Player Matchup

Ra
Ra
AWright5612
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 47L
1,113 Elo+
Party 3
Chiron
Chiron
Grant1323
Chiron
Level 18
God Stats
0W - 6L
1,052 SR
Queue Stats
59W - 63L
1,179 Elo+
Party 3
Ymir
Ymir
Hoodie_Hinnant
Ymir
Level 12
God Stats
6W - 11L
1,080 SR
Queue Stats
27W - 35L
1,078 Elo+
Party 3
Kukulkan
Kukulkan
Jkdubz23
Kukulkan
Level 4
God Stats
0W - 2L
1,259 SR
Queue Stats
29W - 43L
1,233 Elo+
Party 3
Susano
Susano
shailoman
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,341 Elo+
Solo
Team Averages
Level 12
1,278 SR
1,189 Elo+

VS

Team Averages
Level 20
1,472 SR
1,386 Elo+
Charybdis
Charybdis
Accallonato01
Charybdis
Level 25
God Stats
3W - 0L
1,839 SR
Queue Stats
42W - 46L
1,413 Elo+
Party 1
Ymir
Ymir
BIGSTEPPERR
Ymir
Level 15
God Stats
1W - 1L
1,239 SR
Queue Stats
12W - 22L
1,317 Elo+
Party 2
Bellona
Bellona
Bass_CrewZ
Bellona
Level 27
God Stats
6W - 7L
1,363 SR
Queue Stats
67W - 73L
1,431 Elo+
Party 2
Mercury
Mercury
KikkoSpano
Mercury
Level 22
God Stats
4W - 3L
1,621 SR
Queue Stats
32W - 29L
1,421 Elo+
Party 1
Janus
Janus
Louv
Janus
Level 13
God Stats
2W - 3L
1,296 SR
Queue Stats
9W - 12L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,104
418
6,142
8,673
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Grant1323
Chiron
12
1 / 5 / 0
7,406
436
7,147
11,523
4,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
7,106
418
1,169
16,699
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Jkdubz23
Kukulkan
8
0 / 9 / 0
5,895
347
1,395
10,118
3,036
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
shailoman
Susano
8
0 / 4 / 1
6,051
356
3,521
7,045
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Accallonato01
Charybdis
13
9 / 2 / 8
8,727
513
10,694
8,566
2,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 5
7,872
463
2,387
10,761
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Bass_CrewZ
Bellona
15
5 / 0 / 3
8,840
520
10,101
13,171
11,127
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
KikkoSpano
Mercury
14
7 / 0 / 4
9,184
540
4,876
8,543
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Louv
Janus
15
7 / 0 / 9
9,835
579
10,569
5,862
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
2
Kills
29
30
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Charybdis
Accallonato01
Charybdis
9
2
8
6.5
W
1
0
5
3.5
W
Bellona
Bass_CrewZ
Bellona
5
0
3
6.5
L
Chiron
Grant1323
Chiron
1
5
0
0.2
L
1
5
0
0.2
L
Kukulkan
Jkdubz23
Kukulkan
0
9
0
0
W
Mercury
KikkoSpano
Mercury
7
0
4
9
W
Janus
Louv
Janus
7
0
9
11.5
L
Susano
shailoman
Susano
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
38,627
54,058
Taken
46,903
26,084
Mitigated
27,567
7,165
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,142
128
171
1,362
8,673
2,487
731
3,024
5,426
39,420
0
W
Charybdis
Accallonato01
Charybdis
10,694
6,985
0
2,392
8,566
2,698
2,757
1,888
6,614
0
44,709
W
2,387
331
0
795
10,761
8,689
1,357
1,277
9,430
26,244
0
W
Bellona
Bass_CrewZ
Bellona
10,101
2,368
0
3,818
13,171
11,127
0
3,175
9,614
7,736
39,013
L
Chiron
Grant1323
Chiron
7,147
2,509
448
2,679
11,523
4,232
1,690
1,382
10,075
0
42,433
L
1,169
115
0
746
16,699
14,384
0
4,700
11,749
21,921
0
L
Kukulkan
Jkdubz23
Kukulkan
1,395
941
0
817
10,118
3,036
699
1,679
8,397
16,452
0
W
Mercury
KikkoSpano
Mercury
4,876
1,548
477
2,865
8,543
3,264
0
587
7,910
0
42,806
W
Janus
Louv
Janus
10,569
831
0
2,490
5,862
1,789
2,312
1,261
4,474
59,874
0
L
Susano
shailoman
Susano
3,521
713
73
869
7,045
1,945
277
2,721
4,222
0
17,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
44,458
258
Minions Killed
393
0
Camps Cleared
0
1,390,033
Distance Traveled
1,599,069
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,104
418
78
5
0
304,504
0
W
Charybdis
8,727
513
64
4
0
311,864
0
W
Ymir
7,872
463
43
3
0
284,160
1
W
Bellona
8,840
520
81
5
0
311,679
4
L
Chiron
7,406
436
76
4
0
332,019
0
L
Ymir
7,106
418
29
2
0
300,027
1
L
Kukulkan
5,895
347
31
2
0
240,168
0
W
Mercury
9,184
540
79
5
0
333,783
0
W
Janus
9,835
579
126
7
0
357,583
1
L
Susano
6,051
356
44
3
0
213,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role