Player Matchup

Gilgamesh
Gilgamesh
Azazelrasputin
Gilgamesh
Level 28
God Stats
2W - 7L
1,542 SR
Queue Stats
114W - 112L
1,457 Elo+
Party 1
Thoth
Thoth
ShwaStar
Thoth
Level 7
God Stats
1W - 5L
1,755 SR
Queue Stats
24W - 31L
1,476 Elo+
Party 1
Artemis
Artemis
kelgorik
Artemis
Level 60
God Stats
4W - 5L
1,548 SR
Queue Stats
325W - 324L
1,490 Elo+
Party 1
Team Averages
Level 32
1,615 SR
1,474 Elo+

VS

Team Averages
Level 58
1,466 SR
1,535 Elo+
Izanami
Izanami
DarkartFESZ
Izanami
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 27L
1,604 Elo+
Solo
Tiamat
Tiamat
MrBigglesHaHa
Tiamat
Level 25
God Stats
4W - 2L
1,563 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 2
Ares
Ares
RaoulasaurasRex
Ares
Level 123
God Stats
2W - 1L
1,334 SR
Queue Stats
40W - 50L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azazelrasputin
Gilgamesh
12
3 / 6 / 3
8,797
677
7,729
14,498
10,245
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
ShwaStar
Thoth
11
1 / 6 / 5
8,361
643
9,312
9,060
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
kelgorik
Artemis
12
2 / 5 / 4
8,474
652
9,035
11,018
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkartFESZ
Izanami
16
8 / 1 / 9
10,776
829
14,277
12,517
5,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 4 / 6
8,732
672
3,475
7,309
4,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 1 / 10
10,941
842
11,371
11,849
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
17
17
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azazelrasputin
Gilgamesh
3
6
3
0.75
W
Izanami
DarkartFESZ
Izanami
8
1
9
12.5
W
3
4
6
1.5
W
6
1
10
11
L
Thoth
ShwaStar
Thoth
1
6
5
0.58
L
Artemis
kelgorik
Artemis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
29,123
34,576
Taken
31,675
16,891
Mitigated
24,813
3,052
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azazelrasputin
Gilgamesh
7,729
1,044
445
1,847
14,498
10,245
140
6,110
8,388
5,422
16,194
W
Izanami
DarkartFESZ
Izanami
14,277
9,861
0
3,967
12,517
5,032
2,560
4,871
7,646
0
67,989
W
3,475
406
0
688
7,309
4,841
0
1,722
5,587
10,083
0
W
11,371
300
0
1,769
11,849
14,940
169
4,957
6,892
18,115
0
L
Thoth
ShwaStar
Thoth
9,312
542
0
474
9,060
2,472
175
3,742
5,318
27,160
0
L
Artemis
kelgorik
Artemis
9,035
2,689
0
286
11,018
4,174
664
5,297
5,721
0
32,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
30,449
135
Minions Killed
153
5
Camps Cleared
5
682,233
Distance Traveled
671,118
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,797
677
24
2
0
239,543
0
W
Izanami
10,776
829
130
10
4
239,932
3
W
Tiamat
8,732
672
14
1
0
201,972
1
W
Ares
10,941
842
9
1
1
229,214
2
L
Thoth
8,361
643
55
4
1
223,139
0
L
Artemis
8,474
652
56
4
4
219,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role