Player Matchup

Chaac
Chaac
GenuineFail
Chaac
Level 106
God Stats
5W - 10L
1,592 SR
Queue Stats
75W - 106L
1,451 Elo+
Party 1
Anhur
Anhur
Pooriyas
Anhur
Level 86
God Stats
6W - 15L
1,444 SR
Queue Stats
180W - 262L
1,430 Elo+
Party 1
Scylla
Scylla
ironshoot3r
Scylla
Level 70
God Stats
6W - 5L
1,633 SR
Queue Stats
40W - 34L
1,553 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,478 Elo+

VS

Team Averages
Level 99
1,514 SR
1,477 Elo+
Anhur
Anhur
GreySalt
Anhur
Level 141
God Stats
10W - 7L
1,579 SR
Queue Stats
180W - 165L
1,484 Elo+
Solo
Sylvanus
Sylvanus
MotherMilk94
Sylvanus
Level 69
God Stats
2W - 0L
1,560 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
Sparoxx
Nu Wa
Level 86
God Stats
2W - 0L
1,404 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
10,873
725
14,846
21,224
10,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Pooriyas
Anhur
12
2 / 9 / 3
9,255
617
5,707
14,491
3,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
3 / 10 / 7
10,242
683
14,623
13,226
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GreySalt
Anhur
16
6 / 3 / 10
11,203
747
11,860
14,462
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
MotherMilk94
Sylvanus
12
1 / 4 / 18
10,346
690
9,462
17,901
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Sparoxx
Nu Wa
15
14 / 3 / 6
12,126
808
19,680
11,099
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
10
Kills
21
21
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
2
5
3.75
W
Anhur
GreySalt
Anhur
6
3
10
3.67
W
Sylvanus
MotherMilk94
Sylvanus
1
4
18
2.5
L
Anhur
Pooriyas
Anhur
2
9
3
0.39
W
Nu Wa
Sparoxx
Nu Wa
14
3
6
5.67
L
Scylla
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,176
Damage
41,002
48,941
Taken
43,462
16,762
Mitigated
24,570
9,651
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,846
1,991
347
7,840
21,224
10,166
236
15,711
5,513
0
36,414
W
Anhur
GreySalt
Anhur
11,860
5,061
0
4,440
14,462
5,551
2,251
3,419
10,823
0
64,590
W
Sylvanus
MotherMilk94
Sylvanus
9,462
1,841
2,672
9,374
17,901
15,402
464
6,740
10,777
16,103
0
L
Anhur
Pooriyas
Anhur
5,707
2,394
0
1,084
14,491
3,275
22
5,277
9,214
0
19,029
W
Nu Wa
Sparoxx
Nu Wa
19,680
4,351
0
2,326
11,099
3,617
40
3,891
6,990
38,607
0
L
Scylla
14,623
2,432
0
380
13,226
3,321
215
8,418
4,808
34,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
33,675
122
Minions Killed
161
4
Camps Cleared
8
729,465
Distance Traveled
752,486
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,873
725
50
3
0
285,527
3
W
Anhur
11,203
747
107
7
5
242,112
1
W
Sylvanus
10,346
690
16
1
1
254,904
3
L
Anhur
9,255
617
23
2
2
216,528
2
W
Nu Wa
12,126
808
38
3
2
255,470
1
L
Scylla
10,242
683
49
3
2
227,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role