 1L
1,844 SR
Queue Stats
8W - 5L
1,709 Elo+
Party 1
Eset
Eset
Groverprobe
Eset
Level 9
God Stats
3W - 2L
1,719 SR
Queue Stats
59W - 32L
1,571 Elo+
Party 2
Geb
Geb
Vanarias
Geb
Level 29
God Stats
7W - 4L
1,772 SR
Queue Stats
172W - 109L
1,647 Elo+
Party 2
Team Averages
Level 11
1,698 SR
1,604 Elo+

VS

Team Averages
Level 43
1,650 SR
1,748 Elo+
Sun Wukong
Sun Wukong
Dnutsttv
Sun Wukong
Level 143
God Stats
1W - 0L
1,462 SR
Queue Stats
11W - 0L
1,720 Elo+
Party 3
Nemesis
Nemesis
Hxboofus
Nemesis
Level 13
God Stats
9W - 0L
2,021 SR
Queue Stats
79W - 7L
2,049 Elo+
Party 3
Cthulhu
Cthulhu
MommyKage
Cthulhu
Level 18
God Stats
9W - 12L
1,524 SR
Queue Stats
91W - 83L
1,473 Elo+
Solo
Hel
Hel
PkmnSensei
Hel
Level 24
God Stats
1W - 0L
1,704 SR
Queue Stats
39W - 11L
1,708 Elo+
Solo
Apollo
Apollo
SammysWaifu
Apollo
Level 18
God Stats
6W - 1L
1,539 SR
Queue Stats
98W - 15L
1,792 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 4
8,898
890
5,293
16,223
8,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
DiaFion
Nemesis
15
0 / 12 / 3
9,117
912
7,967
23,442
9,382
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
FurryOtake
Charybdis
16
4 / 6 / 3
10,974
1,097
20,580
24,071
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 15 / 4
9,989
999
12,270
23,543
7,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 2
9,252
925
14,261
30,598
24,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dnutsttv
Sun Wukong
19
6 / 0 / 29
11,546
1,155
20,477
18,204
15,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Hxboofus
Nemesis
18
9 / 5 / 16
11,133
1,113
14,334
12,455
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
MommyKage
Cthulhu
18
3 / 1 / 25
10,711
1,071
14,382
11,174
4,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 1 / 23
12,623
1,262
25,105
13,847
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
20 / 0 / 18
14,220
1,422
36,354
14,726
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
161
7
Kills
50
50
Deaths
7
16
Assists
111
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
L
Nemesis
DiaFion
Nemesis
0
12
3
0.13
W
Sun Wukong
Dnutsttv
Sun Wukong
6
0
29
20.5
L
Charybdis
FurryOtake
Charybdis
4
6
3
0.92
L
2
15
4
0.27
W
Nemesis
Hxboofus
Nemesis
9
5
16
3.4
W
Cthulhu
MommyKage
Cthulhu
3
1
25
15.5
W
12
1
23
23.5
W
Apollo
20
0
18
29
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,371
Damage
110,652
117,877
Taken
70,406
58,482
Mitigated
37,310
8,056
Healing
34,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,293
2,102
0
442
16,223
8,986
0
6,234
9,406
0
13,275
L
Nemesis
DiaFion
Nemesis
7,967
1,920
0
1,996
23,442
9,382
0
6,973
16,109
0
20,799
W
Sun Wukong
Dnutsttv
Sun Wukong
20,477
5,210
0
6,217
18,204
15,905
0
5,577
12,491
0
28,323
L
Charybdis
FurryOtake
Charybdis
20,580
10,595
0
2,171
24,071
8,276
0
5,915
17,763
0
42,560
L
12,270
870
0
530
23,543
7,652
0
7,424
15,635
33,729
0
W
Nemesis
Hxboofus
Nemesis
14,334
7,188
0
1,238
12,455
5,169
0
4,211
7,004
0
19,216
W
Cthulhu
MommyKage
Cthulhu
14,382
1,229
627
2,933
11,174
4,937
0
5,089
6,085
25,233
0
W
25,105
2,747
7,430
9,330
13,847
5,505
0
5,642
8,205
46,636
0
W
Apollo
36,354
29,893
0
6,250
14,726
5,794
0
6,012
8,714
0
59,086
L
14,261
1,241
0
2,917
30,598
24,186
0
12,037
18,086
24,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
60,233
155
Minions Killed
178
3
Camps Cleared
10
976,774
Distance Traveled
988,988
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,898
890
12
1
1
160,772
0
L
Nemesis
9,117
912
28
3
0
199,938
1
W
Sun Wukong
11,546
1,155
22
2
0
218,453
2
L
Charybdis
10,974
1,097
56
6
0
189,796
0
L
Eset
9,989
999
39
4
0
189,296
0
W
Nemesis
11,133
1,113
13
1
0
148,423
1
W
Cthulhu
10,711
1,071
29
3
0
192,608
0
W
Hel
12,623
1,262
61
6
1
209,532
0
W
Apollo
14,220
1,422
53
5
9
219,972
1
L
Geb
9,252
925
20
2
2
236,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role