Player Matchup

Chang'e
Chang'e
FlappyJoe69
Chang'e
Level 88
God Stats
1W - 5L
1,594 SR
Queue Stats
143W - 220L
1,279 Elo+
Party 1
Rama
Rama
MrTerryKrabs
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 151L
1,404 Elo+
Party 1
King Arthur
King Arthur
XIaMxPaiNX
King Arthur
Level 118
God Stats
17W - 26L
1,474 SR
Queue Stats
409W - 356L
1,350 Elo+
Party 1
Team Averages
Level 85
1,522 SR
1,344 Elo+

VS

Team Averages
Level 54
1,535 SR
1,379 Elo+
Gilgamesh
Gilgamesh
Dragonfire95_PR
Gilgamesh
Level 37
God Stats
11W - 5L
1,589 SR
Queue Stats
61W - 51L
1,407 Elo+
Party 2
Bacchus
Bacchus
Smilenrelic435
Bacchus
Level 56
God Stats
16W - 6L
1,690 SR
Queue Stats
37W - 37L
1,357 Elo+
Party 2
Ra
Ra
z420zKings
Ra
Level 69
God Stats
7W - 8L
1,326 SR
Queue Stats
406W - 550L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FlappyJoe69
Chang'e
9
0 / 3 / 0
6,098
554
1,747
7,286
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,457
587
4,441
7,416
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
XIaMxPaiNX
King Arthur
9
1 / 3 / 0
6,705
610
7,409
9,026
6,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragonfire95_PR
Gilgamesh
12
6 / 1 / 4
8,305
755
8,307
6,346
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 6
8,470
770
5,544
8,252
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 7
7,523
684
5,888
6,364
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dragonfire95_PR
Gilgamesh
6
1
4
8
L
Chang'e
FlappyJoe69
Chang'e
0
3
0
0
L
0
4
1
0.13
W
3
0
6
6
L
King Arthur
XIaMxPaiNX
King Arthur
1
3
0
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,597
Damage
19,739
23,728
Taken
20,962
11,579
Mitigated
17,912
4,150
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dragonfire95_PR
Gilgamesh
8,307
1,673
0
730
6,346
3,786
0
773
5,573
0
25,551
L
Chang'e
FlappyJoe69
Chang'e
1,747
64
2,075
2,054
7,286
2,130
0
3,039
4,247
8,610
0
L
4,441
3,316
0
21
7,416
2,681
0
4,521
2,895
0
16,870
W
5,544
410
381
1,790
8,252
11,188
593
965
7,287
10,788
0
L
King Arthur
XIaMxPaiNX
King Arthur
7,409
240
0
0
9,026
6,768
0
3,872
5,154
0
21,223
W
5,888
52
2,406
2,610
6,364
2,938
184
920
5,444
38,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,260
Gold Earned
24,298
82
Minions Killed
137
0
Camps Cleared
9
559,979
Distance Traveled
668,761
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,305
755
30
3
4
228,181
0
L
Chang'e
6,098
554
20
2
0
197,182
0
L
Rama
6,457
587
35
3
0
167,627
1
W
Bacchus
8,470
770
10
1
1
218,070
3
L
King Arthur
6,705
610
27
2
0
195,170
4
W
Ra
7,523
684
97
9
4
222,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role