Player Matchup

Chaac
Chaac
FlawzLion
Chaac
Level 4
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 4
Izanami
Izanami
GreyNilX
Izanami
Level 48
God Stats
5W - 13L
1,429 SR
Queue Stats
250W - 296L
1,408 Elo+
Party 3
Scylla
Scylla
NitroKings
Scylla
Level 49
God Stats
5W - 14L
1,261 SR
Queue Stats
210W - 215L
1,408 Elo+
Party 4
Sylvanus
Sylvanus
TheFalloutJesus
Sylvanus
Level 58
God Stats
7W - 5L
1,403 SR
Queue Stats
55W - 74L
1,325 Elo+
Party 3
Awilix
Awilix
iguccer2
Awilix
Level 42
God Stats
39W - 33L
1,617 SR
Queue Stats
219W - 232L
1,477 Elo+
Party 4
Team Averages
Level 40
1,407 SR
1,387 Elo+

VS

Team Averages
Level 60
1,352 SR
1,352 Elo+
Artemis
Artemis
Card78
Artemis
Level 42
God Stats
4W - 3L
1,421 SR
Queue Stats
132W - 213L
1,317 Elo+
Party 1
Discordia
Discordia
DemonBleu
Discordia
Level 49
God Stats
5W - 6L
1,084 SR
Queue Stats
202W - 312L
1,291 Elo+
Party 2
Fafnir
Fafnir
EDMalachai
Fafnir
Level 59
God Stats
4W - 7L
1,533 SR
Queue Stats
203W - 300L
1,332 Elo+
Party 1
Mulan
Mulan
FMBbk
Mulan
Level 43
God Stats
16W - 17L
1,533 SR
Queue Stats
176W - 266L
1,293 Elo+
Party 2
Bastet
Bastet
mycatwearspants
Bastet
Level 108
God Stats
4W - 3L
1,190 SR
Queue Stats
551W - 585L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FlawzLion
Chaac
13
3 / 9 / 0
8,394
420
4,985
16,527
14,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
GreyNilX
Izanami
17
3 / 7 / 0
10,188
509
7,878
12,827
4,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
NitroKings
Scylla
14
4 / 6 / 6
9,242
462
11,193
15,197
4,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
14
0 / 5 / 7
8,960
448
3,244
16,510
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
iguccer2
Awilix
15
7 / 8 / 3
10,268
513
13,046
16,576
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Card78
Artemis
15
3 / 4 / 8
10,163
508
13,495
9,088
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
DemonBleu
Discordia
15
2 / 6 / 4
9,777
489
6,684
9,363
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
EDMalachai
Fafnir
15
5 / 1 / 9
10,935
547
6,739
19,773
25,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
FMBbk
Mulan
18
7 / 3 / 4
12,125
606
11,778
12,908
14,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
18 / 3 / 4
13,670
684
22,399
21,412
9,171
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
17
Kills
35
35
Deaths
17
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Card78
Artemis
3
4
8
1.75
W
Discordia
DemonBleu
Discordia
2
6
4
0.67
W
Fafnir
EDMalachai
Fafnir
5
1
9
9.5
W
Mulan
FMBbk
Mulan
7
3
4
3
L
Chaac
FlawzLion
Chaac
3
9
0
0.33
L
Izanami
GreyNilX
Izanami
3
7
0
0.43
L
Scylla
NitroKings
Scylla
4
6
6
1.17
L
Sylvanus
0
5
7
0.7
L
Awilix
iguccer2
Awilix
7
8
3
1.06
W
18
3
4
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
61,095
77,637
Taken
72,544
48,085
Mitigated
54,149
14,314
Healing
27,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Card78
Artemis
13,495
7,911
0
590
9,088
3,018
3,952
2,180
6,908
0
79,643
W
Discordia
DemonBleu
Discordia
6,684
857
119
1,103
9,363
2,877
765
5,392
3,971
44,098
0
W
Fafnir
EDMalachai
Fafnir
6,739
2,245
0
9,731
19,773
25,035
696
2,917
16,856
27,541
0
W
Mulan
FMBbk
Mulan
11,778
1,905
0
4,692
12,908
14,048
1,308
1,743
11,165
7,393
69,743
L
Chaac
FlawzLion
Chaac
4,985
1,426
0
3,118
16,527
14,225
0
1,473
15,038
0
34,101
L
Izanami
GreyNilX
Izanami
7,878
4,746
0
1,980
12,827
4,507
264
2,169
10,658
0
78,621
L
Scylla
NitroKings
Scylla
11,193
658
0
2,449
15,197
4,797
0
4,554
10,189
37,052
0
L
Sylvanus
3,244
1,047
862
3,224
16,510
17,822
0
3,939
12,509
18,815
0
L
Awilix
iguccer2
Awilix
13,046
5,452
255
2,426
16,576
6,734
23
1,992
14,438
0
54,325
W
22,399
8,905
0
11,151
21,412
9,171
100
2,310
19,102
0
118,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
56,670
388
Minions Killed
545
0
Camps Cleared
0
1,640,239
Distance Traveled
1,863,555
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,163
508
129
6
0
341,671
3
W
Discordia
9,777
489
74
4
0
310,650
3
W
Fafnir
10,935
547
20
1
0
404,346
8
W
Mulan
12,125
606
147
7
0
371,344
0
L
Chaac
8,394
420
61
3
0
314,453
1
L
Izanami
10,188
509
157
8
0
343,810
4
L
Scylla
9,242
462
54
3
0
323,870
2
L
Sylvanus
8,960
448
41
2
0
316,270
6
L
Awilix
10,268
513
75
4
0
341,836
1
W
Bastet
13,670
684
175
9
0
435,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role